ref-manual, overview-manual, yocto-project-qs: Moved YP Components

Fixes [YOCTO #12370]

Moved the "Yocto Project Components" section from the ref-manual to
the overview-manual.  This material falls into the "concepts" area
and is being moved from the ref-manual.  One link in the
yocto-project-qs was affected and updated.  Oh... another link in the
ref-manual for a variable also fixed.

(From yocto-docs rev: 75ced485bb223373591eb41d1b343d0c2b315345)

Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark
2018-01-10 12:35:02 -08:00
committed by Richard Purdie
parent 8097a978ce
commit 707224b57a
4 changed files with 314 additions and 286 deletions

View File

@@ -6,72 +6,320 @@
<title>Yocto Project Concepts</title>
<para>
This chapter presents key Yocto Project concepts.
This chapter describes concepts for various areas of the Yocto Project.
Currently, topics include Yocto Project components, cross-development
generation, shared state (sstate) cache, runtime dependencies,
Pseudo and Fakeroot, x32 psABI, Wayland support, and Licenses.
</para>
<section id='x32'>
<title>x32 psABI</title>
<section id='yocto-project-components'>
<title>Yocto Project Components</title>
<para>
x32 processor-specific Application Binary Interface
(<ulink url='https://software.intel.com/en-us/node/628948'>x32 psABI</ulink>)
is a native 32-bit processor-specific ABI for
<trademark class='registered'>Intel</trademark> 64 (x86-64)
architectures.
An ABI defines the calling conventions between functions in a
processing environment.
The interface determines what registers are used and what the sizes are
for various C data types.
</para>
<para>
The
<ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
task executor together with various types of configuration files
form the OpenEmbedded Core.
This section overviews these components by describing their use and
how they interact.
</para>
<para>
Some processing environments prefer using 32-bit applications even when
running on Intel 64-bit platforms.
Consider the i386 psABI, which is a very old 32-bit ABI for Intel
64-bit platforms.
The i386 psABI does not provide efficient use and access of the
Intel 64-bit processor resources, leaving the system underutilized.
Now consider the x86_64 psABI.
This ABI is newer and uses 64-bits for data sizes and program pointers.
The extra bits increase the footprint size of the programs, libraries,
and also increases the memory and file system size requirements.
Executing under the x32 psABI enables user programs to utilize CPU
and system resources more efficiently while keeping the memory
footprint of the applications low.
Extra bits are used for registers but not for addressing mechanisms.
</para>
<para>
BitBake handles the parsing and execution of the data files.
The data itself is of various types:
<itemizedlist>
<listitem><para>
<emphasis>Recipes:</emphasis>
Provides details about particular pieces of software.
</para></listitem>
<listitem><para>
<emphasis>Class Data:</emphasis>
Abstracts common build information (e.g. how to build a
Linux kernel).
</para></listitem>
<listitem><para>
<emphasis>Configuration Data:</emphasis>
Defines machine-specific settings, policy decisions, and
so forth.
Configuration data acts as the glue to bind everything
together.
</para></listitem>
</itemizedlist>
</para>
<para>
The Yocto Project supports the final specifications of x32 psABI
as follows:
<itemizedlist>
<listitem><para>
You can create packages and images in x32 psABI format on
x86_64 architecture targets.
</para></listitem>
<listitem><para>
You can successfully build recipes with the x32 toolchain.
</para></listitem>
<listitem><para>
You can create and boot
<filename>core-image-minimal</filename> and
<filename>core-image-sato</filename> images.
</para></listitem>
<listitem><para>
RPM Package Manager (RPM) support exists for x32 binaries.
</para></listitem>
<listitem><para>
Support for large images exists.
</para></listitem>
</itemizedlist>
</para>
<para>
BitBake knows how to combine multiple data sources together and
refers to each data source as a layer.
For information on layers, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
section of the Yocto Project Development Tasks Manual.
</para>
<para>
For steps on how to use x32 psABI, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#using-x32-psabi'>Using x32 psABI</ulink>"
