bitbake: runqueue: Simplify some convoluted logic

This was left from when task IDs complicated the code, simplify.

(Bitbake rev: ae36b5c693bb9f13c88199e78e3c31616852eafb)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Richard Purdie
2019-07-11 17:04:30 +01:00
parent 00ec67b1ea
commit 3b01998281

View File

@@ -1908,12 +1908,7 @@ class RunQueueExecute:
if nexttask in self.sqdata.unskippable:
logger.debug(2, "Setscene task %s is unskippable" % nexttask)
if nexttask not in self.sqdata.unskippable and len(self.sqdata.sq_revdeps[nexttask]) > 0 and self.sqdata.sq_revdeps[nexttask].issubset(self.scenequeue_covered) and self.check_dependencies(nexttask, self.sqdata.sq_revdeps[nexttask]):
fn = fn_from_tid(nexttask)
foundtarget = False
if nexttask in self.rqdata.target_tids:
foundtarget = True
if not foundtarget:
if nexttask not in self.rqdata.target_tids:
logger.debug(2, "Skipping setscene for task %s" % nexttask)
self.sq_task_skip(nexttask)
self.scenequeue_notneeded.add(nexttask)