Files
poky/bitbake/lib/toaster/bldcontrol/sshbecontroller.py
Alexandru DAMIAN 202d808f89 bitbake: toastergui: improvements in layer selection logic
This patch clearers and bring fixes for the layer selection
logic in order to enable information collected during build to be used
in configuring projects, specifically targeting the recipes
learned through the building process.

The patch also adds tests to verify the layer selection logic.

[YOCTO #7189]

(Bitbake rev: f0faba8ef0f08c98ac4bddf5b3954d540820d215)

Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2015-02-10 23:07:48 +00:00

156 lines
5.8 KiB
Python

#
# ex:ts=4:sw=4:sts=4:et
# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
#
# BitBake Toaster Implementation
#
# Copyright (C) 2014 Intel Corporation
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2 as
# published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
import sys
import re
from django.db import transaction
from django.db.models import Q
from bldcontrol.models import BuildEnvironment, BRLayer, BRVariable, BRTarget, BRBitbake
import subprocess
from toastermain import settings
from bbcontroller import BuildEnvironmentController, ShellCmdException, BuildSetupException
def DN(path):
return "/".join(path.split("/")[0:-1])
class SSHBEController(BuildEnvironmentController):
""" Implementation of the BuildEnvironmentController for the localhost;
this controller manages the default build directory,
the server setup and system start and stop for the localhost-type build environment
"""
def __init__(self, be):
super(SSHBEController, self).__init__(be)
self.dburl = settings.getDATABASE_URL()
self.pokydirname = None
self.islayerset = False
def _shellcmd(self, command, cwd = None):
if cwd is None:
cwd = self.be.sourcedir
p = subprocess.Popen("ssh %s 'cd %s && %s'" % (self.be.address, cwd, command), stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True)
(out,err) = p.communicate()
if p.returncode:
if len(err) == 0:
err = "command: %s \n%s" % (command, out)
else:
err = "command: %s \n%s" % (command, err)
raise ShellCmdException(err)
else:
return out.strip()
def _pathexists(self, path):
try:
self._shellcmd("test -e \"%s\"" % path)
return True
except ShellCmdException as e:
return False
def _pathcreate(self, path):
self._shellcmd("mkdir -p \"%s\"" % path)
def _setupBE(self):
assert self.pokydirname and self._pathexists(self.pokydirname)
self._pathcreate(self.be.builddir)
self._shellcmd("bash -c \"source %s/oe-init-build-env %s\"" % (self.pokydirname, self.be.builddir))
def startBBServer(self, brbe):
assert self.pokydirname and self._pathexists(self.pokydirname)
assert self.islayerset
cmd = self._shellcmd("bash -c \"source %s/oe-init-build-env %s && DATABASE_URL=%s source toaster start noweb brbe=%s\"" % (self.pokydirname, self.be.builddir, self.dburl, brbe))
port = "-1"
for i in cmd.split("\n"):
if i.startswith("Bitbake server address"):
port = i.split(" ")[-1]
print "Found bitbake server port ", port
assert self.be.sourcedir and self._pathexists(self.be.builddir)
self.be.bbaddress = self.be.address.split("@")[-1]
self.be.bbport = port
self.be.bbstate = BuildEnvironment.SERVER_STARTED
self.be.save()
def stopBBServer(self):
assert self.pokydirname and self._pathexists(self.pokydirname)
assert self.islayerset
print self._shellcmd("bash -c \"source %s/oe-init-build-env %s && %s source toaster stop\"" %
(self.pokydirname, self.be.builddir, (lambda: "" if self.be.bbtoken is None else "BBTOKEN=%s" % self.be.bbtoken)()))
self.be.bbstate = BuildEnvironment.SERVER_STOPPED
self.be.save()
print "Stopped server"
def _copyFile(self, filepath1, filepath2):
p = subprocess.Popen("scp '%s' '%s'" % (filepath1, filepath2), stdout=subprocess.PIPE, stderr = subprocess.PIPE, shell=True)
(out, err) = p.communicate()
if p.returncode:
raise ShellCmdException(err)
def pullFile(self, local_filename, remote_filename):
_copyFile(local_filename, "%s:%s" % (self.be.address, remote_filename))
def pushFile(self, local_filename, remote_filename):
_copyFile("%s:%s" % (self.be.address, remote_filename), local_filename)
def setLayers(self, bitbakes, layers):
""" a word of attention: by convention, the first layer for any build will be poky! """
assert self.be.sourcedir is not None
assert len(bitbakes) == 1
# set layers in the layersource
raise Exception("Not implemented: SSH setLayers")
# 3. configure the build environment, so we have a conf/bblayers.conf
assert self.pokydirname is not None
self._setupBE()
# 4. update the bblayers.conf
bblayerconf = os.path.join(self.be.builddir, "conf/bblayers.conf")
if not self._pathexists(bblayerconf):
raise BuildSetupException("BE is not consistent: bblayers.conf file missing at %s" % bblayerconf)
import uuid
local_bblayerconf = "/tmp/" + uuid.uuid4() + "-bblayer.conf"
self.pullFile(bblayerconf, local_bblayerconf)
BuildEnvironmentController._updateBBLayers(local_bblayerconf, layerlist)
self.pushFile(local_bblayerconf, bblayerconf)
os.unlink(local_bblayerconf)
self.islayerset = True
return True
def release(self):
assert self.be.sourcedir and self._pathexists(self.be.builddir)
import shutil
shutil.rmtree(os.path.join(self.be.sourcedir, "build"))
assert not self._pathexists(self.be.builddir)