mirror of
https://git.yoctoproject.org/poky
synced 2026-04-21 21:32:12 +02:00
documentation: Removed "usingpoky" chapter from ref-manual
Fixes [YOCTO #12370] All of the information from the "usingpoky" chapter in the ref-manual has been distributed out over the rest of the YP manual set. Primarily, this information went into the dev-manual and the overview-manual. Because the chapter is no more, I had to update the mega-manual.xml to not include that chapter. Also, had to update ref-manual to exclude the chapter as part of the Make process. (From yocto-docs rev: b988cab06d42f0ac2220cefe66949c5ab6cbf803) Signed-off-by: Scott Rifenbark <srifenbark@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
committed by
Richard Purdie
parent
355103f8cf
commit
30b91e6d89
@@ -840,6 +840,171 @@
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</orderedlist>
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</para>
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</section>
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<section id='speeding-up-the-build'>
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<title>Speeding Up the Build</title>
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<para>
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Build time can be an issue.
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By default, the build system uses simple controls to try and maximize
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build efficiency.
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In general, the default settings for all the following variables
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result in the most efficient build times when dealing with single
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socket systems (i.e. a single CPU).
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If you have multiple CPUs, you might try increasing the default
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values to gain more speed.
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See the descriptions in the glossary for each variable for more
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information:
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<itemizedlist>
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<listitem><para>
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<link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename>:</link>
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The maximum number of threads BitBake simultaneously executes.
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</para></listitem>
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<listitem><para>
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<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename>:</ulink>
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The number of threads BitBake uses during parsing.
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</para></listitem>
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<listitem><para>
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<link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename>:</link>
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Extra options passed to the <filename>make</filename> command
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during the
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<link linkend='ref-tasks-compile'><filename>do_compile</filename></link>
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task in order to specify parallel compilation on the
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local build host.
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</para></listitem>
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<listitem><para>
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<link linkend='var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename>:</link>
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Extra options passed to the <filename>make</filename> command
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during the
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<link linkend='ref-tasks-install'><filename>do_install</filename></link>
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task in order to specify parallel installation on the
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local build host.
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</para></listitem>
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</itemizedlist>
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As mentioned, these variables all scale to the number of processor
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cores available on the build system.
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For single socket systems, this auto-scaling ensures that the build
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system fundamentally takes advantage of potential parallel operations
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during the build based on the build machine's capabilities.
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</para>
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<para>
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Following are additional factors that can affect build speed:
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<itemizedlist>
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<listitem><para>
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File system type:
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The file system type that the build is being performed on can
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also influence performance.
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Using <filename>ext4</filename> is recommended as compared
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to <filename>ext2</filename> and <filename>ext3</filename>
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due to <filename>ext4</filename> improved features
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such as extents.
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</para></listitem>
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<listitem><para>
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Disabling the updating of access time using
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<filename>noatime</filename>:
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The <filename>noatime</filename> mount option prevents the
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build system from updating file and directory access times.
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</para></listitem>
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<listitem><para>
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Setting a longer commit:
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Using the "commit=" mount option increases the interval
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in seconds between disk cache writes.
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Changing this interval from the five second default to
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something longer increases the risk of data loss but decreases
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the need to write to the disk, thus increasing the build
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performance.
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</para></listitem>
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<listitem><para>
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Choosing the packaging backend:
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Of the available packaging backends, IPK is the fastest.
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Additionally, selecting a singular packaging backend also
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helps.
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</para></listitem>
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<listitem><para>
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Using <filename>tmpfs</filename> for
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
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as a temporary file system:
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While this can help speed up the build, the benefits are
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limited due to the compiler using
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<filename>-pipe</filename>.
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The build system goes to some lengths to avoid
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<filename>sync()</filename> calls into the
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file system on the principle that if there was a significant
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failure, the
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<link linkend='build-directory'>Build Directory</link>
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contents could easily be rebuilt.
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</para></listitem>
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<listitem><para>
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Inheriting the
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<link linkend='ref-classes-rm-work'><filename>rm_work</filename></link>
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class:
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Inheriting this class has shown to speed up builds due to
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significantly lower amounts of data stored in the data
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cache as well as on disk.
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Inheriting this class also makes cleanup of
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
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faster, at the expense of being easily able to dive into the
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source code.
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File system maintainers have recommended that the fastest way
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to clean up large numbers of files is to reformat partitions
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rather than delete files due to the linear nature of partitions.