section in the Yocto Project Development Tasks Manual.
</para>
</section>
<para>
Following are some brief details on these core components.
For additional information on how these components interact during
a build, see the
"<link linkend='development-concepts'>Development Concepts</link>"
section.
</para>
<section id='usingpoky-components-bitbake'>
<title>BitBake</title>
<para>
BitBake is the tool at the heart of the OpenEmbedded build
system and is responsible for parsing the
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>,
generating a list of tasks from it, and then executing those
tasks.
</para>
<para>
This section briefly introduces BitBake.
If you want more information on BitBake, see the
<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>.
</para>
<para>
To see a list of the options BitBake supports, use either of
the following commands:
<literallayout class='monospaced'>
$ bitbake -h
$ bitbake --help
</literallayout>
</para>
<para>
The most common usage for BitBake is
<filename>bitbake <replaceable>packagename</replaceable></filename>,
where <filename>packagename</filename> is the name of the
package you want to build (referred to as the "target" in this
manual).
The target often equates to the first part of a recipe's
filename (e.g. "foo" for a recipe named
<filename>foo_1.3.0-r0.bb</filename>).
So, to process the
<filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you
might type the following:
<literallayout class='monospaced'>
$ bitbake matchbox-desktop
</literallayout>
Several different versions of
<filename>matchbox-desktop</filename> might exist.
BitBake chooses the one selected by the distribution
configuration.
You can get more details about how BitBake chooses between
different target versions and providers in the
"<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>"
section of the BitBake User Manual.
</para>
<para>
BitBake also tries to execute any dependent tasks first.
So for example, before building
<filename>matchbox-desktop</filename>, BitBake would build a
cross compiler and <filename>glibc</filename> if they had not
already been built.
</para>
<para>
A useful BitBake option to consider is the
<filename>-k</filename> or <filename>--continue</filename>
option.
This option instructs BitBake to try and continue processing
the job as long as possible even after encountering an error.
When an error occurs, the target that failed and those that
depend on it cannot be remade.
However, when you use this option other dependencies can
still be processed.
</para>
</section>
<section id='usingpoky-components-metadata'>
<title>Metadata (Recipes)</title>
<para>
Files that have the <filename>.bb</filename> suffix are
"recipes" files.
In general, a recipe contains information about a single piece
of software.
This information includes the location from which to download
the unaltered source, any source patches to be applied to that
source (if needed), which special configuration options to
apply, how to compile the source files, and how to package the
compiled output.
</para>
<para>
The term "package" is sometimes used to refer to recipes.
However, since the word "package" is used for the packaged
output from the OpenEmbedded build system (i.e.
<filename>.ipk</filename> or <filename>.deb</filename> files),
this document avoids using the term "package" when referring
to recipes.
</para>
</section>
<section id='metadata-virtual-providers'>
<title>Metadata (Virtual Providers)</title>
<para>
Prior to the build, if you know that several different recipes
provide the same functionality, you can use a virtual provider
(i.e. <filename>virtual/*</filename>) as a placeholder for the
actual provider.
The actual provider would be determined at build time.
In this case, you should add <filename>virtual/*</filename>
to
<ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
rather than listing the specified provider.
You would select the actual provider by setting the
<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
variable (i.e.
<filename>PREFERRED_PROVIDER_virtual/*</filename>)
in the build's configuration file (e.g.
<filename>poky/build/conf/local.conf</filename>).
<note>
Any recipe that PROVIDES a <filename>virtual/*</filename>
item that is ultimately not selected through
<filename>PREFERRED_PROVIDER</filename> does not get built.
