Files
poky/bitbake/lib/bb/ui/uievent.py
Frazer Clews fa5524890e bitbake: lib: amend code to use proper singleton comparisons where possible
amend the code to handle singleton comparisons properly so it only checks
if they only refer to the same object or not, and not bother
comparing the values.

(Bitbake rev: b809a6812aa15a8a9af97bc382cc4b19571e6bfc)

Signed-off-by: Frazer Clews <frazer.clews@codethink.co.uk>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2020-01-19 13:31:05 +00:00

149 lines
4.4 KiB
Python

#
# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
# Copyright (C) 2006 - 2007 Richard Purdie
#
# SPDX-License-Identifier: GPL-2.0-only
#
"""
Use this class to fork off a thread to recieve event callbacks from the bitbake
server and queue them for the UI to process. This process must be used to avoid
client/server deadlocks.
"""
import socket, threading, pickle, collections
from xmlrpc.server import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler
class BBUIEventQueue:
def __init__(self, BBServer, clientinfo=("localhost, 0")):
self.eventQueue = []
self.eventQueueLock = threading.Lock()
self.eventQueueNotify = threading.Event()
self.BBServer = BBServer
self.clientinfo = clientinfo
server = UIXMLRPCServer(self.clientinfo)
self.host, self.port = server.socket.getsockname()
server.register_function( self.system_quit, "event.quit" )
server.register_function( self.send_event, "event.sendpickle" )
server.socket.settimeout(1)
self.EventHandle = None
# the event handler registration may fail here due to cooker being in invalid state
# this is a transient situation, and we should retry a couple of times before
# giving up
for count_tries in range(5):
ret = self.BBServer.registerEventHandler(self.host, self.port)
if isinstance(ret, collections.Iterable):
self.EventHandle, error = ret
else:
self.EventHandle = ret
error = ""
if self.EventHandle is not None:
break
errmsg = "Could not register UI event handler. Error: %s, host %s, "\
"port %d" % (error, self.host, self.port)
bb.warn("%s, retry" % errmsg)
import time
time.sleep(1)
else:
raise Exception(errmsg)
self.server = server
self.t = threading.Thread()
self.t.setDaemon(True)
self.t.run = self.startCallbackHandler
self.t.start()
def getEvent(self):
self.eventQueueLock.acquire()
if len(self.eventQueue) == 0:
self.eventQueueLock.release()
return None
item = self.eventQueue.pop(0)
if len(self.eventQueue) == 0:
self.eventQueueNotify.clear()
self.eventQueueLock.release()
return item
def waitEvent(self, delay):
self.eventQueueNotify.wait(delay)
return self.getEvent()
def queue_event(self, event):
self.eventQueueLock.acquire()
self.eventQueue.append(event)
self.eventQueueNotify.set()
self.eventQueueLock.release()
def send_event(self, event):
self.queue_event(pickle.loads(event))
def startCallbackHandler(self):
self.server.timeout = 1
bb.utils.set_process_name("UIEventQueue")
while not self.server.quit:
try:
self.server.handle_request()
except Exception as e:
import traceback
logger.error("BBUIEventQueue.startCallbackHandler: Exception while trying to handle request: %s\n%s" % (e, traceback.format_exc()))
self.server.server_close()
def system_quit( self ):
"""
Shut down the callback thread
"""
try:
self.BBServer.unregisterEventHandler(self.EventHandle)
except:
pass
self.server.quit = True
class UIXMLRPCServer (SimpleXMLRPCServer):
def __init__( self, interface ):
self.quit = False
SimpleXMLRPCServer.__init__( self,
interface,
requestHandler=SimpleXMLRPCRequestHandler,
logRequests=False, allow_none=True, use_builtin_types=True)
def get_request(self):
while not self.quit:
try:
sock, addr = self.socket.accept()
sock.settimeout(1)
return (sock, addr)
except socket.timeout:
pass
return (None, None)
def close_request(self, request):
if request is None:
return
SimpleXMLRPCServer.close_request(self, request)
def process_request(self, request, client_address):
if request is None:
return
SimpleXMLRPCServer.process_request(self, request, client_address)