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In scenequeue data generation loop, progress bar update in each cycle cause a significant loss of speed. Remove progress bar update in for loop. It was become quite fast (faster 30 times, about) without progress bar update. (Bitbake rev: f775e53f1196e3e5d0ded277c061c5c268b3b28d) Signed-off-by: Benjamin Szőke <egyszeregy@freemail.hu> Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>