mirror of
https://git.yoctoproject.org/poky
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Fixes [YOCTO #12370] The section on shared state cache needed to be in the overview manual and not in the ref-manual. I moved it. Some links were affected, which I fixed. (From yocto-docs rev: 1c4e5207bdde19d4b48ef42b1de81390d8a02d64) Signed-off-by: Scott Rifenbark <srifenbark@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
1178 lines
58 KiB
XML
1178 lines
58 KiB
XML
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='overview-concepts'>
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<title>Yocto Project Concepts</title>
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<para>
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This chapter describes concepts for various areas of the Yocto Project.
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Currently, topics include Yocto Project components, cross-development
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generation, shared state (sstate) cache, runtime dependencies,
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Pseudo and Fakeroot, x32 psABI, Wayland support, and Licenses.
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</para>
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<section id='yocto-project-components'>
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<title>Yocto Project Components</title>
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<para>
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The
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<ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
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task executor together with various types of configuration files
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form the OpenEmbedded Core.
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This section overviews these components by describing their use and
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how they interact.
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</para>
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<para>
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BitBake handles the parsing and execution of the data files.
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The data itself is of various types:
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<itemizedlist>
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<listitem><para>
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<emphasis>Recipes:</emphasis>
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Provides details about particular pieces of software.
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</para></listitem>
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<listitem><para>
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<emphasis>Class Data:</emphasis>
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Abstracts common build information (e.g. how to build a
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Linux kernel).
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</para></listitem>
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<listitem><para>
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<emphasis>Configuration Data:</emphasis>
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Defines machine-specific settings, policy decisions, and
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so forth.
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Configuration data acts as the glue to bind everything
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together.
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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BitBake knows how to combine multiple data sources together and
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refers to each data source as a layer.
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For information on layers, see the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
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section of the Yocto Project Development Tasks Manual.
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</para>
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<para>
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Following are some brief details on these core components.
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For additional information on how these components interact during
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a build, see the
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"<link linkend='development-concepts'>Development Concepts</link>"
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section.
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</para>
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<section id='usingpoky-components-bitbake'>
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<title>BitBake</title>
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<para>
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BitBake is the tool at the heart of the OpenEmbedded build
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system and is responsible for parsing the
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<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>,
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generating a list of tasks from it, and then executing those
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tasks.
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</para>
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<para>
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This section briefly introduces BitBake.
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If you want more information on BitBake, see the
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<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>.
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</para>
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<para>
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To see a list of the options BitBake supports, use either of
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the following commands:
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<literallayout class='monospaced'>
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$ bitbake -h
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$ bitbake --help
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</literallayout>
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</para>
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<para>
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The most common usage for BitBake is
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<filename>bitbake <replaceable>packagename</replaceable></filename>,
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where <filename>packagename</filename> is the name of the
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package you want to build (referred to as the "target" in this
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manual).
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The target often equates to the first part of a recipe's
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filename (e.g. "foo" for a recipe named
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<filename>foo_1.3.0-r0.bb</filename>).
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So, to process the
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<filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you
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might type the following:
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<literallayout class='monospaced'>
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$ bitbake matchbox-desktop
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</literallayout>
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Several different versions of
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<filename>matchbox-desktop</filename> might exist.
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BitBake chooses the one selected by the distribution
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configuration.
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You can get more details about how BitBake chooses between
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different target versions and providers in the
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"<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>"
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section of the BitBake User Manual.
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</para>
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<para>
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BitBake also tries to execute any dependent tasks first.
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So for example, before building
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<filename>matchbox-desktop</filename>, BitBake would build a
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cross compiler and <filename>glibc</filename> if they had not
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already been built.
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</para>
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<para>
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A useful BitBake option to consider is the
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<filename>-k</filename> or <filename>--continue</filename>
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option.
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This option instructs BitBake to try and continue processing
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the job as long as possible even after encountering an error.
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When an error occurs, the target that failed and those that
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depend on it cannot be remade.
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However, when you use this option other dependencies can
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still be processed.
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</para>
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</section>
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<section id='usingpoky-components-metadata'>
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<title>Metadata (Recipes)</title>
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<para>
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Files that have the <filename>.bb</filename> suffix are
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"recipes" files.
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In general, a recipe contains information about a single piece
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of software.
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This information includes the location from which to download
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the unaltered source, any source patches to be applied to that
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source (if needed), which special configuration options to
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apply, how to compile the source files, and how to package the
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compiled output.
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</para>
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<para>
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The term "package" is sometimes used to refer to recipes.
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However, since the word "package" is used for the packaged
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output from the OpenEmbedded build system (i.e.
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<filename>.ipk</filename> or <filename>.deb</filename> files),
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this document avoids using the term "package" when referring
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to recipes.
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</para>
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</section>
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<section id='metadata-virtual-providers'>
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<title>Metadata (Virtual Providers)</title>
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<para>
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Prior to the build, if you know that several different recipes
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provide the same functionality, you can use a virtual provider
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(i.e. <filename>virtual/*</filename>) as a placeholder for the
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actual provider.
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The actual provider would be determined at build time.
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In this case, you should add <filename>virtual/*</filename>
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to
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<ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
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rather than listing the specified provider.
