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bitbake: toaster: enable SSH-based remote build support
We enable support for starting builds on remote machines through SSH. The support is limited to poky-based distributions. We refactor localhost build support and we update bldcontrol application tests to uniformely test the APIs of localhost and SSH build controllers. [YOCTO #6240] (Bitbake rev: c2ad9c9bb83f61c171434324df8c4d5ee655a556) Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
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Richard Purdie
parent
5bd2b3f9a6
commit
32a27931db
193
bitbake/lib/toaster/bldcontrol/sshbecontroller.py
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193
bitbake/lib/toaster/bldcontrol/sshbecontroller.py
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#
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# ex:ts=4:sw=4:sts=4:et
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# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
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#
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# BitBake Toaster Implementation
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#
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# Copyright (C) 2014 Intel Corporation
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License version 2 as
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# published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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import sys
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import re
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from django.db import transaction
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from django.db.models import Q
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from bldcontrol.models import BuildEnvironment, BRLayer, BRVariable, BRTarget, BRBitbake
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import subprocess
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from toastermain import settings
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from bbcontroller import BuildEnvironmentController, ShellCmdException, BuildSetupException, _getgitcheckoutdirectoryname
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def DN(path):
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return "/".join(path.split("/")[0:-1])
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class SSHBEController(BuildEnvironmentController):
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""" Implementation of the BuildEnvironmentController for the localhost;
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this controller manages the default build directory,
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the server setup and system start and stop for the localhost-type build environment
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"""
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def __init__(self, be):
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super(SSHBEController, self).__init__(be)
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self.dburl = settings.getDATABASE_URL()
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self.pokydirname = None
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self.islayerset = False
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def _shellcmd(self, command, cwd = None):
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if cwd is None:
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cwd = self.be.sourcedir
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p = subprocess.Popen("ssh %s 'cd %s && %s'" % (self.be.address, cwd, command), stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True)
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(out,err) = p.communicate()
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if p.returncode:
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if len(err) == 0:
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err = "command: %s \n%s" % (command, out)
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else:
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err = "command: %s \n%s" % (command, err)
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raise ShellCmdException(err)
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else:
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return out.strip()
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def _pathexists(self, path):
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try:
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self._shellcmd("test -e \"%s\"" % path)
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return True
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except ShellCmdException as e:
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return False
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def _pathcreate(self, path):
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self._shellcmd("mkdir -p \"%s\"" % path)
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def _setupBE(self):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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self._pathcreate(self.be.builddir)
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self._shellcmd("bash -c \"source %s/oe-init-build-env %s\"" % (self.pokydirname, self.be.builddir))
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def startBBServer(self):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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assert self.islayerset
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print self._shellcmd("bash -c \"source %s/oe-init-build-env %s && DATABASE_URL=%s source toaster start noweb && sleep 1\"" % (self.pokydirname, self.be.builddir, self.dburl))
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# FIXME unfortunate sleep 1 - we need to make sure that bbserver is started and the toaster ui is connected
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# but since they start async without any return, we just wait a bit
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print "Started server"
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assert self.be.sourcedir and self._pathexists(self.be.builddir)
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self.be.bbaddress = self.be.address.split("@")[-1]
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self.be.bbport = "8200"
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self.be.bbstate = BuildEnvironment.SERVER_STARTED
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self.be.save()
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def stopBBServer(self):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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assert self.islayerset
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print self._shellcmd("bash -c \"source %s/oe-init-build-env %s && %s source toaster stop\"" %
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(self.pokydirname, self.be.builddir, (lambda: "" if self.be.bbtoken is None else "BBTOKEN=%s" % self.be.bbtoken)()))
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self.be.bbstate = BuildEnvironment.SERVER_STOPPED
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self.be.save()
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print "Stopped server"
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def setLayers(self, bitbakes, layers):
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""" a word of attention: by convention, the first layer for any build will be poky! """
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assert self.be.sourcedir is not None
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assert len(bitbakes) == 1
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# set layers in the layersource
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# 1. get a list of repos, and map dirpaths for each layer
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gitrepos = {}
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gitrepos[bitbakes[0].giturl] = []
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gitrepos[bitbakes[0].giturl].append( ("bitbake", bitbakes[0].dirpath, bitbakes[0].commit) )
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for layer in layers:
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# we don't process local URLs
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if layer.giturl.startswith("file://"):
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continue
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if not layer.giturl in gitrepos:
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gitrepos[layer.giturl] = []
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gitrepos[layer.giturl].append( (layer.name, layer.dirpath, layer.commit))
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for giturl in gitrepos.keys():
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commitid = gitrepos[giturl][0][2]
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for e in gitrepos[giturl]:
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if commitid != e[2]:
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raise BuildSetupException("More than one commit per git url, unsupported configuration")
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layerlist = []
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# 2. checkout the repositories
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for giturl in gitrepos.keys():
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import os
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localdirname = os.path.join(self.be.sourcedir, _getgitcheckoutdirectoryname(giturl))
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print "DEBUG: giturl ", giturl ,"checking out in current directory", localdirname
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# make sure our directory is a git repository
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if self._pathexists(localdirname):
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if not giturl in self._shellcmd("git remote -v", localdirname):
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raise BuildSetupException("Existing git repository at %s, but with different remotes (not '%s'). Aborting." % (localdirname, giturl))
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else:
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self._shellcmd("git clone \"%s\" \"%s\"" % (giturl, localdirname))
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# checkout the needed commit
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commit = gitrepos[giturl][0][2]
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# branch magic name "HEAD" will inhibit checkout
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if commit != "HEAD":
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print "DEBUG: checking out commit ", commit, "to", localdirname
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self._shellcmd("git fetch --all && git checkout \"%s\"" % commit , localdirname)
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# take the localdirname as poky dir if we can find the oe-init-build-env
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if self.pokydirname is None and self._pathexists(os.path.join(localdirname, "oe-init-build-env")):
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print "DEBUG: selected poky dir name", localdirname
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self.pokydirname = localdirname
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# verify our repositories
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for name, dirpath, commit in gitrepos[giturl]:
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localdirpath = os.path.join(localdirname, dirpath)
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if not self._pathexists(localdirpath):
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raise BuildSetupException("Cannot find layer git path '%s' in checked out repository '%s:%s'. Aborting." % (localdirpath, giturl, commit))
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if name != "bitbake":
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layerlist.append(localdirpath)
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print "DEBUG: current layer list ", layerlist
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# 3. configure the build environment, so we have a conf/bblayers.conf
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assert self.pokydirname is not None
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self._setupBE()
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# 4. update the bblayers.conf
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bblayerconf = os.path.join(self.be.builddir, "conf/bblayers.conf")
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if not self._pathexists(bblayerconf):
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raise BuildSetupException("BE is not consistent: bblayers.conf file missing at %s" % bblayerconf)
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conflines = open(bblayerconf, "r").readlines()
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bblayerconffile = open(bblayerconf, "w")
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for i in xrange(len(conflines)):
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if conflines[i].startswith("# line added by toaster"):
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i += 2
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else:
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bblayerconffile.write(conflines[i])
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bblayerconffile.write("\n# line added by toaster build control\nBBLAYERS = \"" + " ".join(layerlist) + "\"")
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bblayerconffile.close()
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self.islayerset = True
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return True
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def release(self):
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assert self.be.sourcedir and self._pathexists(self.be.builddir)
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import shutil
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shutil.rmtree(os.path.join(self.be.sourcedir, "build"))
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assert not self._pathexists(self.be.builddir)
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