Preventing these recipes from building is usually the
desired behavior since this mechanism's purpose is to
select between mutually exclusive alternative providers.
</note>
</para>
<para>
The following lists specific examples of virtual providers:
<itemizedlist>
<listitem><para>
<filename>virtual/mesa</filename>:
Provides <filename>gbm.pc</filename>.
</para></listitem>
<listitem><para>
<filename>virtual/egl</filename>:
Provides <filename>egl.pc</filename> and possibly
<filename>wayland-egl.pc</filename>.
</para></listitem>
<listitem><para>
<filename>virtual/libgl</filename>:
Provides <filename>gl.pc</filename> (i.e. libGL).
</para></listitem>
<listitem><para>
<filename>virtual/libgles1</filename>:
Provides <filename>glesv1_cm.pc</filename>
(i.e. libGLESv1_CM).
</para></listitem>
<listitem><para>
<filename>virtual/libgles2</filename>:
Provides <filename>glesv2.pc</filename>
(i.e. libGLESv2).
</para></listitem>
</itemizedlist>
</para>
</section>
<section id='usingpoky-components-classes'>
<title>Classes</title>
<para>
Class files (<filename>.bbclass</filename>) contain information
that is useful to share between
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
files.
An example is the
<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
class, which contains common settings for any application that
Autotools uses.
The
"<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>"
chapter in the Yocto Project Reference Manual provides
details about classes and how to use them.
</para>
</section>
<section id='usingpoky-components-configuration'>
<title>Configuration</title>
<para>
The configuration files (<filename>.conf</filename>) define
various configuration variables that govern the OpenEmbedded
build process.
These files fall into several areas that define machine
configuration options, distribution configuration options,
compiler tuning options, general common configuration options,
and user configuration options in
<filename>local.conf</filename>, which is found in the
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
</para>
</section>
</section>
<section id='x32'>
<title>x32 psABI</title>
<para>
x32 processor-specific Application Binary Interface
(<ulink url='https://software.intel.com/en-us/node/628948'>x32 psABI</ulink>)
is a native 32-bit processor-specific ABI for
<trademark class='registered'>Intel</trademark> 64 (x86-64)
architectures.
An ABI defines the calling conventions between functions in a
processing environment.
The interface determines what registers are used and what the sizes are
for various C data types.
</para>
<para>
Some processing environments prefer using 32-bit applications even
when running on Intel 64-bit platforms.
Consider the i386 psABI, which is a very old 32-bit ABI for Intel
64-bit platforms.
The i386 psABI does not provide efficient use and access of the
Intel 64-bit processor resources, leaving the system underutilized.
Now consider the x86_64 psABI.
This ABI is newer and uses 64-bits for data sizes and program
pointers.
The extra bits increase the footprint size of the programs,
libraries, and also increases the memory and file system size
requirements.
Executing under the x32 psABI enables user programs to utilize CPU
and system resources more efficiently while keeping the memory
footprint of the applications low.
Extra bits are used for registers but not for addressing mechanisms.
</para>
<para>
The Yocto Project supports the final specifications of x32 psABI
as follows:
<itemizedlist>
<listitem><para>
You can create packages and images in x32 psABI format on
x86_64 architecture targets.
</para></listitem>
<listitem><para>
You can successfully build recipes with the x32 toolchain.
</para></listitem>
<listitem><para>
You can create and boot
<filename>core-image-minimal</filename> and
<filename>core-image-sato</filename> images.
</para></listitem>
<listitem><para>
RPM Package Manager (RPM) support exists for x32 binaries.
</para></listitem>
<listitem><para>
Support for large images exists.
</para></listitem>
</itemizedlist>
</para>
<para>
For steps on how to use x32 psABI, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#using-x32-psabi'>Using x32 psABI</ulink>"
section in the Yocto Project Development Tasks Manual.
</para>
</section>
</chapter>
<!--
vim: expandtab tw=80 ts=4

