Files
poky/meta/recipes-graphics/libsdl2
Markus Volk b3061544c2 libsdl2: update 2.24.2 -> 2.26.0
- add PACKAGECONFIG for libdecor
- add PACKAGECONFIG for pipewire
- remove native patch, CMakeLists.txt has been reworked,
  still needed ?

In addition to lots of bug fixes, here are the major changes in this release:

General:

    Updated OpenGL headers to the latest API from The Khronos Group Inc.
    Added SDL_GetWindowSizeInPixels() to get the window size in pixels, which may differ from the window coordinate size for windows with high-DPI support
    Added simulated vsync synchronization for the software renderer
    Added the mouse position to SDL_MouseWheelEvent
    Added SDL_ResetHints() to reset all hints to their default values
    Added SDL_GetJoystickGUIDInfo() to get device information encoded in a joystick GUID
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 to control whether the HIDAPI driver for XBox 360 controllers should be used
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LEDs should be lit to indicate which player is associated with an Xbox 360 controller
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS to control whether the HIDAPI driver for XBox 360 wireless controllers should be used
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE to control whether the HIDAPI driver for XBox One controllers should be used
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the XBox One guide button LED
    Added support for PS3 controllers to the HIDAPI driver, enabled by default on macOS, controlled by the SDL_HINT_JOYSTICK_HIDAPI_PS3 hint
    Added support for Nintendo Wii controllers to the HIDAPI driver, not enabled by default, controlled by the SDL_HINT_JOYSTICK_HIDAPI_WII hint
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
    Added the hint SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS to control whether Nintendo Switch Joy-Con controllers will be in vertical mode when using the HIDAPI driver
    Added access to the individual left and right gyro sensors of the combined Joy-Cons controller
    Added a microsecond timestamp to SDL_SensorEvent and SDL_ControllerSensorEvent, when the hardware provides that information
    Added SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() to retrieve the last sensor data with the associated microsecond timestamp
    Added the hint SDL_HINT_HIDAPI_IGNORE_DEVICES to have the SDL HID API ignore specific devices
    SDL_GetRevision() now includes more information about the SDL build, including the git commit hash if available

Windows:

    Added the hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether the system mouse acceleration curve is used for relative mouse motion

macOS:

    Implemented vsync synchronization on macOS 12

Linux:

    Added SDL_SetPrimarySelectionText(), SDL_GetPrimarySelectionText(), and SDL_HasPrimarySelectionText() to interact with the X11 primary selection clipboard
    Added the hint SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP to control whether mouse pointer warp emulation is enabled under Wayland

Android:

    Enabled IME soft keyboard input
    Added version checking to make sure the SDL Java and C code are compatible

(From OE-Core rev: c55dc3a8f13050123bc63479c5a3159601c240a0)

Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2022-11-27 23:54:51 +00:00
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