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bitbake: Add new UI hob, a prototype Gtk+ GUI for creating images
Hob is a first stab at implementing an interactive GUI for BitBake. Signed-off-by: Joshua Lock <josh@linux.intel.com>
This commit is contained in:
committed by
Richard Purdie
parent
c2814caa5d
commit
6dbceb0be9
138
bitbake/lib/bb/ui/crumbs/hobeventhandler.py
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138
bitbake/lib/bb/ui/crumbs/hobeventhandler.py
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#
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# BitBake Graphical GTK User Interface
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#
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# Copyright (C) 2011 Intel Corporation
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#
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# Authored by Joshua Lock <josh@linux.intel.com>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License version 2 as
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# published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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import gobject
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from bb.ui.crumbs.progress import ProgressBar
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progress_total = 0
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class HobHandler(gobject.GObject):
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"""
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This object does BitBake event handling for the hob gui.
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"""
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__gsignals__ = {
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"machines-updated" : (gobject.SIGNAL_RUN_LAST,
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gobject.TYPE_NONE,
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(gobject.TYPE_PYOBJECT,)),
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"distros-updated" : (gobject.SIGNAL_RUN_LAST,
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gobject.TYPE_NONE,
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(gobject.TYPE_PYOBJECT,)),
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"generating-data" : (gobject.SIGNAL_RUN_LAST,
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gobject.TYPE_NONE,
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()),
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"data-generated" : (gobject.SIGNAL_RUN_LAST,
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gobject.TYPE_NONE,
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())
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}
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def __init__(self, taskmodel, server):
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gobject.GObject.__init__(self)
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self.model = taskmodel
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self.server = server
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self.current_command = None
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self.building = False
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self.command_map = {
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"findConfigFilesDistro" : ("findConfigFiles", "MACHINE", "findConfigFilesMachine"),
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"findConfigFilesMachine" : ("generateTargetsTree", "classes/image.bbclass", None),
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"generateTargetsTree" : (None, None, None),
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}
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def run_next_command(self):
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# FIXME: this is ugly and I *will* replace it
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if self.current_command:
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next_cmd = self.command_map[self.current_command]
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command = next_cmd[0]
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argument = next_cmd[1]
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self.current_command = next_cmd[2]
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if command == "generateTargetsTree":
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self.emit("generating-data")
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self.server.runCommand([command, argument])
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def handle_event(self, event, running_build, pbar=None):
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if not event:
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return
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# If we're running a build, use the RunningBuild event handler
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if self.building:
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running_build.handle_event(event)
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elif isinstance(event, bb.event.TargetsTreeGenerated):
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self.emit("data-generated")
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if event._model:
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self.model.populate(event._model)
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elif isinstance(event, bb.event.ConfigFilesFound):
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var = event._variable
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if var == "distro":
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distros = event._values
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distros.sort()
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self.emit("distros-updated", distros)
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elif var == "machine":
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machines = event._values
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machines.sort()
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self.emit("machines-updated", machines)
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elif isinstance(event, bb.command.CommandCompleted):
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self.run_next_command()
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elif isinstance(event, bb.event.CacheLoadStarted) and pbar:
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pbar.set_title("Loading cache")
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bb.ui.crumbs.hobeventhandler.progress_total = event.total
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pbar.update(0, bb.ui.crumbs.hobeventhandler.progress_total)
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elif isinstance(event, bb.event.CacheLoadProgress) and pbar:
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pbar.update(event.current, bb.ui.crumbs.hobeventhandler.progress_total)
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elif isinstance(event, bb.event.CacheLoadCompleted) and pbar:
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pbar.update(bb.ui.crumbs.hobeventhandler.progress_total, bb.ui.crumbs.hobeventhandler.progress_total)
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elif isinstance(event, bb.event.ParseStarted) and pbar:
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pbar.set_title("Processing recipes")
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bb.ui.crumbs.hobeventhandler.progress_total = event.total
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pbar.update(0, bb.ui.crumbs.hobeventhandler.progress_total)
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elif isinstance(event, bb.event.ParseProgress) and pbar:
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pbar.update(event.current, bb.ui.crumbs.hobeventhandler.progress_total)
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elif isinstance(event, bb.event.ParseCompleted) and pbar:
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pbar.hide()
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return
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def event_handle_idle_func (self, eventHandler, running_build, pbar):
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# Consume as many messages as we can in the time available to us
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event = eventHandler.getEvent()
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while event:
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self.handle_event(event, running_build, pbar)
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event = eventHandler.getEvent()
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return True
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def set_machine(self, machine):
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self.server.runCommand(["setVariable", "MACHINE", machine])
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self.current_command = "findConfigFilesMachine"
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self.emit("generating-data")
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self.run_next_command()
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def set_distro(self, distro):
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self.server.runCommand(["setVariable", "DISTRO", distro])
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def run_build(self, targets):
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self.building = True
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self.server.runCommand(["buildTargets", targets, "build"])
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def cancel_build(self):
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# Note: this may not be the right way to stop an in-progress build
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self.server.runCommand(["stateStop"])
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