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This, of course, assumes you structure the disk partitions and
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file systems in a way that this is practical.
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</para></listitem>
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</itemizedlist>
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Aside from the previous list, you should keep some trade offs in
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mind that can help you speed up the build:
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<itemizedlist>
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<listitem><para>
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Remove items from
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<link linkend='var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></link>
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that you might not need.
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</para></listitem>
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<listitem><para>
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Exclude debug symbols and other debug information:
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If you do not need these symbols and other debug information,
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disabling the <filename>*-dbg</filename> package generation
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can speed up the build.
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You can disable this generation by setting the
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<link linkend='var-INHIBIT_PACKAGE_DEBUG_SPLIT'><filename>INHIBIT_PACKAGE_DEBUG_SPLIT</filename></link>
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variable to "1".
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</para></listitem>
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<listitem><para>
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Disable static library generation for recipes derived from
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<filename>autoconf</filename> or <filename>libtool</filename>:
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Following is an example showing how to disable static
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libraries and still provide an override to handle exceptions:
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<literallayout class='monospaced'>
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STATICLIBCONF = "--disable-static"
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STATICLIBCONF_sqlite3-native = ""
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EXTRA_OECONF += "${STATICLIBCONF}"
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</literallayout>
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<note><title>Notes</title>
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<itemizedlist>
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<listitem><para>
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Some recipes need static libraries in order to work
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correctly (e.g. <filename>pseudo-native</filename>
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needs <filename>sqlite3-native</filename>).
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Overrides, as in the previous example, account for
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these kinds of exceptions.
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</para></listitem>
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<listitem><para>
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Some packages have packaging code that assumes the
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presence of the static libraries.
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If so, you might need to exclude them as well.
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</para></listitem>
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</itemizedlist>
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</note>
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</para></listitem>
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</itemizedlist>
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</para>
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</section>
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</chapter>
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<!--
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vim: expandtab tw=80 ts=4
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@@ -239,9 +239,6 @@
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<xi:include
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xmlns:xi="http://www.w3.org/2003/XInclude" href="../ref-manual/ref-terms.xml"/>
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<xi:include
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xmlns:xi="http://www.w3.org/2003/XInclude" href="../ref-manual/usingpoky.xml"/>
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<xi:include
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xmlns:xi="http://www.w3.org/2003/XInclude" href="../ref-manual/ref-release-process.xml"/>
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@@ -170,8 +170,6 @@
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<xi:include href="ref-terms.xml"/>
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<xi:include href="usingpoky.xml"/>
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<xi:include href="ref-release-process.xml"/>
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<xi:include href="migration.xml"/>
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@@ -1,184 +0,0 @@
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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='usingpoky'>
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<title>Using the Yocto Project</title>
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<para>
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This chapter describes common usage for the Yocto Project.
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The information is introductory in nature as other manuals in the Yocto Project
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documentation set provide more details on how to use the Yocto Project.
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</para>
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OLD START WAS HERE.
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OLD END WAS HERE.
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<section id='speeding-up-the-build'>
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<title>Speeding Up the Build</title>
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<para>
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Build time can be an issue.
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By default, the build system uses simple controls to try and maximize
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build efficiency.
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In general, the default settings for all the following variables
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result in the most efficient build times when dealing with single
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socket systems (i.e. a single CPU).
|
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If you have multiple CPUs, you might try increasing the default
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values to gain more speed.
|
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See the descriptions in the glossary for each variable for more
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information:
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<itemizedlist>
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<listitem><para>
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<link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename>:</link>
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The maximum number of threads BitBake simultaneously executes.
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</para></listitem>
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<listitem><para>
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<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename>:</ulink>
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The number of threads BitBake uses during parsing.
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</para></listitem>
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<listitem><para>
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<link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename>:</link>
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Extra options passed to the <filename>make</filename> command
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during the
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<link linkend='ref-tasks-compile'><filename>do_compile</filename></link>
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task in order to specify parallel compilation on the
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local build host.
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</para></listitem>
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<listitem><para>
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<link linkend='var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename>:</link>
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Extra options passed to the <filename>make</filename> command
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during the
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<link linkend='ref-tasks-install'><filename>do_install</filename></link>
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task in order to specify parallel installation on the
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local build host.
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</para></listitem>
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</itemizedlist>
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As mentioned, these variables all scale to the number of processor
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cores available on the build system.
