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bitbake: user-manual-metadata.xml: Added "Checksums (Signatures)" section.
Added this section to the end of the Metadata chapter. (Bitbake rev: b653c58284cafd0b79991520543ca6239705d36b) Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@@ -1092,4 +1092,187 @@
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deletes all the flags for a variable.
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</para>
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</section>
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<section id='task-checksums-and-setscene'>
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<title>Task Checksums and Setscene</title>
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<para>
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This list is a place holder of content that needs explanation here.
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Items should be moved to appropriate sections below as completed.
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<itemizedlist>
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<listitem><para><filename>STAMP</filename></para></listitem>
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<listitem><para><filename>STAMPCLEAN</filename></para></listitem>
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<listitem><para><filename>BB_STAMP_WHITELIST</filename></para></listitem>
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<listitem><para><filename>BB_STAMP_POLICY</filename></para></listitem>
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<listitem><para><filename>BB_HASHCHECK_FUNCTION</filename></para></listitem>
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<listitem><para><filename>BB_SETSCENE_VERIFY_FUNCTION</filename></para></listitem>
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<listitem><para><filename>BB_SETSCENE_DEPVALID</filename></para></listitem>
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<listitem><para><filename>BB_TASKHASH</filename></para></listitem>
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</itemizedlist>
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</para>
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<section id='checksums'>
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<title>Checksums (Signatures)</title>
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<para>
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BitBake uses checksums (or signatures) along with the setscene
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to determine if a task needs to be run.
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This section describes the process.
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To help understand how BitBake does this, the section assumes an
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OpenEmbedded metadata-based example.
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</para>
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<para>
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The setscene code uses a checksum, which is a unique signature of a task's
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inputs, to determine if a task needs to be run again.
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Because it is a change in a task's inputs that triggers a rerun, the process
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needs to detect all the inputs to a given task.
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For shell tasks, this turns out to be fairly easy because
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BitBake generates a "run" shell script for each task and
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it is possible to create a checksum that gives you a good idea of when
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the task's data changes.
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</para>
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<para>
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To complicate the problem, some things should not be included in
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the checksum.
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First, there is the actual specific build path of a given task -
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the working directory.
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It does not matter if the work directory changes because it should not
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affect the output for target packages.
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The simplistic approach for excluding the work directory is to set
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it to some fixed value and create the checksum for the "run" script.
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</para>
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<para>
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Another problem results from the "run" scripts containing functions that
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might or might not get called.
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The incremental build solution contains code that figures out dependencies
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between shell functions.
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This code is used to prune the "run" scripts down to the minimum set,
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thereby alleviating this problem and making the "run" scripts much more
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readable as a bonus.
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</para>
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<para>
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So far we have solutions for shell scripts.
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What about Python tasks?
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The same approach applies even though these tasks are more difficult.
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The process needs to figure out what variables a Python function accesses
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and what functions it calls.
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Again, the incremental build solution contains code that first figures out
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the variable and function dependencies, and then creates a checksum for the data
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used as the input to the task.
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</para>
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<para>
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Like the working directory case, situations exist where dependencies
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should be ignored.
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For these cases, you can instruct the build process to ignore a dependency
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by using a line like the following:
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<literallayout class='monospaced'>
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PACKAGE_ARCHS[vardepsexclude] = "MACHINE"
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</literallayout>
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This example ensures that the <filename>PACKAGE_ARCHS</filename> variable does not
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depend on the value of <filename>MACHINE</filename>, even if it does reference it.
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</para>
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<para>
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Equally, there are cases where we need to add dependencies BitBake
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is not able to find.
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You can accomplish this by using a line like the following:
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<literallayout class='monospaced'>
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PACKAGE_ARCHS[vardeps] = "MACHINE"
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</literallayout>
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This example explicitly adds the <filename>MACHINE</filename> variable as a
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dependency for <filename>PACKAGE_ARCHS</filename>.