View File

@@ -10709,8 +10709,9 @@ recipes-graphics/xorg-font/font-alias_1.0.3.bb:PR = "${INC_PR}.3"
PREFERRED_PROVIDER_virtual/xserver = "xserver-xf86"
PREFERRED_PROVIDER_virtual/libgl ?= "mesa"
</literallayout>
For more information see:
<link linkend='metadata-virtual-providers'>Metadata (Virtual Providers)</link>
For more information, see the
"<ulink url='&YOCTO_DOCS_OVERVIEW_URL;#metadata-virtual-providers'>Metadata (Virtual Providers)</ulink>"
section in the Yocto Project Overview Manual.
<note>
If you set <filename>PREFERRED_PROVIDER</filename>
for a <filename>virtual/*</filename> item, then any

View File

@@ -13,228 +13,6 @@
x32, Wayland support, and Licenses.
</para>
<section id='usingpoky-components'>
<title>Yocto Project Components</title>
<para>
The
<link linkend='bitbake-term'>BitBake</link>
task executor together with various types of configuration files form
the OpenEmbedded Core.
This section overviews these components by describing their use and
how they interact.
</para>
<para>
BitBake handles the parsing and execution of the data files.
The data itself is of various types:
<itemizedlist>
<listitem><para><emphasis>Recipes:</emphasis> Provides details
about particular pieces of software.
</para></listitem>
<listitem><para><emphasis>Class Data:</emphasis> Abstracts
common build information (e.g. how to build a Linux kernel).
</para></listitem>
<listitem><para><emphasis>Configuration Data:</emphasis> Defines
machine-specific settings, policy decisions, and so forth.
Configuration data acts as the glue to bind everything
together.
</para></listitem>
</itemizedlist>
</para>
<para>
BitBake knows how to combine multiple data sources together and refers
to each data source as a layer.
For information on layers, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and
Creating Layers</ulink>" section of the Yocto Project Development
Tasks Manual.
</para>
<para>
Following are some brief details on these core components.
For additional information on how these components interact during
a build, see the
"<ulink url='&YOCTO_DOCS_OVERVIEW_URL;#development-concepts'>Development Concepts</ulink>"
section in the Yocto Project Overview Manual.
</para>
<section id='usingpoky-components-bitbake'>
<title>BitBake</title>
<para>
BitBake is the tool at the heart of the OpenEmbedded build system
and is responsible for parsing the
<link linkend='metadata'>Metadata</link>,
generating a list of tasks from it, and then executing those tasks.
</para>
<para>
This section briefly introduces BitBake.
If you want more information on BitBake, see the
<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>.
</para>
<para>
To see a list of the options BitBake supports, use either of
the following commands:
<literallayout class='monospaced'>
$ bitbake -h
$ bitbake --help
</literallayout>
</para>
<para>
The most common usage for BitBake is <filename>bitbake <replaceable>packagename</replaceable></filename>, where
<filename>packagename</filename> is the name of the package you want to build
(referred to as the "target" in this manual).
The target often equates to the first part of a recipe's filename
(e.g. "foo" for a recipe named
<filename>foo_1.3.0-r0.bb</filename>).
So, to process the <filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you
might type the following:
<literallayout class='monospaced'>
$ bitbake matchbox-desktop
</literallayout>
Several different versions of <filename>matchbox-desktop</filename> might exist.
BitBake chooses the one selected by the distribution configuration.
You can get more details about how BitBake chooses between different
target versions and providers in the
"<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>"
section of the BitBake User Manual.
</para>
<para>
BitBake also tries to execute any dependent tasks first.
So for example, before building <filename>matchbox-desktop</filename>, BitBake
would build a cross compiler and <filename>glibc</filename> if they had not already
been built.
</para>
<para>
A useful BitBake option to consider is the <filename>-k</filename> or
<filename>--continue</filename> option.
This option instructs BitBake to try and continue processing the job
as long as possible even after encountering an error.
When an error occurs, the target that
failed and those that depend on it cannot be remade.
However, when you use this option other dependencies can still be
processed.
</para>
</section>
<section id='usingpoky-components-metadata'>
<title>Metadata (Recipes)</title>
