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The thread/process locks we use translate to futexes in Linux. If a process dies holding the lock, anything else trying to take the lock will hang indefinitely. An example would be the OOM killer taking out a parser process. To avoid bitbake processes just hanging indefinitely, add a timeout to our lock calls using a context manager. If we can't obtain the lock after waiting 5 minutes, hard exit out using os._exit(1). Use _exit() to avoid locking in any other places trying to write error messages to event handler queues (which also need locks). Whilst a bit harsh, this should mean we stop having lots of long running processes in cases where things are never going to work out and also avoids hanging builds on the autobuilder. (Bitbake rev: d2a3f662b0eed900fc012a392bfa0a365df0df9b) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
145 lines
4.4 KiB
Python
145 lines
4.4 KiB
Python
#
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# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
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# Copyright (C) 2006 - 2007 Richard Purdie
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#
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# SPDX-License-Identifier: GPL-2.0-only
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#
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"""
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Use this class to fork off a thread to recieve event callbacks from the bitbake
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server and queue them for the UI to process. This process must be used to avoid
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client/server deadlocks.
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"""
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import collections, logging, pickle, socket, threading
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from xmlrpc.server import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler
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import bb
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logger = logging.getLogger(__name__)
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class BBUIEventQueue:
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def __init__(self, BBServer, clientinfo=("localhost, 0")):
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self.eventQueue = []
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self.eventQueueLock = threading.Lock()
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self.eventQueueNotify = threading.Event()
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self.BBServer = BBServer
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self.clientinfo = clientinfo
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server = UIXMLRPCServer(self.clientinfo)
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self.host, self.port = server.socket.getsockname()
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server.register_function( self.system_quit, "event.quit" )
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server.register_function( self.send_event, "event.sendpickle" )
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server.socket.settimeout(1)
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self.EventHandle = None
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# the event handler registration may fail here due to cooker being in invalid state
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# this is a transient situation, and we should retry a couple of times before
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# giving up
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for count_tries in range(5):
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ret = self.BBServer.registerEventHandler(self.host, self.port)
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if isinstance(ret, collections.abc.Iterable):
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self.EventHandle, error = ret
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else:
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self.EventHandle = ret
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error = ""
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if self.EventHandle is not None:
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break
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errmsg = "Could not register UI event handler. Error: %s, host %s, "\
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"port %d" % (error, self.host, self.port)
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bb.warn("%s, retry" % errmsg)
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import time
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time.sleep(1)
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else:
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raise Exception(errmsg)
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self.server = server
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self.t = threading.Thread()
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self.t.setDaemon(True)
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self.t.run = self.startCallbackHandler
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self.t.start()
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def getEvent(self):
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with bb.utils.lock_timeout(self.eventQueueLock):
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if not self.eventQueue:
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return None
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item = self.eventQueue.pop(0)
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if not self.eventQueue:
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self.eventQueueNotify.clear()
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return item
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def waitEvent(self, delay):
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self.eventQueueNotify.wait(delay)
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return self.getEvent()
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def queue_event(self, event):
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with bb.utils.lock_timeout(self.eventQueueLock):
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self.eventQueue.append(event)
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self.eventQueueNotify.set()
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def send_event(self, event):
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self.queue_event(pickle.loads(event))
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def startCallbackHandler(self):
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self.server.timeout = 1
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bb.utils.set_process_name("UIEventQueue")
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while not self.server.quit:
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try:
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self.server.handle_request()
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except Exception as e:
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import traceback
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logger.error("BBUIEventQueue.startCallbackHandler: Exception while trying to handle request: %s\n%s" % (e, traceback.format_exc()))
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self.server.server_close()
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def system_quit( self ):
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"""
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Shut down the callback thread
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"""
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try:
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self.BBServer.unregisterEventHandler(self.EventHandle)
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except:
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pass
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self.server.quit = True
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class UIXMLRPCServer (SimpleXMLRPCServer):
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def __init__( self, interface ):
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self.quit = False
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SimpleXMLRPCServer.__init__( self,
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interface,
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requestHandler=SimpleXMLRPCRequestHandler,
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logRequests=False, allow_none=True, use_builtin_types=True)
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def get_request(self):
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while not self.quit:
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try:
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sock, addr = self.socket.accept()
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sock.settimeout(1)
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return (sock, addr)
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except socket.timeout:
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pass
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return (None, None)
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def close_request(self, request):
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if request is None:
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return
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SimpleXMLRPCServer.close_request(self, request)
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def process_request(self, request, client_address):
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if request is None:
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return
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SimpleXMLRPCServer.process_request(self, request, client_address)
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