manuals: fix name capitalization issues

- Using "BitBake" instead of "Bitbake" or "bitbake", aligning with the
  title of the "BitBake User Manual".
- Using "OpenEmbedded" instead of "Openembedded"
- Using "Python" instead of "python"

(From yocto-docs rev: 0b893e2a15aefedd7100445fc9d7eeed07b6afc6)

Signed-off-by: Michael Opdenacker <michael.opdenacker@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Michael Opdenacker
2022-05-04 14:57:51 +02:00
committed by Richard Purdie
parent e3d64415ed
commit eae7c2a0c2
20 changed files with 36 additions and 36 deletions

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@@ -5392,7 +5392,7 @@ create the properly partitioned image.
The ``wic`` command generates partitioned images from existing
OpenEmbedded build artifacts. Image generation is driven by partitioning
commands contained in an Openembedded kickstart file (``.wks``)
commands contained in an OpenEmbedded kickstart file (``.wks``)
specified either directly on the command line or as one of a selection
of canned kickstart files as shown with the ``wic list images`` command
in the
@@ -5464,7 +5464,7 @@ system needs to meet the following requirements:
- You need to have the build artifacts already available, which
typically means that you must have already created an image using the
Openembedded build system (e.g. ``core-image-minimal``). While it
OpenEmbedded build system (e.g. ``core-image-minimal``). While it
might seem redundant to generate an image in order to create an image
using Wic, the current version of Wic requires the artifacts in the
form generated by the OpenEmbedded build system.
@@ -5546,7 +5546,7 @@ Operational Modes
-----------------
You can use Wic in two different modes, depending on how much control
you need for specifying the Openembedded build artifacts that are used
you need for specifying the OpenEmbedded build artifacts that are used
for creating the image: Raw and Cooked:
- *Raw Mode:* You explicitly specify build artifacts through Wic
@@ -9214,7 +9214,7 @@ section:
to run specific tasks in the build chain. It can be useful to run
tasks "out-of-order" when trying isolate build issues.
- ":ref:`dev-manual/common-tasks:general bitbake problems`" describes how
- ":ref:`dev-manual/common-tasks:general BitBake problems`" describes how
to use BitBake's ``-D`` debug output option to reveal more about what
BitBake is doing during the build.
@@ -9409,7 +9409,7 @@ format and can be converted to images (e.g. using the ``dot`` tool from
- DOT files use a plain text format. The graphs generated using the
``bitbake -g`` command are often so large as to be difficult to
read without special pruning (e.g. with Bitbake's ``-I`` option)
read without special pruning (e.g. with BitBake's ``-I`` option)
and processing. Despite the form and size of the graphs, the
corresponding ``.dot`` files can still be possible to read and
provide useful information.
@@ -10560,7 +10560,7 @@ used testing branches for OpenEmbedded-Core are as follows:
- *poky "master-next" branch:* This branch is part of the
:yocto_git:`poky </poky/>` repository and combines proposed
changes to bitbake, the core metadata and the poky distro.
changes to BitBake, the core metadata and the poky distro.
Similarly, stable branches maintained by the project may have corresponding
``-next`` branches which collect proposed changes. For example,
@@ -11437,7 +11437,7 @@ this function, you have to follow the following steps:
Please choose one that you want to use and enable the spdx task. You have to
add some config options in ``local.conf`` file in your :term:`Build
Directory`. Here is an example showing how to generate spdx files
during bitbake using the fossology-python.bbclass::
during BitBake using the fossology-python.bbclass::
# Select fossology-python.bbclass.
INHERIT += "fossology-python"

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@@ -496,7 +496,7 @@ your Yocto Project build host:
6. *Optimize your WSLv2 storage often:* Due to the way storage is
handled on WSLv2, the storage space used by the undelying Linux
distribution is not reflected immedately, and since bitbake heavily
distribution is not reflected immedately, and since BitBake heavily
uses storage, after several builds, you may be unaware you are
running out of space. WSLv2 uses a VHDX file for storage, this issue
can be easily avoided by manually optimizing this file often, this