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You would select the actual provider by setting the
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<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
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variable (i.e.
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<filename>PREFERRED_PROVIDER_virtual/*</filename>)
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in the build's configuration file (e.g.
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<filename>poky/build/conf/local.conf</filename>).
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<note>
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Any recipe that PROVIDES a <filename>virtual/*</filename>
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item that is ultimately not selected through
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<filename>PREFERRED_PROVIDER</filename> does not get built.
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Preventing these recipes from building is usually the
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desired behavior since this mechanism's purpose is to
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select between mutually exclusive alternative providers.
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</note>
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</para>
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<para>
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The following lists specific examples of virtual providers:
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<itemizedlist>
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<listitem><para>
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<filename>virtual/mesa</filename>:
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Provides <filename>gbm.pc</filename>.
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</para></listitem>
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<listitem><para>
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<filename>virtual/egl</filename>:
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Provides <filename>egl.pc</filename> and possibly
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<filename>wayland-egl.pc</filename>.
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</para></listitem>
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<listitem><para>
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<filename>virtual/libgl</filename>:
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Provides <filename>gl.pc</filename> (i.e. libGL).
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</para></listitem>
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<listitem><para>
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<filename>virtual/libgles1</filename>:
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Provides <filename>glesv1_cm.pc</filename>
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(i.e. libGLESv1_CM).
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</para></listitem>
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<listitem><para>
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<filename>virtual/libgles2</filename>:
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Provides <filename>glesv2.pc</filename>
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(i.e. libGLESv2).
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</para></listitem>
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</itemizedlist>
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</para>
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</section>
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<section id='usingpoky-components-classes'>
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<title>Classes</title>
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<para>
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Class files (<filename>.bbclass</filename>) contain information
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that is useful to share between
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<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
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files.
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An example is the
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<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
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class, which contains common settings for any application that
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Autotools uses.
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The
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"<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>"
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chapter in the Yocto Project Reference Manual provides
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details about classes and how to use them.
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</para>
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</section>
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<section id='usingpoky-components-configuration'>
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<title>Configuration</title>
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<para>
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The configuration files (<filename>.conf</filename>) define
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various configuration variables that govern the OpenEmbedded
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build process.
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These files fall into several areas that define machine
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configuration options, distribution configuration options,
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compiler tuning options, general common configuration options,
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and user configuration options in
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<filename>local.conf</filename>, which is found in the
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<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
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</para>
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</section>
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</section>
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<section id="cross-development-toolchain-generation">
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<title>Cross-Development Toolchain Generation</title>
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<para>
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The Yocto Project does most of the work for you when it comes to
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creating
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<ulink url='&YOCTO_DOCS_REF_URL;#cross-development-toolchain'>cross-development toolchains</ulink>.
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This section provides some technical background on how
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cross-development toolchains are created and used.
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For more information on toolchains, you can also see the
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<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the Extensible Software Development Kit (eSDK)</ulink>
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manual.
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</para>
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<para>
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In the Yocto Project development environment, cross-development
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toolchains are used to build the image and applications that run
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on the target hardware.
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With just a few commands, the OpenEmbedded build system creates
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these necessary toolchains for you.
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</para>
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<para>
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The following figure shows a high-level build environment regarding
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toolchain construction and use.
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</para>
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<para>
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<imagedata fileref="figures/cross-development-toolchains.png" width="8in" depth="6in" align="center" />
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</para>
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<para>
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Most of the work occurs on the Build Host.
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This is the machine used to build images and generally work within the
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the Yocto Project environment.
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When you run BitBake to create an image, the OpenEmbedded build system
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uses the host <filename>gcc</filename> compiler to bootstrap a
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cross-compiler named <filename>gcc-cross</filename>.
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The <filename>gcc-cross</filename> compiler is what BitBake uses to
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compile source files when creating the target image.
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You can think of <filename>gcc-cross</filename> simply as an
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automatically generated cross-compiler that is used internally within
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BitBake only.
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<note>
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The extensible SDK does not use
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<filename>gcc-cross-canadian</filename> since this SDK
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ships a copy of the OpenEmbedded build system and the sysroot
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within it contains <filename>gcc-cross</filename>.
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</note>
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</para>
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<para>
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The chain of events that occurs when <filename>gcc-cross</filename> is
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bootstrapped is as follows:
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<literallayout class='monospaced'>
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gcc -> binutils-cross -> gcc-cross-initial -> linux-libc-headers -> glibc-initial -> glibc -> gcc-cross -> gcc-runtime
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</literallayout>
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<itemizedlist>
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<listitem><para>
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<filename>gcc</filename>:
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The build host's GNU Compiler Collection (GCC).
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</para></listitem>
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<listitem><para>
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<filename>binutils-cross</filename>:
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The bare minimum binary utilities needed in order to run
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the <filename>gcc-cross-initial</filename> phase of the
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bootstrap operation.
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</para></listitem>
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<listitem><para>
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<filename>gcc-cross-initial</filename>:
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An early stage of the bootstrap process for creating
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the cross-compiler.
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This stage builds enough of the <filename>gcc-cross</filename>,
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the C library, and other pieces needed to finish building the
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final cross-compiler in later stages.
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This tool is a "native" package (i.e. it is designed to run on
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the build host).
