dev-manual: Moved "Building Images for More than One Machine" section.

This section is now organized inside the parent "Building" section
in the common tasks chapter.

(From yocto-docs rev: 71be83e1ebfd2ad8606bddf852a4c06ab7d7c53d)

Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark
2018-05-16 14:57:54 -07:00
committed by Richard Purdie
parent bfaf918ec9
commit 0122aced5f

View File

@@ -5947,6 +5947,204 @@
</para>
</section>
</section>
<section id='building-images-for-more-than-one-machine'>
<title>Building Images for More than One Machine</title>
<para>
A common scenario developers face is creating images for several
different machines that use the same software environment.
In this situation, it is tempting to set the
tunings and optimization flags for each build specifically for
the targeted hardware (i.e. "maxing out" the tunings).
Doing so can considerably add to build times and package feed
maintenance collectively for the machines.
For example, selecting tunes that are extremely specific to a
CPU core used in a system might enable some micro optimizations
in GCC for that particular system but would otherwise not gain
you much of a performance difference across the other systems
as compared to using a more general tuning across all the builds
(e.g. setting
<ulink url='&YOCTO_DOCS_REF_URL;#var-DEFAULTTUNE'><filename>DEFAULTTUNE</filename></ulink>
specifically for each machine's build).
Rather than "max out" each build's tunings, you can take steps that
cause the OpenEmbedded build system to reuse software across the
various machines where it makes sense.
</para>
<para>
If build speed and package feed maintenance are considerations,
you should consider the points in this section that can help you
optimize your tunings to best consider build times and package
feed maintenance.
<itemizedlist>
<listitem><para>
<emphasis>Share the Build Directory:</emphasis>
If at all possible, share the
<ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
across builds.
The Yocto Project supports switching between different
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
values in the same <filename>TMPDIR</filename>.
This practice is well supported and regularly used by
developers when building for multiple machines.
When you use the same <filename>TMPDIR</filename> for
multiple machine builds, the OpenEmbedded build system can
reuse the existing native and often cross-recipes for
multiple machines.
Thus, build time decreases.
<note>
If
<ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
settings change or fundamental configuration settings
such as the filesystem layout, you need to work with
a clean <filename>TMPDIR</filename>.
Sharing <filename>TMPDIR</filename> under these
circumstances might work but since it is not
guaranteed, you should use a clean
<filename>TMPDIR</filename>.
</note>
</para></listitem>
<listitem><para>
<emphasis>Enable the Appropriate Package Architecture:</emphasis>
By default, the OpenEmbedded build system enables three
levels of package architectures: "all", "tune" or "package",
and "machine".
Any given recipe usually selects one of these package
architectures (types) for its output.
Depending for what a given recipe creates packages, making
sure you enable the appropriate package architecture can
directly impact the build time.</para>
<para>A recipe that just generates scripts can enable
"all" architecture because there are no binaries to build.
To specifically enable "all" architecture, be sure your
recipe inherits the
<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
class.
This class is useful for "all" architectures because it
configures many variables so packages can be used across
multiple architectures.</para>
<para>If your recipe needs to generate packages that are
machine-specific or when one of the build or runtime
dependencies is already machine-architecture dependent,
which makes your recipe also machine-architecture dependent,
make sure your recipe enables the "machine" package
architecture through the
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>
variable:
<literallayout class='monospaced'>
PACKAGE_ARCH = "${MACHINE_ARCH}"
</literallayout>
When you do not specifically enable a package
architecture through the
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>,
The OpenEmbedded build system defaults to the
<ulink url='&YOCTO_DOCS_REF_URL;#var-TUNE_PKGARCH'><filename>TUNE_PKGARCH</filename></ulink>
setting:
<literallayout class='monospaced'>
PACKAGE_ARCH = "${TUNE_PKGARCH}"
</literallayout>
</para></listitem>
<listitem><para>
<emphasis>Choose a Generic Tuning File if Possible:</emphasis>
Some tunes are more generic and can run on multiple targets
(e.g. an <filename>armv5</filename> set of packages could
run on <filename>armv6</filename> and
<filename>armv7</filename> processors in most cases).
Similarly, <filename>i486</filename> binaries could work
on <filename>i586</filename> and higher processors.
You should realize, however, that advances on newer
processor versions would not be used.</para>
<para>If you select the same tune for several different
machines, the OpenEmbedded build system reuses software
previously built, thus speeding up the overall build time.
Realize that even though a new sysroot for each machine is
generated, the software is not recompiled and only one
package feed exists.
</para></listitem>
<listitem><para>
<emphasis>Manage Granular Level Packaging:</emphasis>
Sometimes cases exist where injecting another level of
package architecture beyond the three higher levels noted
earlier can be useful.
For example, consider how NXP (formerly Freescale) allows
