bitbake: toaster: runbuilds Make runbuilds aware of the build CANCELLED state

Add handlers to make sure we remove the BuildEnvironment LOCK when we
have cancelled a build.

(Bitbake rev: 23d0a7f9664450a09c2610631b38590a09b33744)

Signed-off-by: Michael Wood <michael.g.wood@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Michael Wood
2016-04-06 17:46:40 +01:00
committed by Richard Purdie
parent f4cee8840e
commit 55b6fabd75

View File

@@ -1,5 +1,7 @@
from django.core.management.base import NoArgsCommand, CommandError
from django.db import transaction
from django.db.models import Q
from orm.models import Build, ToasterSetting, LogMessage, Target
from bldcontrol.bbcontroller import getBuildEnvironmentController, ShellCmdException, BuildSetupException
from bldcontrol.models import BuildRequest, BuildEnvironment, BRError, BRVariable
@@ -86,13 +88,20 @@ class Command(NoArgsCommand):
def cleanup(self):
from django.utils import timezone
from datetime import timedelta
# environments locked for more than 30 seconds - they should be unlocked
BuildEnvironment.objects.filter(buildrequest__state__in=[BuildRequest.REQ_FAILED, BuildRequest.REQ_COMPLETED]).filter(lock=BuildEnvironment.LOCK_LOCK).filter(updated__lt = timezone.now() - timedelta(seconds = 30)).update(lock = BuildEnvironment.LOCK_FREE)
# update all Builds that failed to start
for br in BuildRequest.objects.filter(state = BuildRequest.REQ_FAILED, build__outcome = Build.IN_PROGRESS):
# environments locked for more than 30 seconds
# they should be unlocked
BuildEnvironment.objects.filter(
Q(buildrequest__state__in=[BuildRequest.REQ_FAILED,
BuildRequest.REQ_COMPLETED,
BuildRequest.REQ_CANCELLING]) &
Q(lock=BuildEnvironment.LOCK_LOCK) &
Q(updated__lt=timezone.now() - timedelta(seconds = 30))
).update(lock=BuildEnvironment.LOCK_FREE)
# transpose the launch errors in ToasterExceptions
br.build.outcome = Build.FAILED
for brerror in br.brerror_set.all():
@@ -125,6 +134,15 @@ class Command(NoArgsCommand):
br.build.save()
pass
# Make sure the LOCK is removed for builds which have been fully
# cancelled
for br in BuildRequest.objects.filter(
Q(build__outcome=Build.CANCELLED) &
Q(state=BuildRequest.REQ_CANCELLING) &
~Q(environment=None)):
br.environment.lock = BuildEnvironment.LOCK_FREE
br.environment.save()
def handle_noargs(self, **options):
while True: