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bitbake: doc: Rename user-manual -> bitbake-user-manual
This manual gets combined with other manuals and in that context, it helps a lot if its seen as the Bitbake User Manual. Renames are a pain but this is worthwhile so that other docs can correctly be combined with this one. This also clarifies things like google search results which is helpful. (Bitbake rev: 452a62ae0c2793e281d6769fd3e45500a74898d6) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
334
bitbake/doc/bitbake-user-manual/bitbake-user-manual-hello.xml
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bitbake/doc/bitbake-user-manual/bitbake-user-manual-hello.xml
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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd">
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<appendix id='hello-world-example'>
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<title>Hello World Example</title>
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<section id='bitbake-hello-world'>
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<title>BitBake Hello World</title>
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<para>
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The simplest example commonly used to demonstrate any new
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programming language or tool is the
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<ulink url="http://en.wikipedia.org/wiki/Hello_world_program">Hello World</ulink>
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example.
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This appendix demonstrates, in tutorial form, Hello
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World within the context of BitBake.
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The tutorial describes how to create a new Project
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and the applicable metadata files necessary to allow
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BitBake to build it.
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</para>
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</section>
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<section id='example-obtaining-bitbake'>
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<title>Obtaining BitBake</title>
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<para>
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See the
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"<link linkend='obtaining-bitbake'>Obtaining BitBake</link>"
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section for information on how to obtain BitBake.
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Once you have the source code on your machine, the BitBake directory
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appears as follows:
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<literallayout class='monospaced'>
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$ ls -al
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total 100
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drwxrwxr-x. 9 wmat wmat 4096 Jan 31 13:44 .
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drwxrwxr-x. 3 wmat wmat 4096 Feb 4 10:45 ..
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-rw-rw-r--. 1 wmat wmat 365 Nov 26 04:55 AUTHORS
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drwxrwxr-x. 2 wmat wmat 4096 Nov 26 04:55 bin
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drwxrwxr-x. 4 wmat wmat 4096 Jan 31 13:44 build
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-rw-rw-r--. 1 wmat wmat 16501 Nov 26 04:55 ChangeLog
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drwxrwxr-x. 2 wmat wmat 4096 Nov 26 04:55 classes
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drwxrwxr-x. 2 wmat wmat 4096 Nov 26 04:55 conf
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drwxrwxr-x. 3 wmat wmat 4096 Nov 26 04:55 contrib
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-rw-rw-r--. 1 wmat wmat 17987 Nov 26 04:55 COPYING
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drwxrwxr-x. 3 wmat wmat 4096 Nov 26 04:55 doc
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-rw-rw-r--. 1 wmat wmat 69 Nov 26 04:55 .gitignore
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-rw-rw-r--. 1 wmat wmat 849 Nov 26 04:55 HEADER
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drwxrwxr-x. 5 wmat wmat 4096 Jan 31 13:44 lib
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-rw-rw-r--. 1 wmat wmat 195 Nov 26 04:55 MANIFEST.in
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-rwxrwxr-x. 1 wmat wmat 3195 Jan 31 11:57 setup.py
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-rw-rw-r--. 1 wmat wmat 2887 Nov 26 04:55 TODO
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</literallayout>
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</para>
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<para>
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At this point, you should have BitBake cloned to
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a directory that matches the previous listing except for
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dates and user names.
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</para>
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</section>
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<section id='setting-up-the-bitbake-environment'>
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<title>Setting Up the BitBake Environment</title>
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<para>
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The recommended method to run BitBake is from a directory of your
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choice.
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The directory can be within your home directory or in
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<filename>/usr/local</filename>,
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depending on your preference.
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</para>
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<para>
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First, run BitBake to make sure it's working.
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From the BitBake source code directory, issue the following command:
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<literallayout class='monospaced'>
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$ ./bin/bitbake --version
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BitBake Build Tool Core version 1.19.0, bitbake version
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1.19.0
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</literallayout>
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You are now ready to use BitBake.
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</para>
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<para>
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A final step to make development easier is to add the executable
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binary to your environment <filename>PATH</filename>.
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First, look at your current <filename>PATH</filename> variable
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by entering the following:
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<literallayout class='monospaced'>
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$ echo $PATH
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</literallayout>
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Next, add the directory location for the BitBake binary to the
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<filename>PATH</filename> using this form:
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<literallayout class='monospaced'>
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$ export PATH=<path-to-bitbake-executable>:$PATH
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</literallayout>
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This will add the directory to the beginning of your
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<filename>PATH</filename> environment variable.
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You should now be able to enter the <filename>bitbake</filename>
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command at the command line to run BitBake.