for the easy reuse of binary packages in their layer
<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/'><filename>meta-freescale</filename></ulink>.
In this example, the
<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/tree/classes/fsl-dynamic-packagearch.bbclass'><filename>fsl-dynamic-packagearch</filename></ulink>
class shares GPU packages for i.MX53 boards because
all boards share the AMD GPU.
The i.MX6-based boards can do the same because all boards
share the Vivante GPU.
This class inspects the BitBake datastore to identify if
the package provides or depends on one of the
sub-architecture values.
If so, the class sets the
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
value based on the <filename>MACHINE_SUBARCH</filename>
value.
If the package does not provide or depend on one of the
sub-architecture values but it matches a value in the
machine-specific filter, it sets
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>.
This behavior reduces the number of packages built and
saves build time by reusing binaries.
</para></listitem>
<listitem><para>
<emphasis>Use Tools to Debug Issues:</emphasis>
Sometimes you can run into situations where software is
being rebuilt when you think it should not be.
For example, the OpenEmbedded build system might not be
using shared state between machines when you think it
should be.
These types of situations are usually due to references
to machine-specific variables such as
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLES'><filename>SERIAL_CONSOLES</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-XSERVER'><filename>XSERVER</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'><filename>MACHINE_FEATURES</filename></ulink>,
and so forth in code that is supposed to only be
tune-specific or when the recipe depends
(<ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-RSUGGESTS'><filename>RSUGGESTS</filename></ulink>,
and so forth) on some other recipe that already has
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
defined as "${MACHINE_ARCH}".
<note>
Patches to fix any issues identified are most welcome
as these issues occasionally do occur.
</note></para>
<para>For such cases, you can use some tools to help you
sort out the situation:
<itemizedlist>
<listitem><para>
<emphasis><filename>sstate-diff-machines.sh</filename>:</emphasis>
You can find this tool in the
<filename>scripts</filename> directory of the
Source Repositories.
See the comments in the script for information on
how to use the tool.
</para></listitem>
<listitem><para>
<emphasis>BitBake's "-S printdiff" Option:</emphasis>
Using this option causes BitBake to try to
establish the closest signature match it can
(e.g. in the shared state cache) and then run
<filename>bitbake-diffsigs</filename> over the
matches to determine the stamps and delta where
these two stamp trees diverge.
</para></listitem>
</itemizedlist>
</para></listitem>
</itemizedlist>
</para>
</section>
</section>
@@ -8246,204 +8444,6 @@
</para>
</section>
<section id='building-images-for-more-than-one-machine'>
<title>Building Images for More than One Machine</title>
<para>
A common scenario developers face is creating images for several
different machines that use the same software environment.
In this situation, it is tempting to set the
tunings and optimization flags for each build specifically for
the targeted hardware (i.e. "maxing out" the tunings).
Doing so can considerably add to build times and package feed
maintenance collectively for the machines.
For example, selecting tunes that are extremely specific to a
CPU core used in a system might enable some micro optimizations
in GCC for that particular system but would otherwise not gain
you much of a performance difference across the other systems
as compared to using a more general tuning across all the builds
(e.g. setting
<ulink url='&YOCTO_DOCS_REF_URL;#var-DEFAULTTUNE'><filename>DEFAULTTUNE</filename></ulink>
specifically for each machine's build).
Rather than "max out" each build's tunings, you can take steps that
cause the OpenEmbedded build system to reuse software across the
various machines where it makes sense.
</para>
<para>
If build speed and package feed maintenance are considerations,
you should consider the points in this section that can help you
optimize your tunings to best consider build times and package
feed maintenance.
<itemizedlist>
<listitem><para>
<emphasis>Share the Build Directory:</emphasis>
If at all possible, share the
<ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
across builds.
The Yocto Project supports switching between different
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
values in the same <filename>TMPDIR</filename>.
This practice is well supported and regularly used by
developers when building for multiple machines.
When you use the same <filename>TMPDIR</filename> for
multiple machine builds, the OpenEmbedded build system can
reuse the existing native and often cross-recipes for
multiple machines.
Thus, build time decreases.
<note>
If
<ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
settings change or fundamental configuration settings
such as the filesystem layout, you need to work with
a clean <filename>TMPDIR</filename>.
Sharing <filename>TMPDIR</filename> under these
circumstances might work but since it is not
guaranteed, you should use a clean
<filename>TMPDIR</filename>.
</note>
</para></listitem>
<listitem><para>
<emphasis>Enable the Appropriate Package Architecture:</emphasis>
By default, the OpenEmbedded build system enables three
levels of package architectures: "all", "tune" or "package",
