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manuals: define proper numbered lists
Using "#." instead of "1.", "2.", "3.", etc. (From yocto-docs rev: 11c2585acd0fa6c330702af2359ce5a9e47cde1f) Signed-off-by: Michael Opdenacker <michael.opdenacker@bootlin.com> Reported-by: Quentin Schulz <foss+yocto@0leil.net> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Richard Purdie
parent
474e071608
commit
6846d4d00b
@@ -297,11 +297,11 @@ If you are unsure whether a variable dependency is being picked up
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automatically for a given task, you can list the variable dependencies
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BitBake has determined by doing the following:
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1. Build the recipe containing the task::
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#. Build the recipe containing the task::
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$ bitbake recipename
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2. Inside the :term:`STAMPS_DIR`
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#. Inside the :term:`STAMPS_DIR`
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directory, find the signature data (``sigdata``) file that
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corresponds to the task. The ``sigdata`` files contain a pickled
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Python database of all the metadata that went into creating the input
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@@ -319,7 +319,7 @@ BitBake has determined by doing the following:
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the cached task output. The ``siginfo`` files contain exactly the
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same information as ``sigdata`` files.
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3. Run ``bitbake-dumpsig`` on the ``sigdata`` or ``siginfo`` file. Here
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#. Run ``bitbake-dumpsig`` on the ``sigdata`` or ``siginfo`` file. Here
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is an example::
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$ bitbake-dumpsig ${BUILDDIR}/tmp/stamps/i586-poky-linux/db/6.0.30-r1.do_fetch.sigdata.7c048c18222b16ff0bcee2000ef648b1
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@@ -992,7 +992,7 @@ site <https://sourceware.org/gdb/documentation/>`__.
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The following steps show you how to debug using the GNU project
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debugger.
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1. *Configure your build system to construct the companion debug
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#. *Configure your build system to construct the companion debug
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filesystem:*
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In your ``local.conf`` file, set the following::
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@@ -1012,7 +1012,7 @@ debugger.
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the full filesystem for debugging. Subsequent steps in this procedure
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show how to combine the partial filesystem with the full filesystem.
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2. *Configure the system to include gdbserver in the target filesystem:*
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#. *Configure the system to include gdbserver in the target filesystem:*
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Make the following addition in your ``local.conf`` file::
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@@ -1021,7 +1021,7 @@ debugger.
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The change makes
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sure the ``gdbserver`` package is included.
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3. *Build the environment:*
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#. *Build the environment:*
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Use the following command to construct the image and the companion
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Debug Filesystem::
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@@ -1057,7 +1057,7 @@ debugger.
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the actual image (e.g. ``gdb-cross-i586``). The suggestion is usually the
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actual name you want to use.
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4. *Set up the* ``debugfs``\ *:*
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#. *Set up the* ``debugfs``\ *:*
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Run the following commands to set up the ``debugfs``::
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@@ -1066,7 +1066,7 @@ debugger.
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$ tar xvfj build-dir/tmp/deploy/images/machine/image.rootfs.tar.bz2
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$ tar xvfj build-dir/tmp/deploy/images/machine/image-dbg.rootfs.tar.bz2
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5. *Set up GDB:*
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#. *Set up GDB:*
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Install the SDK (if you built one) and then source the correct
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environment file. Sourcing the environment file puts the SDK in your
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@@ -1075,7 +1075,7 @@ debugger.
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If you are using the build system, Gdb is located in
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`build-dir`\ ``/tmp/sysroots/``\ `host`\ ``/usr/bin/``\ `architecture`\ ``/``\ `architecture`\ ``-gdb``
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6. *Boot the target:*
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#. *Boot the target:*
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For information on how to run QEMU, see the `QEMU
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Documentation <https://wiki.qemu.org/Documentation/GettingStartedDevelopers>`__.
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@@ -1084,7 +1084,7 @@ debugger.
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Be sure to verify that your host can access the target via TCP.
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7. *Debug a program:*
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#. *Debug a program:*
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Debugging a program involves running gdbserver on the target and then
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running Gdb on the host. The example in this step debugs ``gzip``:
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@@ -1116,7 +1116,7 @@ debugger.
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users ``~/.gdbinit`` file. Upon starting, Gdb automatically runs whatever
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commands are in that file.
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8. *Deploying without a full image rebuild:*
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#. *Deploying without a full image rebuild:*
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In many cases, during development you want a quick method to deploy a
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new binary to the target and debug it, without waiting for a full
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Reference in New Issue
Block a user