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</para>
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<para>
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For a more permanent solution assuming you are running the BASH
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shell, edit <filename>~/.bashrc</filename> and add the following to the end
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of that file:
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<literallayout class='monospaced'>
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PATH=<path-to-bitbake-executable>:$PATH
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</literallayout>
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</para>
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<para>
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If you're a Vim user, you will find useful
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Vim configuration contributions in the
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<filename>contrib/vim</filename> directory.
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Copy the files from that directory to your
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<filename>/home/yourusername/.vim</filename>
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directory.
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If that directory does not exist, create it, and then
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restart Vim.
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</para>
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</section>
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<section id='the-hello-world-example'>
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<title>The Hello World Example</title>
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<para>
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The following example leaps directly into how BitBake
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works.
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While every attempt is made to explain what is happening,
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not everything can be covered.
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You can find further information in the
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"<link linkend='bitbake-user-manual-metadata'>Syntax and Operators</link>"
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chapter.
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</para>
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<para>
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The overall goal of this exercise is to build a
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complete "Hello World" example utilizing task and layer
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concepts.
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This is how modern projects such as OpenEmbedded and
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the Yocto Project utilize BitBake, therefore it
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provides an excellent starting point for understanding
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BitBake.
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</para>
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<para>
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It should be noted that this chapter was inspired by
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and draws heavily from several sources:
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<itemizedlist>
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<listitem><para>
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<ulink href="http://www.mail-archive.com/yocto@yoctoproject.org/msg09379.html">Mailing List post - The BitBake equivalent of "Hello, World!"</ulink>
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</para></listitem>
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<listitem><para>
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<ulink href="http://hambedded.org/blog/2012/11/24/from-bitbake-hello-world-to-an-image/">Hambedded Linux blog post - From Bitbake Hello World to an Image</ulink>
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</para></listitem>
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</itemizedlist>
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</para>
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<section id='a-reverse-walk-through'>
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<title>A Reverse Walk-Through</title>
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<para>
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A good way to understand anything is to walk through the steps
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that take you to where you want to be and observe first
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principles.
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BitBake allows us to do this through the
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<filename>-D</filename> or <filename>Debug</filename>
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command-line parameter.
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</para>
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<para>
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The goal is to eventually compile a "Hello World" example.
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However, it is unknown what is needed to achieve that goal.
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Recall that BitBake utilizes three types of metadata files:
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<link linkend='configuration-files'>Configuration Files</link>,
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<link linkend='classes'>Classes</link>, and
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<link linkend='recipes'>Recipes</link>.
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But where do they go?
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How does BitBake find them?
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BitBake's error messaging helps you answer these types of questions
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and helps you better understand exactly what is going on.
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</para>
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<para>
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First, set up a directory for the "Hello World" project.
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Here is how you can do so in your home directory:
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<literallayout class='monospaced'>
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$ mkdir ~/dev/hello && cd ~/dev/hello
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</literallayout>
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Within this new, empty directory, run BitBake with
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debugging output and see what happens:
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<literallayout class='monospaced'>
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$ bitbake -DDD
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The BBPATH variable is not set
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DEBUG: Removed the following variables from the environment:
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GNOME_DESKTOP_SESSION_ID, LESSOPEN, WINDOWID,
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GNOME_KEYRING_CONTROL, DISPLAY, SSH_AGENT_PID, LANG,
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XDG_SESSION_PATH, XAUTHORITY, LANGUAGE, SESSION_MANAGER,
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SHLVL, MANDATORY_PATH, COMPIZ_CONFIG_PROFILE, TEXTDOMAIN,
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GPG_AGENT_INFO, SSH_AUTH_SOCK, XDG_RUNTIME_DIR,
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COMPIZ_BIN_PATH, GDMSESSION, DEFAULTS_PATH, TEXTDOMAINDIR,
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XDG_SEAT_PATH, XDG_CONFIG_DIRS, XDG_CURRENT_DESKTOP,
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DBUS_SESSION_BUS_ADDRESS, _, XDG_SESSION_COOKIE,
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DESKTOP_SESSION, LESSCLOSE, GNOME_KEYRING_PID,
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UBUNTU_MENUPROXY, OLDPWD, GTK_MODULES, XDG_DATA_DIRS,
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COLORTERM, LS_COLORS
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</literallayout>
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The majority of this output is specific to environment variables
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that are not directly relevant to BitBake.
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However, the very first message
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"<filename>The BBPATH variable is not set</filename>"
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is relevant and you need to rectify it by setting
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<link linkend='var-BBPATH'><filename>BBPATH</filename></link>.
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</para>
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<para>
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When you run BitBake, it begins looking for metadata files.
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The <filename>BBPATH</filename> variable is what tells
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BitBake where to look.
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You could set <filename>BBPATH</filename> in the same manner
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that you set <filename>PATH</filename> as shown earlier.
