virglrenderer: Depend on virtual/egl

depending on EGL means it does not have to worry if implementation
provides GL/GLES/OpenVG interfaces or not.

(From OE-Core rev: e3d3867d677a08b718e347e4d10a986cdd216493)

Signed-off-by: Khem Raj <raj.khem@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Khem Raj
2022-03-07 14:20:09 -08:00
committed by Richard Purdie
parent 3ec1f30ebb
commit 354b44b45a

View File

@@ -8,7 +8,7 @@ HOMEPAGE = "https://virgil3d.github.io/"
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://COPYING;md5=c81c08eeefd9418fca8f88309a76db10"
DEPENDS = "libdrm virtual/libgl virtual/libgbm libepoxy"
DEPENDS = "libdrm virtual/egl virtual/libgbm libepoxy"
SRCREV = "363915595e05fb252e70d6514be2f0c0b5ca312b"
SRC_URI = "git://anongit.freedesktop.org/virglrenderer;branch=branch-0.9.1 \
file://0001-meson.build-use-python3-directly-for-python.patch \