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This patch clearers and bring fixes for the layer selection logic in order to enable information collected during build to be used in configuring projects, specifically targeting the recipes learned through the building process. The patch also adds tests to verify the layer selection logic. [YOCTO #7189] (Bitbake rev: f0faba8ef0f08c98ac4bddf5b3954d540820d215) Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
156 lines
5.8 KiB
Python
156 lines
5.8 KiB
Python
#
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# ex:ts=4:sw=4:sts=4:et
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# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
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#
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# BitBake Toaster Implementation
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#
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# Copyright (C) 2014 Intel Corporation
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License version 2 as
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# published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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import sys
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import re
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from django.db import transaction
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from django.db.models import Q
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from bldcontrol.models import BuildEnvironment, BRLayer, BRVariable, BRTarget, BRBitbake
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import subprocess
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from toastermain import settings
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from bbcontroller import BuildEnvironmentController, ShellCmdException, BuildSetupException
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def DN(path):
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return "/".join(path.split("/")[0:-1])
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class SSHBEController(BuildEnvironmentController):
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""" Implementation of the BuildEnvironmentController for the localhost;
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this controller manages the default build directory,
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the server setup and system start and stop for the localhost-type build environment
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"""
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def __init__(self, be):
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super(SSHBEController, self).__init__(be)
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self.dburl = settings.getDATABASE_URL()
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self.pokydirname = None
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self.islayerset = False
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def _shellcmd(self, command, cwd = None):
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if cwd is None:
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cwd = self.be.sourcedir
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p = subprocess.Popen("ssh %s 'cd %s && %s'" % (self.be.address, cwd, command), stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True)
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(out,err) = p.communicate()
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if p.returncode:
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if len(err) == 0:
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err = "command: %s \n%s" % (command, out)
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else:
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err = "command: %s \n%s" % (command, err)
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raise ShellCmdException(err)
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else:
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return out.strip()
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def _pathexists(self, path):
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try:
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self._shellcmd("test -e \"%s\"" % path)
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return True
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except ShellCmdException as e:
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return False
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def _pathcreate(self, path):
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self._shellcmd("mkdir -p \"%s\"" % path)
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def _setupBE(self):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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self._pathcreate(self.be.builddir)
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self._shellcmd("bash -c \"source %s/oe-init-build-env %s\"" % (self.pokydirname, self.be.builddir))
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def startBBServer(self, brbe):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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assert self.islayerset
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cmd = self._shellcmd("bash -c \"source %s/oe-init-build-env %s && DATABASE_URL=%s source toaster start noweb brbe=%s\"" % (self.pokydirname, self.be.builddir, self.dburl, brbe))
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port = "-1"
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for i in cmd.split("\n"):
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if i.startswith("Bitbake server address"):
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port = i.split(" ")[-1]
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print "Found bitbake server port ", port
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assert self.be.sourcedir and self._pathexists(self.be.builddir)
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self.be.bbaddress = self.be.address.split("@")[-1]
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self.be.bbport = port
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self.be.bbstate = BuildEnvironment.SERVER_STARTED
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self.be.save()
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def stopBBServer(self):
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assert self.pokydirname and self._pathexists(self.pokydirname)
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assert self.islayerset
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print self._shellcmd("bash -c \"source %s/oe-init-build-env %s && %s source toaster stop\"" %
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(self.pokydirname, self.be.builddir, (lambda: "" if self.be.bbtoken is None else "BBTOKEN=%s" % self.be.bbtoken)()))
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self.be.bbstate = BuildEnvironment.SERVER_STOPPED
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self.be.save()
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print "Stopped server"
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def _copyFile(self, filepath1, filepath2):
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p = subprocess.Popen("scp '%s' '%s'" % (filepath1, filepath2), stdout=subprocess.PIPE, stderr = subprocess.PIPE, shell=True)
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(out, err) = p.communicate()
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if p.returncode:
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raise ShellCmdException(err)
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def pullFile(self, local_filename, remote_filename):
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_copyFile(local_filename, "%s:%s" % (self.be.address, remote_filename))
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def pushFile(self, local_filename, remote_filename):
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_copyFile("%s:%s" % (self.be.address, remote_filename), local_filename)
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def setLayers(self, bitbakes, layers):
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""" a word of attention: by convention, the first layer for any build will be poky! """
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assert self.be.sourcedir is not None
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assert len(bitbakes) == 1
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# set layers in the layersource
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raise Exception("Not implemented: SSH setLayers")
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# 3. configure the build environment, so we have a conf/bblayers.conf
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assert self.pokydirname is not None
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self._setupBE()
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# 4. update the bblayers.conf
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bblayerconf = os.path.join(self.be.builddir, "conf/bblayers.conf")
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if not self._pathexists(bblayerconf):
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raise BuildSetupException("BE is not consistent: bblayers.conf file missing at %s" % bblayerconf)
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import uuid
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local_bblayerconf = "/tmp/" + uuid.uuid4() + "-bblayer.conf"
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self.pullFile(bblayerconf, local_bblayerconf)
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BuildEnvironmentController._updateBBLayers(local_bblayerconf, layerlist)
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self.pushFile(local_bblayerconf, bblayerconf)
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os.unlink(local_bblayerconf)
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self.islayerset = True
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return True
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def release(self):
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assert self.be.sourcedir and self._pathexists(self.be.builddir)
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import shutil
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shutil.rmtree(os.path.join(self.be.sourcedir, "build"))
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assert not self._pathexists(self.be.builddir)
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