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</para>
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<para>
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Consider a case with in-line Python, for example, where BitBake is not
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able to figure out dependencies.
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When running in debug mode (i.e. using <filename>-DDD</filename>), BitBake
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produces output when it discovers something for which it cannot figure out
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dependencies.
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</para>
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<para>
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Thus far, this section has limited discussion to the direct inputs into a task.
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Information based on direct inputs is referred to as the "basehash" in the
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code.
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However, there is still the question of a task's indirect inputs - the
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things that were already built and present in the build directory.
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The checksum (or signature) for a particular task needs to add the hashes
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of all the tasks on which the particular task depends.
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Choosing which dependencies to add is a policy decision.
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However, the effect is to generate a master checksum that combines the basehash
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and the hashes of the task's dependencies.
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</para>
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<para>
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At the code level, there are a variety of ways both the basehash and the
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dependent task hashes can be influenced.
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Within the BitBake configuration file, we can give BitBake some extra information
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to help it construct the basehash.
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The following statement effectively results in a list of global variable
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dependency excludes - variables never included in any checksum.
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This example uses variables from OpenEmbedded to help illustrate
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the concept:
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<literallayout class='monospaced'>
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BB_HASHBASE_WHITELIST ?= "TMPDIR FILE PATH PWD BB_TASKHASH BBPATH DL_DIR \
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SSTATE_DIR THISDIR FILESEXTRAPATHS FILE_DIRNAME HOME LOGNAME SHELL TERM \
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USER FILESPATH STAGING_DIR_HOST STAGING_DIR_TARGET COREBASE PRSERV_HOST \
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PRSERV_DUMPDIR PRSERV_DUMPFILE PRSERV_LOCKDOWN PARALLEL_MAKE \
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CCACHE_DIR EXTERNAL_TOOLCHAIN CCACHE CCACHE_DISABLE LICENSE_PATH SDKPKGSUFFIX"
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</literallayout>
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The previous example excludes the work directory, which is part of
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<filename>TMPDIR</filename>.
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</para>
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<para>
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The rules for deciding which hashes of dependent tasks to include through
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dependency chains are more complex and are generally accomplished with a
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Python function.
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The code in <filename>meta/lib/oe/sstatesig.py</filename> shows two examples
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of this and also illustrates how you can insert your own policy into the system
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if so desired.
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This file defines the two basic signature generators OpenEmbedded Core
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uses: "OEBasic" and "OEBasicHash".
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By default, there is a dummy "noop" signature handler enabled in BitBake.
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This means that behavior is unchanged from previous versions.
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<filename>OE-Core</filename> uses the "OEBasicHash" signature handler by default
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through this setting in the <filename>bitbake.conf</filename> file:
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<literallayout class='monospaced'>
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BB_SIGNATURE_HANDLER ?= "OEBasicHash"
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</literallayout>
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The "OEBasicHash" <filename>BB_SIGNATURE_HANDLER</filename> is the same as the
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"OEBasic" version but adds the task hash to the stamp files.
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This results in any metadata change that changes the task hash, automatically
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causing the task to be run again.
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This removes the need to bump
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<link linkend='var-PR'><filename>PR</filename></link>
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values, and changes to metadata automatically ripple across the build.
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</para>
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<para>
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It is also worth noting that the end result of these signature generators is to
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make some dependency and hash information available to the build.
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This information includes:
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<itemizedlist>
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<listitem><para><filename>BB_BASEHASH_task-<taskname></filename>:
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The base hashes for each task in the recipe.
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</para></listitem>
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<listitem><para><filename>BB_BASEHASH_<filename:taskname></filename>:
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The base hashes for each dependent task.
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</para></listitem>
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<listitem><para><filename>BBHASHDEPS_<filename:taskname></filename>:
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The task dependencies for each task.
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</para></listitem>
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<listitem><para><filename>BB_TASKHASH</filename>:
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The hash of the currently running task.
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</para></listitem>
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</itemizedlist>
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</para>
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</section>
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</section>
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</chapter>
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