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devtool/copy_buildsystem: adds meta-skeleton layer in the eSDK installation.
The eSDK installation requires the meta-skeleton layer. The build system might use the meta-skeleton recipes as layout to create custom recipes. An example is the recipetool script that uses the meta-skeleton kernel recipe when creating a custom kernel recipe. [YOCTO #11102] (From OE-Core rev: 5c9ef0734d23909b5694ed43cdbb205c2ba9ca95) Signed-off-by: Juan M Cruz Alcaraz <juan.m.cruz.alcaraz@linux.intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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committed by
Richard Purdie
parent
769c774f89
commit
04dc76713b
@@ -32,6 +32,10 @@ class BuildSystem(object):
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corebase = os.path.abspath(self.d.getVar('COREBASE'))
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layers.append(corebase)
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# The bitbake build system uses the meta-skeleton layer as a layout
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# for common recipies, e.g: the recipetool script to create kernel recipies
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# Add the meta-skeleton layer to be included as part of the eSDK installation
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layers.append(os.path.join(corebase, 'meta-skeleton'))
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# Exclude layers
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for layer_exclude in self.layers_exclude:
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@@ -128,6 +132,14 @@ class BuildSystem(object):
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line = line.replace('workspacelayer', workspace_newname)
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f.write(line)
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# meta-skeleton layer is added as part of the build system
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# but not as a layer included in the build, therefore it is
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# not reported to the function caller.
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for layer in layers_copied:
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if layer.endswith('/meta-skeleton'):
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layers_copied.remove(layer)
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break
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return layers_copied
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def generate_locked_sigs(sigfile, d):
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