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sdk-manual: Edits to add extensible SDK configuration sections.
(From yocto-docs rev: 378bbceb8ea06c225c4758807e25a35521faa3a9) Signed-off-by: Scott Rifenbark <srifenbark@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@@ -540,39 +540,103 @@
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</para>
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</section>
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<section id='sdk-using-the-extensible-sdk-to-task-2'>
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<title>Using the Extensible SDK to <replaceable>item-2</replaceable></title>
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<section id='sdk-installing-additional-items-into-the-extensible-sdk'>
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<title>Installing Additional Items Into the Extensible SDK</title>
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<para role='writernotes'>
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Describe the specific task you are going to accomplish with the
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extensible SDK.
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Provide a diagram showing the rough flow of the task.
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Provide specific steps using a real example that works through the
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task.
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<para>
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The extensible SDK typically only comes with a small number of tools
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and libraries out of the box.
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If you have a minimal SDK, then it starts mostly empty and is
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populated on-demand.
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However, sometimes you will need to explicitly install extra items
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into the SDK.
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If you need these extra items, you can first search for the items
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using the <filename>devtool search</filename> command.
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For example, suppose you need to link to libGL but you are not sure
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which recipe provides it.
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You can use the following command to find out:
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<literallayout class='monospaced'>
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$ devtool search libGL
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mesa A free implementation of the OpenGL API
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</literallayout>
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Once you know the recipe (i.e. <filename>mesa</filename> in this
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example), you can install it:
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<literallayout class='monospaced'>
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$ devtool sdk-install mesa
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</literallayout>
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By default, the <filename>devtool sdk-install</filename> assumes the
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item is available in pre-built form from your SDK provider.
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If the item is not available and it is acceptable to build the item
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from source, you can add the "-s" option as follows:
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<literallayout class='monospaced'>
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$ devtool sdk-install -s mesa
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</literallayout>
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It is important to remember that building the item from source takes
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significantly longer than installing the pre-built artifact.
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Also, if no recipe exists for the item you want to add to the SDK, you
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must add it using the <filename>devtool add</filename> command.
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</para>
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</section>
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<section id='sdk-using-the-extensible-sdk-to-task-3'>
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<title>Using the Extensible SDK to <replaceable>item-3</replaceable></title>
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<section id='sdk-updating-the-extensible-sdk'>
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<title>Updating the Extensible SDK</title>
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<para role='writernotes'>
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Describe the specific task you are going to accomplish with the
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extensible SDK.
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Provide a diagram showing the rough flow of the task.
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Provide specific steps using a real example that works through the
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task.
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<para>
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If you are working with an extensible SDK that gets occasionally
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updated (e.g. typically when that SDK has been provided to you by
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another party), then you will need to manually pull down those
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updates to your installed SDK.
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</para>
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<para>
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To update your installed SDK, run the following:
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<literallayout class='monospaced'>
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$ devtool sdk-update
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</literallayout>
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The previous command assumes your SDK provider has set the default
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update URL for you.
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If that URL has not been set, you need to specify it yourself as
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follows:
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<literallayout class='monospaced'>
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$ devtool sdk-update <replaceable>path_to_update_directory</replaceable>
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</literallayout>
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<note>
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The URL needs to point specifically to a published SDK and not an
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SDK installer that you would download and install.
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</note>
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</para>
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</section>
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<section id='sdk-using-the-extensible-sdk-to-task-x'>
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<title>Using the Extensible SDK to <replaceable>item-x</replaceable></title>
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<section id='sdk-creating-a-derivative-sdk-with-additional-components'>
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<title>Creating a Derivative SDK With Additional Components</title>
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<para role='writernotes'>
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Describe the specific task you are going to accomplish with the
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extensible SDK.
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Provide a diagram showing the rough flow of the task.
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Provide specific steps using a real example that works through the
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task.
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<para>
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You might need to produce an SDK that contains your own custom
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libraries for sending to a third party (e.g., if you are a vendor with
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customers needing to build their own software for the target platform).
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If that is the case, then you can produce a derivative SDK based on
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the currently installed SDK fairly easily.
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Use these steps:
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<orderedlist>
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<listitem><para>If necessary, install an extensible SDK that
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you want to use as a base for your derivative SDK.
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</para></listitem>
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<listitem><para>Source the environment script for the SDK.
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</para></listitem>
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<listitem><para>Add the extra libraries or other components
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you want by using the <filename>devtool add</filename>
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command.
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</para></listitem>
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<listitem><para>Run the <filename>devtool build-sdk</filename>
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command.
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</para></listitem>
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</orderedlist>
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The above procedure takes the recipes added to the workspace and
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constructs a new SDK installer containing those recipes and the
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resulting binary artifacts.
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The recipes go into their own separate layer in the constructed
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derivative SDK, leaving the workspace clean and ready for you
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to add your own recipes.
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</para>
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</section>
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