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</para></listitem>
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<listitem><para>
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<filename>linux-libc-headers</filename>:
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Headers needed for the cross-compiler.
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</para></listitem>
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<listitem><para>
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<filename>glibc-initial</filename>:
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An initial version of the Embedded GLIBC needed to bootstrap
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<filename>glibc</filename>.
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</para></listitem>
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<listitem><para>
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<filename>gcc-cross</filename>:
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The final stage of the bootstrap process for the
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cross-compiler.
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This stage results in the actual cross-compiler that
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BitBake uses when it builds an image for a targeted
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device.
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<note>
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If you are replacing this cross compiler toolchain
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with a custom version, you must replace
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<filename>gcc-cross</filename>.
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</note>
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This tool is also a "native" package (i.e. it is
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designed to run on the build host).
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</para></listitem>
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<listitem><para>
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<filename>gcc-runtime</filename>:
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Runtime libraries resulting from the toolchain bootstrapping
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process.
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This tool produces a binary that consists of the
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runtime libraries need for the targeted device.
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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You can use the OpenEmbedded build system to build an installer for
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the relocatable SDK used to develop applications.
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When you run the installer, it installs the toolchain, which contains
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the development tools (e.g., the
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<filename>gcc-cross-canadian</filename>),
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<filename>binutils-cross-canadian</filename>, and other
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<filename>nativesdk-*</filename> tools,
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which are tools native to the SDK (i.e. native to
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<ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_ARCH'><filename>SDK_ARCH</filename></ulink>),
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you need to cross-compile and test your software.
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The figure shows the commands you use to easily build out this
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toolchain.
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This cross-development toolchain is built to execute on the
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<ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>,
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which might or might not be the same
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machine as the Build Host.
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<note>
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If your target architecture is supported by the Yocto Project,
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you can take advantage of pre-built images that ship with the
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Yocto Project and already contain cross-development toolchain
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installers.
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</note>
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</para>
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<para>
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Here is the bootstrap process for the relocatable toolchain:
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<literallayout class='monospaced'>
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gcc -> binutils-crosssdk -> gcc-crosssdk-initial -> linux-libc-headers ->
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glibc-initial -> nativesdk-glibc -> gcc-crosssdk -> gcc-cross-canadian
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</literallayout>
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<itemizedlist>
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<listitem><para>
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<filename>gcc</filename>:
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The build host's GNU Compiler Collection (GCC).
|
|
</para></listitem>
|
|
<listitem><para>
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|
<filename>binutils-crosssdk</filename>:
|
|
The bare minimum binary utilities needed in order to run
|
|
the <filename>gcc-crosssdk-initial</filename> phase of the
|
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bootstrap operation.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>gcc-crosssdk-initial</filename>:
|
|
An early stage of the bootstrap process for creating
|
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the cross-compiler.
|
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This stage builds enough of the
|
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<filename>gcc-crosssdk</filename> and supporting pieces so that
|
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the final stage of the bootstrap process can produce the
|
|
finished cross-compiler.
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This tool is a "native" binary that runs on the build host.
|
|
</para></listitem>
|
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<listitem><para>
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<filename>linux-libc-headers</filename>:
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Headers needed for the cross-compiler.
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</para></listitem>
|
|
<listitem><para>
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<filename>glibc-initial</filename>:
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|
An initial version of the Embedded GLIBC needed to bootstrap
|
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<filename>nativesdk-glibc</filename>.
|
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</para></listitem>
|
|
<listitem><para>
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<filename>nativesdk-glibc</filename>:
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|
The Embedded GLIBC needed to bootstrap the
|
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<filename>gcc-crosssdk</filename>.
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</para></listitem>
|
|
<listitem><para>
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<filename>gcc-crosssdk</filename>:
|
|
The final stage of the bootstrap process for the
|
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relocatable cross-compiler.
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The <filename>gcc-crosssdk</filename> is a transitory compiler
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and never leaves the build host.
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Its purpose is to help in the bootstrap process to create the
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eventual relocatable <filename>gcc-cross-canadian</filename>
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compiler, which is relocatable.
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This tool is also a "native" package (i.e. it is
|
|
designed to run on the build host).
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>gcc-cross-canadian</filename>:
|
|
The final relocatable cross-compiler.
|
|
When run on the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>,
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this tool
|
|
produces executable code that runs on the target device.
|
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Only one cross-canadian compiler is produced per architecture
|
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since they can be targeted at different processor optimizations
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using configurations passed to the compiler through the
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compile commands.
