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bluez: Fix shadowing of pause function from libc
(From OE-Core rev: d5e0d319fc714a5af59ebec0b3a89851c04a6c4f) Signed-off-by: Khem Raj <raj.khem@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@@ -52,6 +52,7 @@ SRC_URI = "${KERNELORG_MIRROR}/linux/bluetooth/bluez-${PV}.tar.xz \
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${@bb.utils.contains('DISTRO_FEATURES', 'systemd', '', 'file://0001-Allow-using-obexd-without-systemd-in-the-user-sessio.patch', d)} \
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file://0001-tests-add-a-target-for-building-tests-without-runnin.patch \
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file://0001-test-gatt-Fix-hung-issue.patch \
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file://0001-audio-Rename-pause-funciton-to-avoid-shadowing-glibc.patch \
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"
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S = "${WORKDIR}/bluez-${PV}"
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@@ -0,0 +1,48 @@
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From 8adab7f1e04948e78854953f9373cac741445a0f Mon Sep 17 00:00:00 2001
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From: Khem Raj <raj.khem@gmail.com>
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Date: Fri, 30 Apr 2021 21:09:33 -0700
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Subject: [PATCH] audio: Rename pause funciton to avoid shadowing glibc
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defintions
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Fixes
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profiles/audio/media.c:1284:13: error: static declaration of 'pause' follows non-static declaration
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static bool pause(void *user_data)
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^
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/mnt/b/yoe/master/build/tmp/work/core2-64-yoe-linux/bluez5/5.56-r0/recipe-sysroot/usr/include/unistd.h:478:12: note: previous declaration is here
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extern int pause (void);
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^
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../bluez-5.56/profiles/audio/media.c:1334:11: warning: incompatible function pointer types initializing 'bool (*)(void *)' with an expression of type 'int (void)' [-Wincompatible-function-pointer-types]
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.pause = pause,
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^~~~~
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Upstream-Status: Pending
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Signed-off-by: Khem Raj <raj.khem@gmail.com>
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---
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profiles/audio/media.c | 4 ++--
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1 file changed, 2 insertions(+), 2 deletions(-)
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diff --git a/profiles/audio/media.c b/profiles/audio/media.c
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index c84bbe2..7110089 100644
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--- a/profiles/audio/media.c
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+++ b/profiles/audio/media.c
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@@ -1281,7 +1281,7 @@ static bool stop(void *user_data)
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return media_player_send(mp, "Stop");
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}
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-static bool pause(void *user_data)
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+static bool apause(void *user_data)
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{
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struct media_player *mp = user_data;
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@@ -1331,7 +1331,7 @@ static struct avrcp_player_cb player_cb = {
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.set_volume = set_volume,
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.play = play,
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.stop = stop,
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- .pause = pause,
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+ .pause = apause,
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.next = next,
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.previous = previous,
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};
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--
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2.31.1
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