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ref-manual: WIP - Edits for the speed section.
(From yocto-docs rev: 3a158dbefe32fb1e87718558462c0562077052c8) Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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committed by
Richard Purdie
parent
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commit
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@@ -89,145 +89,6 @@
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</section>
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</section>
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<section id='speeding-up-the-build'>
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<title>Speeding Up the Build</title>
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<para>
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Build time can be an issue.
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By default, the build system uses three simple controls to try and
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maximize build efficiency:
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<itemizedlist>
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<listitem><para>
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<link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename></link>
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</para></listitem>
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<listitem><para>
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<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename></ulink>
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</para></listitem>
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<listitem><para>
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<link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></link>
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</para></listitem>
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</itemizedlist>
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These three variables all scale to the number of processor cores
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available on the build system.
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This auto-scaling ensures that the build system fundamentally takes
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advantage of potential parallel operations during the build
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based on the build machine's capabilities.
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</para>
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<para>
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If you need to achieve even faster builds than what the build system
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produces by default, you can consider and implement some of the
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following:
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<itemizedlist>
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<listitem><para>
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<filename>BB_NUMBER_THREADS</filename>,
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<filename>BB_NUMBER_PARSE_THREADS</filename>, and
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<filename>PARALLEL_MAKE</filename>:
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As previously mentioned, the build system scales the values
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for these variables.
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However, you can manually override them in your
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<filename>local.conf</filename> file if you are not satisfied
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with the defaults.
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</para></listitem>
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<listitem><para>
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File system type:
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The file system type that the build is being performed on can
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also influence performance.
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Using <filename>ext4</filename> is recommended as compared
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to <filename>ext2</filename> and <filename>ext3</filename>
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due to <filename>ext4</filename> improved features
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such as extents.
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</para></listitem>
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<listitem><para>
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Disabling the updating of access time using
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<filename>noatime</filename>:
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The <filename>noatime</filename> mount option prevents the
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build system from updating file and directory access times.
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</para></listitem>
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<listitem><para>
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Setting a longer commit:
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Richard - I need some sort of general summary here about this.
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I don't know the context.
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</para></listitem>
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<listitem><para>
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The packaging backend:
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Of the available packaging backends, IPK is the fastest.
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Additionally, selecting a singular packaging backend also
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helps.
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</para></listitem>
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<listitem><para>
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Using <filename>/tmp</filename> as a temporary file system:
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While this can help speed up the build, the benefits are
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limited due to the compiler using
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<filename>-pipe</filename>.
|
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The build system goes to some lengths to avoid
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<filename>sync()</filename> calls into the
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file system on the principle that if there was a significant
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failure, the
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
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contents could easily be rebuilt.
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</para></listitem>
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<listitem><para>
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Inheriting the
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<link linkend='ref-classes-rm-work'><filename>rm_work</filename></link>
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class:
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Inheriting this class has shown to speed up builds due to
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significantly lower amounts of data stored in the data
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cache as well as on disk.
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Inheriting this class also makes cleanup of
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
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faster, at the expense of being easily able to dive into the
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source code.
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File system maintainers have recommended that the fastest way
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to clean up large numbers of files is to reformat partitions
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rather than delete files due to the linear nature of partitions.
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This, of course, assumes you structure the disk partitions and
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file systems in a way that this is practical.
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</para></listitem>
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</itemizedlist>
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Aside from the previous list, you should keep some trade offs in
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mind that can help you speed up the build:
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<itemizedlist>
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<listitem><para>
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Exclude debug symbols and other debug information:
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If you do not need these symbols and other debug information,
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disabling the <filename>*-dbg</filename> package generation
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can speed up the build.
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You can disable this generation by setting the
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<link linkend='var-INHIBIT_PACKAGE_DEBUG_SPLIT'><filename>INHIBIT_PACKAGE_DEBUG_SPLIT</filename></link>
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variable to "1".
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</para></listitem>
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<listitem><para>
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Disable static library generation for recipes derived from
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<filename>autoconf</filename> or <filename>libtool</filename>:
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Following is an example showing how to disable static
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libraries and still provide an override to handle exceptions:
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<literallayout class='monospaced'>
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STATICLIBCONF = "--disable-static"
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STATICLIBCONF_sqlite3-native = ""
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EXTRA_OECONF += "${STATICLIBCONF}"
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</literallayout>
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<note><title>Notes</title>
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<itemizedlist>
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<listitem><para>
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Some recipes need static libraries in order to work
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correctly (e.g. <filename>pseudo-native</filename>
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needs <filename>sqlite3-native</filename>).
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Overrides, as in the previous example, account for
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these kinds of exceptions.
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</para></listitem>
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<listitem><para>
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Some packages have packaging code that assumes the
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presence of the static libraries.
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If so, you might need to exclude them as well.
