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https://git.yoctoproject.org/poky
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It turns out we have a number of different ways the process server termination can hang. If we call cancel_join_thread() on the event queue, it means that it can be left containing partial data. This means the reading of the event queue in the terminate() function can hang, the timeout and block parameters to Queue.get() don't make any difference. Equally, if we don't call cancel_join_thread(), the join_thread in terminate() will hang giving a different deadlock. The best solution I could find is to loop over the process is_alive() after requesting it stops, trying to join the thread and if that fails, try and flush the event queue again. It wasn't clear what difference a force option should make in this case, we're gracefully trying to empty queues and shut down regardless of whether its a SIGTERM so I've simply removed the force option. (Bitbake rev: c5c8f33ca4b81877a0115887849881001b745bf0) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
206 lines
6.4 KiB
Python
206 lines
6.4 KiB
Python
#
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# BitBake Process based server.
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#
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# Copyright (C) 2010 Bob Foerster <robert@erafx.com>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License version 2 as
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# published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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"""
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This module implements a multiprocessing.Process based server for bitbake.
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"""
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import bb
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import bb.event
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import itertools
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import logging
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import multiprocessing
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import os
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import signal
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import sys
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import time
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from Queue import Empty
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from multiprocessing import Event, Process, util, Queue, Pipe, queues
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from . import BitBakeBaseServer, BitBakeBaseServerConnection, BaseImplServer
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logger = logging.getLogger('BitBake')
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class ServerCommunicator():
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def __init__(self, connection):
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self.connection = connection
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def runCommand(self, command):
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# @todo try/except
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self.connection.send(command)
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while True:
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# don't let the user ctrl-c while we're waiting for a response
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try:
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if self.connection.poll(20):
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return self.connection.recv()
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else:
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bb.fatal("Timeout while attempting to communicate with bitbake server")
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except KeyboardInterrupt:
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pass
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class EventAdapter():
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"""
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Adapter to wrap our event queue since the caller (bb.event) expects to
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call a send() method, but our actual queue only has put()
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"""
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def __init__(self, queue):
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self.queue = queue
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def send(self, event):
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try:
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self.queue.put(event)
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except Exception as err:
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print("EventAdapter puked: %s" % str(err))
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class ProcessServer(Process, BaseImplServer):
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profile_filename = "profile.log"
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profile_processed_filename = "profile.log.processed"
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def __init__(self, command_channel, event_queue):
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BaseImplServer.__init__(self)
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Process.__init__(self)
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self.command_channel = command_channel
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self.event_queue = event_queue
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self.event = EventAdapter(event_queue)
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self.quit = False
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self.keep_running = Event()
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self.keep_running.set()
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def run(self):
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for event in bb.event.ui_queue:
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self.event_queue.put(event)
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self.event_handle = bb.event.register_UIHhandler(self)
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bb.cooker.server_main(self.cooker, self.main)
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def main(self):
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# Ignore SIGINT within the server, as all SIGINT handling is done by
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# the UI and communicated to us
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signal.signal(signal.SIGINT, signal.SIG_IGN)
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while self.keep_running.is_set():
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try:
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if self.command_channel.poll():
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command = self.command_channel.recv()
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self.runCommand(command)
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self.idle_commands(.1)
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except Exception:
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logger.exception('Running command %s', command)
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self.event_queue.close()
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bb.event.unregister_UIHhandler(self.event_handle)
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self.command_channel.close()
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self.cooker.stop()
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self.idle_commands(.1)
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def idle_commands(self, delay):
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nextsleep = delay
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for function, data in self._idlefuns.items():
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try:
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retval = function(self, data, False)
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if retval is False:
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del self._idlefuns[function]
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elif retval is True:
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nextsleep = None
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elif nextsleep is None:
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continue
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elif retval < nextsleep:
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nextsleep = retval
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except SystemExit:
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raise
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except Exception:
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logger.exception('Running idle function')
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if nextsleep is not None:
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time.sleep(nextsleep)
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def runCommand(self, command):
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"""
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Run a cooker command on the server
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"""
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self.command_channel.send(self.cooker.command.runCommand(command))
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def stop(self):
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self.keep_running.clear()
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class BitBakeProcessServerConnection(BitBakeBaseServerConnection):
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def __init__(self, serverImpl, ui_channel, event_queue):
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self.procserver = serverImpl
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self.ui_channel = ui_channel
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self.event_queue = event_queue
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self.connection = ServerCommunicator(self.ui_channel)
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self.events = self.event_queue
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def terminate(self):
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def flushevents():
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while True:
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try:
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event = self.event_queue.get(block=False)
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except (Empty, IOError):
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break
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if isinstance(event, logging.LogRecord):
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logger.handle(event)
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signal.signal(signal.SIGINT, signal.SIG_IGN)
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self.procserver.stop()
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while self.procserver.is_alive():
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flushevents()
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self.procserver.join(0.1)
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self.ui_channel.close()
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self.event_queue.close()
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# Wrap Queue to provide API which isn't server implementation specific
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class ProcessEventQueue(multiprocessing.queues.Queue):
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def waitEvent(self, timeout):
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try:
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return self.get(True, timeout)
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except Empty:
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return None
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def getEvent(self):
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try:
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return self.get(False)
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except Empty:
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return None
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class BitBakeServer(BitBakeBaseServer):
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def initServer(self):
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# establish communication channels. We use bidirectional pipes for
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# ui <--> server command/response pairs
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# and a queue for server -> ui event notifications
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#
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self.ui_channel, self.server_channel = Pipe()
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self.event_queue = ProcessEventQueue(0)
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self.serverImpl = ProcessServer(self.server_channel, self.event_queue)
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def detach(self):
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self.serverImpl.start()
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return
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def establishConnection(self):
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self.connection = BitBakeProcessServerConnection(self.serverImpl, self.ui_channel, self.event_queue)
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signal.signal(signal.SIGTERM, lambda i, s: self.connection.terminate())
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return self.connection
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