<para>
Files that have the <filename>.bb</filename> suffix are "recipes"
files.
In general, a recipe contains information about a single piece of
software.
This information includes the location from which to download the
unaltered source, any source patches to be applied to that source
(if needed), which special configuration options to apply,
how to compile the source files, and how to package the compiled
output.
</para>
<para>
The term "package" is sometimes used to refer to recipes. However,
since the word "package" is used for the packaged output from the OpenEmbedded
build system (i.e. <filename>.ipk</filename> or <filename>.deb</filename> files),
this document avoids using the term "package" when referring to recipes.
</para>
</section>
<section id='metadata-virtual-providers'>
<title>Metadata (Virtual Providers)</title>
<para>
Prior to the build, if you know that several different recipes
provide the same functionality, you can use a virtual provider
(i.e. <filename>virtual/*</filename>) as a placeholder for the
actual provider.
The actual provider would be determined at build
time.
In this case, you should add <filename>virtual/*</filename>
to <link linkend='var-DEPENDS'><filename>DEPENDS</filename></link>,
rather than listing the specified provider.
You would select the actual provider by setting the
<link linkend='var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></link>
variable (i.e. <filename>PREFERRED_PROVIDER_virtual/*</filename>)
in the build's configuration file (e.g.
<filename>poky/build/conf/local.conf</filename>).
<note>
Any recipe that PROVIDES a <filename>virtual/*</filename> item
that is ultimately not selected through
<filename>PREFERRED_PROVIDER</filename> does not get built.
Preventing these recipes from building is usually the desired
behavior since this mechanism's purpose is to select between
mutually exclusive alternative providers.
</note>
</para>
<para>
The following lists specific examples of virtual providers:
<itemizedlist>
<listitem><para>
<filename>virtual/mesa</filename>:
Provides <filename>gbm.pc</filename>.
</para></listitem>
<listitem><para>
<filename>virtual/egl</filename>:
Provides <filename>egl.pc</filename> and possibly
<filename>wayland-egl.pc</filename>.
</para></listitem>
<listitem><para>
<filename>virtual/libgl</filename>:
Provides <filename>gl.pc</filename> (i.e. libGL).
</para></listitem>
<listitem><para>
<filename>virtual/libgles1</filename>:
Provides <filename>glesv1_cm.pc</filename>
(i.e. libGLESv1_CM).
</para></listitem>
<listitem><para>
<filename>virtual/libgles2</filename>:
Provides <filename>glesv2.pc</filename> (i.e. libGLESv2).
</para></listitem>
</itemizedlist>
</para>
</section>
<section id='usingpoky-components-classes'>
<title>Classes</title>
<para>
Class files (<filename>.bbclass</filename>) contain information that
is useful to share between
<link linkend='metadata'>Metadata</link> files.
An example is the
<link linkend='ref-classes-autotools'><filename>autotools</filename></link>
class, which contains common settings for any application that
Autotools uses.
The "<link linkend='ref-classes'>Classes</link>" chapter provides
details about classes and how to use them.
</para>
</section>
<section id='usingpoky-components-configuration'>
<title>Configuration</title>
<para>
The configuration files (<filename>.conf</filename>) define various configuration variables
that govern the OpenEmbedded build process.
These files fall into several areas that define machine configuration options,
distribution configuration options, compiler tuning options, general common configuration
options, and user configuration options in <filename>local.conf</filename>, which is found
in the
<link linkend='build-directory'>Build Directory</link>.
</para>
</section>
</section>
<section id="cross-development-toolchain-generation">
<title>Cross-Development Toolchain Generation</title>

View File

@@ -611,8 +611,9 @@
</note>
For information on using the
<filename>bitbake</filename> command, see the
"<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-components-bitbake'>BitBake</ulink>"
section in the Yocto Project Reference Manual, or see the
"<ulink url='&YOCTO_DOCS_OVERVIEW_URL;#usingpoky-components-bitbake'>BitBake</ulink>"
section in the Yocto Project Overview Manual, or
see the
"<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-command'>BitBake Command</ulink>"
section in the BitBake User Manual.
For information on other targets, see the