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For single socket systems, this auto-scaling ensures that the build
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system fundamentally takes advantage of potential parallel operations
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during the build based on the build machine's capabilities.
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</para>
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<para>
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Following are additional factors that can affect build speed:
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<itemizedlist>
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<listitem><para>
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File system type:
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The file system type that the build is being performed on can
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also influence performance.
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Using <filename>ext4</filename> is recommended as compared
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to <filename>ext2</filename> and <filename>ext3</filename>
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due to <filename>ext4</filename> improved features
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such as extents.
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</para></listitem>
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<listitem><para>
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Disabling the updating of access time using
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<filename>noatime</filename>:
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The <filename>noatime</filename> mount option prevents the
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build system from updating file and directory access times.
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</para></listitem>
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<listitem><para>
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Setting a longer commit:
|
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Using the "commit=" mount option increases the interval
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in seconds between disk cache writes.
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Changing this interval from the five second default to
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something longer increases the risk of data loss but decreases
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the need to write to the disk, thus increasing the build
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performance.
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</para></listitem>
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<listitem><para>
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Choosing the packaging backend:
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Of the available packaging backends, IPK is the fastest.
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Additionally, selecting a singular packaging backend also
|
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helps.
|
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</para></listitem>
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<listitem><para>
|
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Using <filename>tmpfs</filename> for
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
|
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as a temporary file system:
|
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While this can help speed up the build, the benefits are
|
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limited due to the compiler using
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<filename>-pipe</filename>.
|
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The build system goes to some lengths to avoid
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<filename>sync()</filename> calls into the
|
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file system on the principle that if there was a significant
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failure, the
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<link linkend='build-directory'>Build Directory</link>
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contents could easily be rebuilt.
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</para></listitem>
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<listitem><para>
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Inheriting the
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<link linkend='ref-classes-rm-work'><filename>rm_work</filename></link>
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class:
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Inheriting this class has shown to speed up builds due to
|
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significantly lower amounts of data stored in the data
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cache as well as on disk.
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Inheriting this class also makes cleanup of
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<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
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faster, at the expense of being easily able to dive into the
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source code.
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File system maintainers have recommended that the fastest way
|
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to clean up large numbers of files is to reformat partitions
|
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rather than delete files due to the linear nature of partitions.
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This, of course, assumes you structure the disk partitions and
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file systems in a way that this is practical.
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||||
</para></listitem>
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</itemizedlist>
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Aside from the previous list, you should keep some trade offs in
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mind that can help you speed up the build:
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<itemizedlist>
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<listitem><para>
|
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Remove items from
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<link linkend='var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></link>
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that you might not need.
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</para></listitem>
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<listitem><para>
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Exclude debug symbols and other debug information:
|
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If you do not need these symbols and other debug information,
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disabling the <filename>*-dbg</filename> package generation
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can speed up the build.
|
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You can disable this generation by setting the
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<link linkend='var-INHIBIT_PACKAGE_DEBUG_SPLIT'><filename>INHIBIT_PACKAGE_DEBUG_SPLIT</filename></link>
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variable to "1".
|
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</para></listitem>
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<listitem><para>
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Disable static library generation for recipes derived from
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||||
<filename>autoconf</filename> or <filename>libtool</filename>:
|
||||
Following is an example showing how to disable static
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libraries and still provide an override to handle exceptions:
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||||
<literallayout class='monospaced'>
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STATICLIBCONF = "--disable-static"
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STATICLIBCONF_sqlite3-native = ""
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EXTRA_OECONF += "${STATICLIBCONF}"
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</literallayout>
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<note><title>Notes</title>
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<itemizedlist>
|
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<listitem><para>
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Some recipes need static libraries in order to work
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correctly (e.g. <filename>pseudo-native</filename>
|
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needs <filename>sqlite3-native</filename>).
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Overrides, as in the previous example, account for
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these kinds of exceptions.
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</para></listitem>
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<listitem><para>
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Some packages have packaging code that assumes the
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presence of the static libraries.
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If so, you might need to exclude them as well.
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</para></listitem>
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</itemizedlist>
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</note>
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</para></listitem>
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</itemizedlist>
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</para>
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</section>
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||||
</chapter>
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<!--
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||||
vim: expandtab tw=80 ts=4
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||||
-->
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||||
Reference in New Issue
Block a user