Files
poky/bitbake/lib/toaster/toastergui/templates/mrb_section.html
Michael Wood 769017e477 bitbake: toaster: project builds Poll the server to get latest progress for build
Poll the server for the project build progress value. This is something
that will need to be re-done once we have a proper API for this on the
server side.

[YOCTO 8328]

(Bitbake rev: ec467e43c39eadf02412b89db10c09ed78a5a9f5)

Signed-off-by: Michael Wood <michael.g.wood@intel.com>
Signed-off-by: brian avery <avery.brian@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2016-02-10 13:29:20 +00:00

219 lines
8.2 KiB
HTML

{% load static %}
{% load projecttags %}
{% load project_url_tag %}
{% load humanize %}
{%if mru and mru.count > 0%}
{%if mrb_type == 'project' %}
<h2 class="page-header">
Latest project builds
{% if project.is_default %}
<i class="icon-question-sign get-help heading-help" title="" data-original-title="Builds in this project cannot be started from Toaster: they are started from the command line"></i>
{% endif %}
</h2>
{% else %}
<div class="page-header top-air">
<h1>
Latest builds
</h1>
</div>
{% endif %}
<div id="latest-builds">
{% for build in mru %}
<div data-latest-build-result="{{ build.id }}" class="alert build-result {%if build.outcome == build.SUCCEEDED%}alert-success{%elif build.outcome == build.FAILED%}alert-error{%else%}alert-info{%endif%}{% if mrb_type != 'project' %} project-name{% endif %}">
{% if mrb_type != 'project' %}
<span class="label {%if build.outcome == build.SUCCEEDED%}label-success{%elif build.outcome == build.FAILED%}label-important{%else%}label-info{%endif%}">
<a href={% project_url build.project %}>
{{build.project.name}}
</a>
</span>
{% endif %}
<div class="row-fluid">
<div class="span3 lead">
{%if build.outcome == build.SUCCEEDED or build.outcome == build.FAILED %}
<a href="{%url 'builddashboard' build.pk%}" class="{%if build.outcome == build.SUCCEEDED %}success{%else%}error{%endif%}">
{% endif %}
{% if build.target_set.all.count > 0 %}
<span data-toggle="tooltip"
{% if build.target_set.all.count > 1 %}
title="Targets:
{% for target in build.target_set.all %}
{% if target.task %}
{{target.target}}:{{target.task}}
{% else %}
{{target.target}}
{% endif %}
{% endfor %}"
{% endif %}
>
{% if build.target_set.all.0.task %}
{{build.target_set.all.0.target}}:{{build.target_set.all.0.task}}
{% else %}
{{build.target_set.all.0.target}}
{% endif %}
{% if build.target_set.all.count > 1 %}
(+ {{build.target_set.all.count|add:"-1"}})
{% endif %}
</span>
{% endif %}
{%if build.outcome == build.SUCCEEDED or build.outcome == build.FAILED %}
</a>
{% endif %}
</div>
{% if build.outcome == build.SUCCEEDED or build.outcome == build.FAILED %}
<div class="span2 lead">
{% if build.completed_on|format_build_date %}
{{ build.completed_on|date:'d/m/y H:i' }}
{% else %}
{{ build.completed_on|date:'H:i' }}
{% endif %}
</div>
{% endif %}
{%if build.outcome == build.SUCCEEDED or build.outcome == build.FAILED %}
<div class="span2 lead">
{% if build.errors.count %}
<i class="icon-minus-sign red"></i> <a href="{%url 'builddashboard' build.pk%}#errors" class="error">{{build.errors.count}} error{{build.errors.count|pluralize}}</a>
{% endif %}
</div>
<div class="span2 lead">
{% if build.warnings.count %}
<i class="icon-warning-sign yellow"></i> <a href="{%url 'builddashboard' build.pk%}#warnings" class="warning">{{build.warnings.count}} warning{{build.warnings.count|pluralize}}</a>
{% endif %}
</div>
<div class="lead ">
<span class="lead">
Build time: <a href="{% url 'buildtime' build.pk %}">{{ build.timespent_seconds|sectohms }}</a>
</span>
{% if build.project.is_default %}
<i class="pull-right icon-question-sign get-help
{% if build.outcome == build.SUCCEEDED %}
get-help-green
{% elif build.outcome == build.FAILED %}
get-help-red
{% else %}
get-help-blue
{% endif %}
" title="Builds in this project cannot be started from Toaster: they are started from the command line">
</i>
{% else %}
<button class="btn
{% if build.outcome == build.SUCCEEDED %}
btn-success
{% elif build.outcome == build.FAILED %}
btn-danger
{% else %}
btn-info
{%endif%}
pull-right"
onclick='scheduleBuild({% url 'projectbuilds' build.project.id as bpi %}{{bpi|json}},
{{build.project.name|json}},
{% url 'project' build.project.id as purl %}{{purl|json}},
{{build.target_set.all|get_tasks|json}})'>
Run again
</button>
{% endif %}
</div>
{%endif%}
{%if build.outcome == build.IN_PROGRESS %}
<div class="span4 offset1">
<div class="progress" id="build-pc-done-title-{{build.pk}}" style="margin-top:5px;" data-toggle="tooltip" title="{{build.completeper}}% of tasks complete">
<div id="build-pc-done-bar-{{build.pk}}" style="width: {{build.completeper}}%;" class="bar"></div>
</div>
</div>
<div class="lead pull-right"><span id="build-pc-done-{{build.pk}}">{{build.completeper}}</span>% of tasks complete</div>
{%endif%}
</div>
</div>
{% endfor %}
</div>
<script>
function scheduleBuild(url, projectName, projectUrl, buildlist) {
console.log("scheduleBuild");
libtoaster.startABuild(url, null, buildlist.join(" "), function(){
console.log("reloading page");
window.location.reload();
}, null);
}
$(document).ready(function(){
$(".cancel-build-btn").click(function (){
var url = $(this).data('request-url');
var buildIds = $(this).data('build-id');
var btn = $(this);
libtoaster.cancelABuild(url, buildIds, function(){
btn.parents(".alert").fadeOut();
}, null);
});
{%if mrb_type == 'project' %}
var projectBuilds = true;
{% else %}
var projectBuilds = false;
{% endif %}
var progressTimer;
if (projectBuilds === true){
progressTimer = window.setInterval(function() {
libtoaster.getProjectInfo(libtoaster.ctx.projectPageUrl,
function(prjInfo){
/* These two are needed because a build can be 100% and still
* in progress due to the fact that the % done is updated at the
* start of a task so it can be doing the last task at 100%
*/
var inProgress = 0;
var allPercentDone = 0;
for (var i in prjInfo.builds){
var build = prjInfo.builds[i];
if (build.status === "In Progress" ||
$(".progress .bar").length > 0){
/* Update the build progress */
var percentDone;
if (build.status !== "In Progress"){
/* We have to ignore the value when it's Succeeded because it
* goes back to 0
*/
percentDone = 100;
} else {
percentDone = build.build[0].completeper;
inProgress++;
}
$("#build-pc-done-" + build.id).text(percentDone);
$("#build-pc-done-title-" + build.id).attr("title", percentDone);
$("#build-pc-done-bar-" + build.id).css("width",
String(percentDone) + "%");
allPercentDone += percentDone;
}
}
if (allPercentDone === (100 * prjInfo.builds.length) && !inProgress)
window.location.reload();
/* Our progress bar is not still showing so shutdown the polling. */
if ($(".progress .bar").length === 0)
window.clearInterval(progressTimer);
});
}, 1500);
}
});
</script>
{%endif%}