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This circumvents the need for multiple compilers and thus
|
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reduces the size of the toolchains.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
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|
|
<note>
|
|
For information on advantages gained when building a
|
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cross-development toolchain installer, see the
|
|
"<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>"
|
|
section in the Yocto Project Application Development and the
|
|
Extensible Software Development Kit (eSDK) manual.
|
|
</note>
|
|
</section>
|
|
|
|
|
|
|
|
|
|
<section id="shared-state-cache">
|
|
<title>Shared State Cache</title>
|
|
|
|
<para>
|
|
By design, the OpenEmbedded build system builds everything from
|
|
scratch unless BitBake can determine that parts do not need to be
|
|
rebuilt.
|
|
Fundamentally, building from scratch is attractive as it means all
|
|
parts are built fresh and there is no possibility of stale data
|
|
causing problems.
|
|
When developers hit problems, they typically default back to
|
|
building from scratch so they know the state of things from the
|
|
start.
|
|
</para>
|
|
|
|
<para>
|
|
Building an image from scratch is both an advantage and a
|
|
disadvantage to the process.
|
|
As mentioned in the previous paragraph, building from scratch
|
|
ensures that everything is current and starts from a known state.
|
|
However, building from scratch also takes much longer as it
|
|
generally means rebuilding things that do not necessarily need
|
|
to be rebuilt.
|
|
</para>
|
|
|
|
<para>
|
|
The Yocto Project implements shared state code that supports
|
|
incremental builds.
|
|
The implementation of the shared state code answers the following
|
|
questions that were fundamental roadblocks within the OpenEmbedded
|
|
incremental build support system:
|
|
<itemizedlist>
|
|
<listitem><para>
|
|
What pieces of the system have changed and what pieces have
|
|
not changed?
|
|
</para></listitem>
|
|
<listitem><para>
|
|
How are changed pieces of software removed and replaced?
|
|
</para></listitem>
|
|
<listitem><para>
|
|
How are pre-built components that do not need to be rebuilt
|
|
from scratch used when they are available?
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
For the first question, the build system detects changes in the
|
|
"inputs" to a given task by creating a checksum (or signature) of
|
|
the task's inputs.
|
|
If the checksum changes, the system assumes the inputs have changed
|
|
and the task needs to be rerun.
|
|
For the second question, the shared state (sstate) code tracks
|
|
which tasks add which output to the build process.
|
|
This means the output from a given task can be removed, upgraded
|
|
or otherwise manipulated.
|
|
The third question is partly addressed by the solution for the
|
|
second question assuming the build system can fetch the sstate
|
|
objects from remote locations and install them if they are deemed
|
|
to be valid.
|
|
<note>
|
|
The OpenEmbedded build system does not maintain
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
|
|
information as part of the shared state packages.
|
|
Consequently, considerations exist that affect maintaining
|
|
shared state feeds.
|
|
For information on how the OpenEmbedded build system
|
|
works with packages and can track incrementing
|
|
<filename>PR</filename> information, see the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#automatically-incrementing-a-binary-package-revision-number'>Automatically Incrementing a Binary Package Revision Number</ulink>"
|
|
section in the Yocto Project Development Tasks Manual.
|
|
</note>
|
|
</para>
|
|
|
|
<para>
|
|
The rest of this section goes into detail about the overall
|
|
incremental build architecture, the checksums (signatures), shared
|
|
state, and some tips and tricks.
|
|
</para>
|
|
|
|
<section id='overall-architecture'>
|
|
<title>Overall Architecture</title>
|
|
|
|
<para>
|
|
When determining what parts of the system need to be built,
|
|
BitBake works on a per-task basis rather than a per-recipe
|
|
basis.
|
|
You might wonder why using a per-task basis is preferred over
|
|
a per-recipe basis.
|
|
To help explain, consider having the IPK packaging backend
|
|
enabled and then switching to DEB.
|
|
In this case, the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
|
|
and
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
|
|
task outputs are still valid.
|
|
However, with a per-recipe approach, the build would not
|
|
include the <filename>.deb</filename> files.
|
|
Consequently, you would have to invalidate the whole build and
|
|
rerun it.
|
|
Rerunning everything is not the best solution.
|
|
Also, in this case, the core must be "taught" much about
|
|
specific tasks.
|
|
This methodology does not scale well and does not allow users
|
|
to easily add new tasks in layers or as external recipes
|
|
without touching the packaged-staging core.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='overview-checksums'>
|
|
<title>Checksums (Signatures)</title>
|
|
|
|
<para>
|
|
The shared state code uses a checksum, which is a unique
|
|
signature of a task's inputs, to determine if a task needs to
|
|
be run again.
|
|
Because it is a change in a task's inputs that triggers a
|
|
rerun, the process needs to detect all the inputs to a given
|
|
task.
|
|
For shell tasks, this turns out to be fairly easy because
|
|
the build process generates a "run" shell script for each task
|
|
and it is possible to create a checksum that gives you a good
|
|
idea of when the task's data changes.
|
|
</para>
|
|
|
|
<para>
|
|
To complicate the problem, there are things that should not be
|
|
included in the checksum.
|
|
First, there is the actual specific build path of a given
|
|
task - the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.
|
|
It does not matter if the work directory changes because it
|
|
should not affect the output for target packages.
|
|
Also, the build process has the objective of making native
|
|
or cross packages relocatable.
|
|
<note>
|
|
Both native and cross packages run on the build host.
|
|
However, cross packages generate output for the target
|
|
architecture.
|
|
</note>
|
|
The checksum therefore needs to exclude
|
|
<filename>WORKDIR</filename>.
|
|
The simplistic approach for excluding the work directory is to
|
|
set <filename>WORKDIR</filename> to some fixed value and
|
|
create the checksum for the "run" script.
|
|
</para>
|
|
|
|
<para>
|
|
Another problem results from the "run" scripts containing
|
|
functions that might or might not get called.
