dev-manual/bmaptool.rst: simplify and fix instructions

- Remove duplicate instructions

- Detail how to run bmaptool directly if you installed it on your host
  instead of building it through the ``bmaptool-native`` recipe,
  as running "oe-run-native bmaptool-native bmaptool ..." won't work
  in this case.

- Use "chmod a+w" instead of "chmod 666", better advice,
  and only run "chmod" in the option that runs "oe-run-native"

(From yocto-docs rev: a1e4f18af6b0b10cece83c53ebb14052a0b94314)

Signed-off-by: Michael Opdenacker <michael.opdenacker@rootcommit.com>
Reviewed-by: Antonin Godard <antonin.godard@bootlin.com>
Signed-off-by: Antonin Godard <antonin.godard@bootlin.com>
(cherry picked from commit 4afa71ef6e5bf1db126c80e6d987f588d0b5a086)
Signed-off-by: Antonin Godard <antonin.godard@bootlin.com>
Signed-off-by: Steve Sakoman <steve@sakoman.com>
This commit is contained in:
Michael Opdenacker
2024-12-18 14:47:03 +00:00
committed by Steve Sakoman
parent e19629f1fc
commit 47b43a94da

View File

@@ -43,14 +43,13 @@ any type of image. Use these steps to flash an image using `bmaptool`:
depending on your particular setup. The following commands assume the
image resides in the :term:`Build Directory`'s ``deploy/images/`` area:
- If you have write access to the media, use this command form::
- If you installed the package for `bmaptool`, you can directly run::
$ oe-run-native bmaptool-native bmaptool copy build-directory/tmp/deploy/images/machine/image.wic /dev/sdX
$ sudo bmaptool copy build-directory/tmp/deploy/images/machine/image.wic /dev/sdX
- If you do not have write access to the media, set your permissions
first and then use the same command form::
- Otherwise, if you built `bmaptool` with BitBake, run::
$ sudo chmod 666 /dev/sdX
$ sudo chmod a+w /dev/sdX # get write access to the media, needed only once after booting
$ oe-run-native bmaptool-native bmaptool copy build-directory/tmp/deploy/images/machine/image.wic /dev/sdX
For help on the ``bmaptool`` command, use the following command::