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</para></listitem>
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</itemizedlist>
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</note>
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</para></listitem>
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</itemizedlist>
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</para>
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</section>
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<section id='usingpoky-install'>
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<title>Installing and Using the Result</title>
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@@ -1027,6 +888,148 @@
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</section>
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</section>
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<section id='speeding-up-the-build'>
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<title>Speeding Up the Build</title>
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|
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<para>
|
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Build time can be an issue.
|
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By default, the build system uses three simple controls to try and
|
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maximize build efficiency:
|
||||
<itemizedlist>
|
||||
<listitem><para>
|
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<link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename></link>
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</para></listitem>
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<listitem><para>
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<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename></ulink>
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</para></listitem>
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<listitem><para>
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<link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></link>
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</para></listitem>
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</itemizedlist>
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These three variables all scale to the number of processor cores
|
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available on the build system.
|
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This auto-scaling ensures that the build system fundamentally takes
|
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advantage of potential parallel operations during the build
|
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based on the build machine's capabilities.
|
||||
</para>
|
||||
|
||||
<para>
|
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If you need to achieve even faster builds than what the build system
|
||||
produces by default, you can consider and implement some of the
|
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following:
|
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<itemizedlist>
|
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<listitem><para>
|
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<filename>BB_NUMBER_THREADS</filename>,
|
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<filename>BB_NUMBER_PARSE_THREADS</filename>, and
|
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<filename>PARALLEL_MAKE</filename>:
|
||||
As previously mentioned, the build system scales the values
|
||||
for these variables.
|
||||
However, you can manually override them in your
|
||||
<filename>local.conf</filename> file if you are not satisfied
|
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with the defaults.
|
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</para></listitem>
|
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<listitem><para>
|
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File system type:
|
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The file system type that the build is being performed on can
|
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also influence performance.
|
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Using <filename>ext4</filename> is recommended as compared
|
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to <filename>ext2</filename> and <filename>ext3</filename>
|
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due to <filename>ext4</filename> improved features
|
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such as extents.
|
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</para></listitem>
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<listitem><para>
|
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Disabling the updating of access time using
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<filename>noatime</filename>:
|
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The <filename>noatime</filename> mount option prevents the
|
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build system from updating file and directory access times.
|
||||
</para></listitem>
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<listitem><para>
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Setting a longer commit:
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Using the "commit=" mount option increases the interval
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in seconds between disk cache writes.
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Changing this interval from the five second default to
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something longer increases the risk of data loss but decreases
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the need to write to the disk, thus increasing the build
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performance.
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</para></listitem>
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<listitem><para>
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Choosing the packaging backend:
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Of the available packaging backends, IPK is the fastest.
|
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Additionally, selecting a singular packaging backend also
|
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helps.
|
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</para></listitem>
|
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<listitem><para>
|
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Using <filename>/tmp</filename> as a temporary file system:
|
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While this can help speed up the build, the benefits are
|
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limited due to the compiler using
|
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<filename>-pipe</filename>.
|
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The build system goes to some lengths to avoid
|
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<filename>sync()</filename> calls into the
|
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file system on the principle that if there was a significant
|
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failure, the
|
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<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
|
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contents could easily be rebuilt.
|
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</para></listitem>
|
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<listitem><para>
|
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Inheriting the
|
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<link linkend='ref-classes-rm-work'><filename>rm_work</filename></link>
|
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class:
|
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Inheriting this class has shown to speed up builds due to
|
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significantly lower amounts of data stored in the data
|
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cache as well as on disk.
|
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Inheriting this class also makes cleanup of
|
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
|
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faster, at the expense of being easily able to dive into the
|
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source code.
|
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File system maintainers have recommended that the fastest way
|
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to clean up large numbers of files is to reformat partitions
|
||||
rather than delete files due to the linear nature of partitions.
|
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This, of course, assumes you structure the disk partitions and
|
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file systems in a way that this is practical.
|
||||
</para></listitem>
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</itemizedlist>
|
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Aside from the previous list, you should keep some trade offs in
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mind that can help you speed up the build:
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<itemizedlist>
|
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<listitem><para>
|
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Exclude debug symbols and other debug information:
|
||||
If you do not need these symbols and other debug information,
|
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disabling the <filename>*-dbg</filename> package generation
|
||||
can speed up the build.
|
||||
You can disable this generation by setting the
|
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<link linkend='var-INHIBIT_PACKAGE_DEBUG_SPLIT'><filename>INHIBIT_PACKAGE_DEBUG_SPLIT</filename></link>
|
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variable to "1".
|
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</para></listitem>
|
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<listitem><para>
|
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Disable static library generation for recipes derived from
|
||||
<filename>autoconf</filename> or <filename>libtool</filename>:
|
||||
Following is an example showing how to disable static
|
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libraries and still provide an override to handle exceptions:
|
||||
<literallayout class='monospaced'>
|
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STATICLIBCONF = "--disable-static"
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STATICLIBCONF_sqlite3-native = ""
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EXTRA_OECONF += "${STATICLIBCONF}"
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</literallayout>
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<note><title>Notes</title>
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<itemizedlist>
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<listitem><para>
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Some recipes need static libraries in order to work
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correctly (e.g. <filename>pseudo-native</filename>
|
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needs <filename>sqlite3-native</filename>).
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Overrides, as in the previous example, account for
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||||
these kinds of exceptions.
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</para></listitem>
|
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<listitem><para>
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Some packages have packaging code that assumes the
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presence of the static libraries.
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If so, you might need to exclude them as well.
|
||||
</para></listitem>
|
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</itemizedlist>
|
||||
</note>
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||||
</para></listitem>
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</itemizedlist>
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</para>
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</section>
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</chapter>
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<!--
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vim: expandtab tw=80 ts=4
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Reference in New Issue
Block a user