|
|
The incremental build solution contains code that figures out
|
|
dependencies between shell functions.
|
|
This code is used to prune the "run" scripts down to the
|
|
minimum set, thereby alleviating this problem and making the
|
|
"run" scripts much more readable as a bonus.
|
|
</para>
|
|
|
|
<para>
|
|
So far we have solutions for shell scripts.
|
|
What about Python tasks?
|
|
The same approach applies even though these tasks are more
|
|
difficult.
|
|
The process needs to figure out what variables a Python
|
|
function accesses and what functions it calls.
|
|
Again, the incremental build solution contains code that first
|
|
figures out the variable and function dependencies, and then
|
|
creates a checksum for the data used as the input to the task.
|
|
</para>
|
|
|
|
<para>
|
|
Like the <filename>WORKDIR</filename> case, situations exist
|
|
where dependencies should be ignored.
|
|
For these cases, you can instruct the build process to
|
|
ignore a dependency by using a line like the following:
|
|
<literallayout class='monospaced'>
|
|
PACKAGE_ARCHS[vardepsexclude] = "MACHINE"
|
|
</literallayout>
|
|
This example ensures that the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCHS'><filename>PACKAGE_ARCHS</filename></ulink>
|
|
variable does not depend on the value of
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
|
|
even if it does reference it.
|
|
</para>
|
|
|
|
<para>
|
|
Equally, there are cases where we need to add dependencies
|
|
BitBake is not able to find.
|
|
You can accomplish this by using a line like the following:
|
|
<literallayout class='monospaced'>
|
|
PACKAGE_ARCHS[vardeps] = "MACHINE"
|
|
</literallayout>
|
|
This example explicitly adds the <filename>MACHINE</filename>
|
|
variable as a dependency for
|
|
<filename>PACKAGE_ARCHS</filename>.
|
|
</para>
|
|
|
|
<para>
|
|
Consider a case with in-line Python, for example, where
|
|
BitBake is not able to figure out dependencies.
|
|
When running in debug mode (i.e. using
|
|
<filename>-DDD</filename>), BitBake produces output when it
|
|
discovers something for which it cannot figure out dependencies.
|
|
The Yocto Project team has currently not managed to cover
|
|
those dependencies in detail and is aware of the need to fix
|
|
this situation.
|
|
</para>
|
|
|
|
<para>
|
|
Thus far, this section has limited discussion to the direct
|
|
inputs into a task.
|
|
Information based on direct inputs is referred to as the
|
|
"basehash" in the code.
|
|
However, there is still the question of a task's indirect
|
|
inputs - the things that were already built and present in the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
|
|
The checksum (or signature) for a particular task needs to add
|
|
the hashes of all the tasks on which the particular task
|
|
depends.
|
|
Choosing which dependencies to add is a policy decision.
|
|
However, the effect is to generate a master checksum that
|
|
combines the basehash and the hashes of the task's
|
|
dependencies.
|
|
</para>
|
|
|
|
<para>
|
|
At the code level, there are a variety of ways both the
|
|
basehash and the dependent task hashes can be influenced.
|
|
Within the BitBake configuration file, we can give BitBake
|
|
some extra information to help it construct the basehash.
|
|
The following statement effectively results in a list of
|
|
global variable dependency excludes - variables never
|
|
included in any checksum:
|
|
<literallayout class='monospaced'>
|
|
BB_HASHBASE_WHITELIST ?= "TMPDIR FILE PATH PWD BB_TASKHASH BBPATH DL_DIR \
|
|
SSTATE_DIR THISDIR FILESEXTRAPATHS FILE_DIRNAME HOME LOGNAME SHELL TERM \
|
|
USER FILESPATH STAGING_DIR_HOST STAGING_DIR_TARGET COREBASE PRSERV_HOST \
|
|
PRSERV_DUMPDIR PRSERV_DUMPFILE PRSERV_LOCKDOWN PARALLEL_MAKE \
|
|
CCACHE_DIR EXTERNAL_TOOLCHAIN CCACHE CCACHE_DISABLE LICENSE_PATH SDKPKGSUFFIX"
|
|
</literallayout>
|
|
The previous example excludes
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>
|
|
since that variable is actually constructed as a path within
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>,
|
|
which is on the whitelist.
|
|
</para>
|
|
|
|
<para>
|
|
The rules for deciding which hashes of dependent tasks to
|
|
include through dependency chains are more complex and are
|
|
generally accomplished with a Python function.
|
|
The code in <filename>meta/lib/oe/sstatesig.py</filename> shows
|
|
two examples of this and also illustrates how you can insert
|
|
your own policy into the system if so desired.
|
|
This file defines the two basic signature generators
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OE-Core</ulink>
|
|
uses: "OEBasic" and "OEBasicHash".
|
|
By default, there is a dummy "noop" signature handler enabled
|
|
in BitBake.
|
|
This means that behavior is unchanged from previous versions.
|
|
OE-Core uses the "OEBasicHash" signature handler by default
|
|
through this setting in the <filename>bitbake.conf</filename>
|
|
file:
|
|
<literallayout class='monospaced'>
|
|
BB_SIGNATURE_HANDLER ?= "OEBasicHash"
|
|
</literallayout>
|
|
The "OEBasicHash" <filename>BB_SIGNATURE_HANDLER</filename>
|
|
is the same as the "OEBasic" version but adds the task hash to
|
|
the stamp files.