and "machine".
Any given recipe usually selects one of these package
architectures (types) for its output.
Depending for what a given recipe creates packages, making
sure you enable the appropriate package architecture can
directly impact the build time.</para>
<para>A recipe that just generates scripts can enable
"all" architecture because there are no binaries to build.
To specifically enable "all" architecture, be sure your
recipe inherits the
<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
class.
This class is useful for "all" architectures because it
configures many variables so packages can be used across
multiple architectures.</para>
<para>If your recipe needs to generate packages that are
machine-specific or when one of the build or runtime
dependencies is already machine-architecture dependent,
which makes your recipe also machine-architecture dependent,
make sure your recipe enables the "machine" package
architecture through the
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>
variable:
<literallayout class='monospaced'>
PACKAGE_ARCH = "${MACHINE_ARCH}"
</literallayout>
When you do not specifically enable a package
architecture through the
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>,
The OpenEmbedded build system defaults to the
<ulink url='&YOCTO_DOCS_REF_URL;#var-TUNE_PKGARCH'><filename>TUNE_PKGARCH</filename></ulink>
setting:
<literallayout class='monospaced'>
PACKAGE_ARCH = "${TUNE_PKGARCH}"
</literallayout>
</para></listitem>
<listitem><para>
<emphasis>Choose a Generic Tuning File if Possible:</emphasis>
Some tunes are more generic and can run on multiple targets
(e.g. an <filename>armv5</filename> set of packages could
run on <filename>armv6</filename> and
<filename>armv7</filename> processors in most cases).
Similarly, <filename>i486</filename> binaries could work
on <filename>i586</filename> and higher processors.
You should realize, however, that advances on newer
processor versions would not be used.</para>
<para>If you select the same tune for several different
machines, the OpenEmbedded build system reuses software
previously built, thus speeding up the overall build time.
Realize that even though a new sysroot for each machine is
generated, the software is not recompiled and only one
package feed exists.
</para></listitem>
<listitem><para>
<emphasis>Manage Granular Level Packaging:</emphasis>
Sometimes cases exist where injecting another level of
package architecture beyond the three higher levels noted
earlier can be useful.
For example, consider how NXP (formerly Freescale) allows
for the easy reuse of binary packages in their layer
<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/'><filename>meta-freescale</filename></ulink>.
In this example, the
<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/tree/classes/fsl-dynamic-packagearch.bbclass'><filename>fsl-dynamic-packagearch</filename></ulink>
class shares GPU packages for i.MX53 boards because
all boards share the AMD GPU.
The i.MX6-based boards can do the same because all boards
share the Vivante GPU.
This class inspects the BitBake datastore to identify if
the package provides or depends on one of the
sub-architecture values.
If so, the class sets the
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
value based on the <filename>MACHINE_SUBARCH</filename>
value.
If the package does not provide or depend on one of the
sub-architecture values but it matches a value in the
machine-specific filter, it sets
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>.
This behavior reduces the number of packages built and
saves build time by reusing binaries.
</para></listitem>
<listitem><para>
<emphasis>Use Tools to Debug Issues:</emphasis>
Sometimes you can run into situations where software is
being rebuilt when you think it should not be.
For example, the OpenEmbedded build system might not be
using shared state between machines when you think it
should be.
These types of situations are usually due to references
to machine-specific variables such as
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLES'><filename>SERIAL_CONSOLES</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-XSERVER'><filename>XSERVER</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'><filename>MACHINE_FEATURES</filename></ulink>,
and so forth in code that is supposed to only be
tune-specific or when the recipe depends
(<ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#var-RSUGGESTS'><filename>RSUGGESTS</filename></ulink>,
and so forth) on some other recipe that already has
<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
defined as "${MACHINE_ARCH}".
<note>
Patches to fix any issues identified are most welcome
as these issues occasionally do occur.
</note></para>
<para>For such cases, you can use some tools to help you
sort out the situation:
<itemizedlist>
<listitem><para>
<emphasis><filename>sstate-diff-machines.sh</filename>:</emphasis>
You can find this tool in the
<filename>scripts</filename> directory of the
Source Repositories.
See the comments in the script for information on
how to use the tool.
</para></listitem>
<listitem><para>
<emphasis>BitBake's "-S printdiff" Option:</emphasis>
Using this option causes BitBake to try to
establish the closest signature match it can
(e.g. in the shared state cache) and then run
<filename>bitbake-diffsigs</filename> over the
matches to determine the stamps and delta where
these two stamp trees diverge.
</para></listitem>
</itemizedlist>
</para></listitem>
</itemizedlist>
</para>
</section>
<section id='working-with-packages'>
<title>Working with Packages</title>