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However, it is much more flexible to set the
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<link linkend='var-BBPATH'><filename>BBPATH</filename></link>
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variable for each project.
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</para>
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<para>
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Without <filename>BBPATH</filename>, Bitbake cannot
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find any configuration files (<filename>.conf</filename>)
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or recipe files (<filename>.bb</filename>) at all.
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BitBake also cannot find the <filename>bitbake.conf</filename>
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file.
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</para>
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<para>
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It is standard practice to organize the project's directory tree
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to include both a <filename>conf/</filename> and
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<filename>classes/</filename> directory.
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You need to add those directories to your project:
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<literallayout class='monospaced'>
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$ mkdir conf classes
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</literallayout>
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Once those directories are in place, you can copy the
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sample configuration files provided in the
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BitBake source tree to their appropriate directories.
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First, change to the BitBake source tree directory and
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then copy the directories:
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<literallayout class='monospaced'>
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cp conf/bitbake.conf ~/dev/hello/conf/
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cp classes/base.bbclass ~/dev/hello/classes/
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</literallayout>
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At this point your project directory structure should look like
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the following:
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<literallayout class='monospaced'>
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~/dev/hello$ tree
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.
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|-- classes
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| +-- base.bbclass
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+-- conf
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+-- bitbake.conf
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</literallayout>
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</para>
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<para>
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Once you have copied these files into your project, you
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can now get back to resolving the <filename>BBPATH</filename>
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issue.
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</para>
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<para>
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The first configuration file that BitBake looks for is always
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<filename>bblayers.conf</filename>.
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With this knowledge, you know that to resolve your
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<filename>BBPATH</filename> error you can add a
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<filename>conf/bblayers.conf</filename> file to the
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project source tree and populate it with the
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<filename>BBPATH</filename> variable declaration.
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</para>
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<para>
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From your project source tree:
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<literallayout class='monospaced'>
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$ vim conf/bblayers.conf
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</literallayout>
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Now add the following to the empty
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<filename>bblayers.conf</filename> file:
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<literallayout class='monospaced'>
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BBPATH := "${TOPDIR}"
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</literallayout>
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</para>
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<para>
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Now, from the root of your project directory, run BitBake
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again and see what happens:
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<literallayout class='monospaced'>
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$ bitbake -DDD
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Nothing to do. Use 'bitbake world' to build everything, or run
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'bitbake --help' for usage information.
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DEBUG: Removed the following variables from the environment:
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GNOME_DESKTOP_SESSION_ID, LESSOPEN, WINDOWID,
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GNOME_KEYRING_CONTROL, DISPLAY, SSH_AGENT_PID, LANG,
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XDG_SESSION_PATH, XAUTHORITY, LANGUAGE, SESSION_MANAGER,
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SHLVL, MANDATORY_PATH, COMPIZ_CONFIG_PROFILE, TEXTDOMAIN,
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GPG_AGENT_INFO, SSH_AUTH_SOCK, XDG_RUNTIME_DIR,
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COMPIZ_BIN_PATH, GDMSESSION, DEFAULTS_PATH, TEXTDOMAINDIR,
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XDG_SEAT_PATH, XDG_CONFIG_DIRS, XDG_CURRENT_DESKTOP,
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DBUS_SESSION_BUS_ADDRESS, _, XDG_SESSION_COOKIE,
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DESKTOP_SESSION, LESSCLOSE, GNOME_KEYRING_PID, UBUNTU_MENUPROXY,
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OLDPWD, GTK_MODULES, XDG_DATA_DIRS, COLORTERM, LS_COLORS
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DEBUG: Found bblayers.conf (/home/wmat/dev/hello/conf/
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bblayers.conf)
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DEBUG: LOAD /home/wmat/dev/hello/conf/bblayers.conf
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DEBUG: LOAD /home/wmat/dev/hello/conf/bitbake.conf
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DEBUG: BB configuration INHERITs:0: inheriting /home/wmat/dev/
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hello/classes/base.bbclass
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DEBUG: BB /home/wmat/dev/hello/classes/base.bbclass: handle
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(data, include)
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DEBUG: LOAD /home/wmat/dev/hello/classes/base.bbclass
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DEBUG: Clearing SRCREV cache due to cache policy of: clear
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DEBUG: Using cache in '/home/wmat/dev/hello/tmp/cache/
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local_file_checksum_cache.dat'
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DEBUG: Using cache in '/home/wmat/dev/hello/tmp/cache/
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bb_codeparser.dat'
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</literallayout>
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<note>
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From this point forward in the example, the environment
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variable removal messages are ignored and omitted.
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Examine the relevant DEBUG messages:
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</note>
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</para>
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</section>
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</section>
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</appendix>
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Reference in New Issue
Block a user