|
|
This results in any
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
|
|
change that changes the task hash, automatically
|
|
causing the task to be run again.
|
|
This removes the need to bump
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
|
|
values, and changes to Metadata automatically ripple across
|
|
the build.
|
|
</para>
|
|
|
|
<para>
|
|
It is also worth noting that the end result of these
|
|
signature generators is to make some dependency and hash
|
|
information available to the build.
|
|
This information includes:
|
|
<itemizedlist>
|
|
<listitem><para>
|
|
<filename>BB_BASEHASH_task-</filename><replaceable>taskname</replaceable>:
|
|
The base hashes for each task in the recipe.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>BB_BASEHASH_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>:
|
|
The base hashes for each dependent task.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>BBHASHDEPS_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>:
|
|
The task dependencies for each task.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>BB_TASKHASH</filename>:
|
|
The hash of the currently running task.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='shared-state'>
|
|
<title>Shared State</title>
|
|
|
|
<para>
|
|
Checksums and dependencies, as discussed in the previous
|
|
section, solve half the problem of supporting a shared state.
|
|
The other part of the problem is being able to use checksum
|
|
information during the build and being able to reuse or rebuild
|
|
specific components.
|
|
</para>
|
|
|
|
<para>
|
|
The
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-sstate'><filename>sstate</filename></ulink>
|
|
class is a relatively generic implementation of how to
|
|
"capture" a snapshot of a given task.
|
|
The idea is that the build process does not care about the
|
|
source of a task's output.
|
|
Output could be freshly built or it could be downloaded and
|
|
unpacked from somewhere - the build process does not need to
|
|
worry about its origin.
|
|
</para>
|
|
|
|
<para>
|
|
There are two types of output, one is just about creating a
|
|
directory in
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.
|
|
A good example is the output of either
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
|
|
or
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>.
|
|
The other type of output occurs when a set of data is merged
|
|
into a shared directory tree such as the sysroot.
|
|
</para>
|
|
|
|
<para>
|
|
The Yocto Project team has tried to keep the details of the
|
|
implementation hidden in <filename>sstate</filename> class.
|
|
From a user's perspective, adding shared state wrapping to a task
|
|
is as simple as this
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink>
|
|
example taken from the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-deploy'><filename>deploy</filename></ulink>
|
|
class:
|
|
<literallayout class='monospaced'>
|
|
DEPLOYDIR = "${WORKDIR}/deploy-${PN}"
|
|
SSTATETASKS += "do_deploy"
|
|
do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"
|
|
do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"
|
|
|
|
python do_deploy_setscene () {
|
|
sstate_setscene(d)
|
|
}
|
|
addtask do_deploy_setscene
|
|
do_deploy[dirs] = "${DEPLOYDIR} ${B}"
|
|
</literallayout>
|
|
The following list explains the previous example:
|
|
<itemizedlist>
|
|
<listitem><para>
|
|
Adding "do_deploy" to <filename>SSTATETASKS</filename>
|
|
adds some required sstate-related processing, which is
|
|
implemented in the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-sstate'><filename>sstate</filename></ulink>
|
|
class, to before and after the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink>
|
|
task.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
The
|
|
<filename>do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"</filename>
|
|
declares that <filename>do_deploy</filename> places its
|
|
output in <filename>${DEPLOYDIR}</filename> when run
|
|
normally (i.e. when not using the sstate cache).
|
|
This output becomes the input to the shared state cache.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
The
|
|
<filename>do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"</filename>
|
|
line causes the contents of the shared state cache to be
|
|
copied to <filename>${DEPLOY_DIR_IMAGE}</filename>.
|
|
<note>
|
|
If <filename>do_deploy</filename> is not already in
|
|
the shared state cache or if its input checksum
|
|
(signature) has changed from when the output was
|
|
cached, the task will be run to populate the shared
|
|
state cache, after which the contents of the shared
|
|
state cache is copied to
|
|
<filename>${DEPLOY_DIR_IMAGE}</filename>.
|
|
If <filename>do_deploy</filename> is in the shared
|
|
state cache and its signature indicates that the
|
|
cached output is still valid (i.e. if no
|
|
relevant task inputs have changed), then the
|
|
contents of the shared state cache will be copied
|
|
directly to
|
|
<filename>${DEPLOY_DIR_IMAGE}</filename> by the
|
|
<filename>do_deploy_setscene</filename> task
|
|
instead, skipping the
|
|
<filename>do_deploy</filename> task.
|
|
</note>
|
|
</para></listitem>
|
|
<listitem><para>
|
|
The following task definition is glue logic needed to
|
|
make the previous settings effective:
|
|
<literallayout class='monospaced'>
|
|
python do_deploy_setscene () {
|
|
sstate_setscene(d)
|
|
}
|
|
addtask do_deploy_setscene
|
|
</literallayout>
|
|
<filename>sstate_setscene()</filename> takes the flags
|
|
above as input and accelerates the
|
|
<filename>do_deploy</filename> task through the
|
|
shared state cache if possible.
|
|
If the task was accelerated,
|
|
<filename>sstate_setscene()</filename> returns True.
|
|
Otherwise, it returns False, and the normal
|
|
<filename>do_deploy</filename> task runs.
|
|
For more information, see the
|
|
"<ulink url='&YOCTO_DOCS_BB_URL;#setscene'>setscene</ulink>"
|
|
section in the BitBake User Manual.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
The <filename>do_deploy[dirs] = "${DEPLOYDIR} ${B}"</filename>
|
|
line creates <filename>${DEPLOYDIR}</filename> and
|
|
<filename>${B}</filename> before the
|
|
<filename>do_deploy</filename> task runs, and also sets
|
|
the current working directory of
|
|
<filename>do_deploy</filename> to
|
|
<filename>${B}</filename>.
|
|
For more information, see the
|
|
"<ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'>Variable Flags</ulink>"
|
|
section in the BitBake User Manual.
|
|
<note>
|
|
In cases where
|
|
<filename>sstate-inputdirs</filename> and
|
|
<filename>sstate-outputdirs</filename> would be the
|
|
same, you can use
|
|
<filename>sstate-plaindirs</filename>.
|
|
For example, to preserve the
|
|
<filename>${PKGD}</filename> and
|
|
<filename>${PKGDEST}</filename> output from the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
|
|
task, use the following:
|
|
<literallayout class='monospaced'>
|
|
do_package[sstate-plaindirs] = "${PKGD} ${PKGDEST}"
|
|
</literallayout>
|
|
</note>
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>sstate-inputdirs</filename> and
|
|
<filename>sstate-outputdirs</filename> can also be used
|
|
with multiple directories.
|
|
For example, the following declares
|
|
<filename>PKGDESTWORK</filename> and
|
|
<filename>SHLIBWORK</filename> as shared state
|
|
input directories, which populates the shared state
|
|
cache, and <filename>PKGDATA_DIR</filename> and
|
|
<filename>SHLIBSDIR</filename> as the corresponding
|
|
shared state output directories:
|
|
<literallayout class='monospaced'>
|
|
do_package[sstate-inputdirs] = "${PKGDESTWORK} ${SHLIBSWORKDIR}"
|
|
do_package[sstate-outputdirs] = "${PKGDATA_DIR} ${SHLIBSDIR}"
|
|
</literallayout>
|
|
</para></listitem>
|
|
<listitem><para>
|
|
These methods also include the ability to take a
|
|
lockfile when manipulating shared state directory
|
|
structures, for cases where file additions or removals
|
|
are sensitive:
|
|
<literallayout class='monospaced'>
|
|
do_package[sstate-lockfile] = "${PACKAGELOCK}"
|
|
</literallayout>
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
Behind the scenes, the shared state code works by looking in
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>
|
|
and
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></ulink>
|
|
for shared state files.
|
|
Here is an example:
|
|
<literallayout class='monospaced'>
|
|
SSTATE_MIRRORS ?= "\
|
|
file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
|
|
file://.* file:///some/local/dir/sstate/PATH"
|
|
</literallayout>
|
|
<note>
|
|
The shared state directory
|
|
(<filename>SSTATE_DIR</filename>) is organized into
|
|
two-character subdirectories, where the subdirectory
|
|
names are based on the first two characters of the hash.
|
|
If the shared state directory structure for a mirror has the
|
|
same structure as <filename>SSTATE_DIR</filename>, you must
|
|
specify "PATH" as part of the URI to enable the build system
|
|
to map to the appropriate subdirectory.
|
|
</note>
|
|
</para>
|
|
|
|
<para>
|
|
The shared state package validity can be detected just by
|
|
looking at the filename since the filename contains the task
|
|
checksum (or signature) as described earlier in this section.
|
|
If a valid shared state package is found, the build process
|
|
downloads it and uses it to accelerate the task.
|
|
</para>
|
|
|
|
<para>
|
|
The build processes use the <filename>*_setscene</filename>
|
|
tasks for the task acceleration phase.
|
|
BitBake goes through this phase before the main execution
|
|
code and tries to accelerate any tasks for which it can find
|
|
shared state packages.
|
|
If a shared state package for a task is available, the
|
|
shared state package is used.
|
|
This means the task and any tasks on which it is dependent
|
|
are not executed.
|
|
</para>
|
|
|
|
<para>
|
|
As a real world example, the aim is when building an IPK-based
|
|
image, only the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></ulink>
|
|
tasks would have their shared state packages fetched and
|
|
extracted.
|
|
Since the sysroot is not used, it would never get extracted.
|
|
This is another reason why a task-based approach is preferred
|
|
over a recipe-based approach, which would have to install the
|
|
output from every task.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='tips-and-tricks'>
|
|
<title>Tips and Tricks</title>
|
|
|
|
<para>
|
|
The code in the build system that supports incremental builds
|
|
is not simple code.
|
|
This section presents some tips and tricks that help you work
|
|
around issues related to shared state code.
|
|
</para>
|
|
|
|
<section id='overview-debugging'>
|
|
<title>Debugging</title>
|
|
|
|
<para>
|
|
Seeing what metadata went into creating the input signature
|
|
of a shared state (sstate) task can be a useful debugging
|
|
aid.
|
|
This information is available in signature information
|
|
(<filename>siginfo</filename>) files in
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>.
|
|
For information on how to view and interpret information in
|
|
<filename>siginfo</filename> files, see the
|
|
"<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</ulink>"
|
|
section in the Yocto Project Reference Manual.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='invalidating-shared-state'>
|
|
<title>Invalidating Shared State</title>
|
|
|
|
<para>
|
|
The OpenEmbedded build system uses checksums and shared
|
|
state cache to avoid unnecessarily rebuilding tasks.
|
|
Collectively, this scheme is known as "shared state code."
|
|
</para>
|
|
|
|
<para>
|
|
As with all schemes, this one has some drawbacks.
|
|
It is possible that you could make implicit changes to your
|
|
code that the checksum calculations do not take into
|
|
account.
|
|
These implicit changes affect a task's output but do not
|
|
trigger the shared state code into rebuilding a recipe.
|
|
Consider an example during which a tool changes its output.
|
|
Assume that the output of <filename>rpmdeps</filename>
|
|
changes.
|
|
The result of the change should be that all the
|
|
<filename>package</filename> and
|
|
<filename>package_write_rpm</filename> shared state cache
|
|
items become invalid.
|
|
However, because the change to the output is
|
|
external to the code and therefore implicit,
|
|
the associated shared state cache items do not become
|
|
invalidated.
|
|
In this case, the build process uses the cached items
|
|
rather than running the task again.
|
|
Obviously, these types of implicit changes can cause
|
|
problems.
|
|
</para>
|
|
|
|
<para>
|
|
To avoid these problems during the build, you need to
|
|
understand the effects of any changes you make.
|
|
Realize that changes you make directly to a function
|
|
are automatically factored into the checksum calculation.
|
|
Thus, these explicit changes invalidate the associated
|
|
area of shared state cache.
|
|
However, you need to be aware of any implicit changes that
|
|
are not obvious changes to the code and could affect
|
|
the output of a given task.
|
|
</para>
|
|
|
|
<para>
|
|
When you identify an implicit change, you can easily
|
|
take steps to invalidate the cache and force the tasks
|
|
to run.
|
|
The steps you can take are as simple as changing a
|
|
function's comments in the source code.
|
|
For example, to invalidate package shared state files,
|
|
change the comment statements of
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
|
|
or the comments of one of the functions it calls.
|
|
Even though the change is purely cosmetic, it causes the
|
|
checksum to be recalculated and forces the OpenEmbedded
|
|
build system to run the task again.
|
|
<note>
|
|
For an example of a commit that makes a cosmetic
|
|
change to invalidate shared state, see this
|
|
<ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/commit/meta/classes/package.bbclass?id=737f8bbb4f27b4837047cb9b4fbfe01dfde36d54'>commit</ulink>.
|
|
</note>
|
|
</para>
|
|
</section>
|
|
</section>
|
|
</section>
|
|
|
|
<section id='x32'>
|
|
<title>x32 psABI</title>
|
|
|
|
<para>
|
|
x32 processor-specific Application Binary Interface
|
|
(<ulink url='https://software.intel.com/en-us/node/628948'>x32 psABI</ulink>)
|
|
is a native 32-bit processor-specific ABI for
|
|
<trademark class='registered'>Intel</trademark> 64 (x86-64)
|
|
architectures.
|
|
An ABI defines the calling conventions between functions in a
|
|
processing environment.
|
|
The interface determines what registers are used and what the sizes are
|
|
for various C data types.
|
|
</para>
|
|
|
|
<para>
|
|
Some processing environments prefer using 32-bit applications even
|
|
when running on Intel 64-bit platforms.
|
|
Consider the i386 psABI, which is a very old 32-bit ABI for Intel
|
|
64-bit platforms.
|
|
The i386 psABI does not provide efficient use and access of the
|
|
Intel 64-bit processor resources, leaving the system underutilized.
|
|
Now consider the x86_64 psABI.
|
|
This ABI is newer and uses 64-bits for data sizes and program
|
|
pointers.
|
|
The extra bits increase the footprint size of the programs,
|
|
libraries, and also increases the memory and file system size
|
|
requirements.
|
|
Executing under the x32 psABI enables user programs to utilize CPU
|
|
and system resources more efficiently while keeping the memory
|
|
footprint of the applications low.
|
|
Extra bits are used for registers but not for addressing mechanisms.
|
|
</para>
|
|
|
|
<para>
|
|
The Yocto Project supports the final specifications of x32 psABI
|
|
as follows:
|
|
<itemizedlist>
|
|
<listitem><para>
|
|
You can create packages and images in x32 psABI format on
|
|
x86_64 architecture targets.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
You can successfully build recipes with the x32 toolchain.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
You can create and boot
|
|
<filename>core-image-minimal</filename> and
|
|
<filename>core-image-sato</filename> images.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
RPM Package Manager (RPM) support exists for x32 binaries.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
Support for large images exists.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
For steps on how to use x32 psABI, see the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#using-x32-psabi'>Using x32 psABI</ulink>"
|
|
section in the Yocto Project Development Tasks Manual.
|
|
</para>
|
|
</section>
|
|
</chapter>
|
|
<!--
|
|
vim: expandtab tw=80 ts=4
|
|
-->
|