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classes/cmake: unset LDFLAGS in toolchain-native.bbclass
If a recipe is using toolchain-native.cmake to build native portion in a non-native build, the target LDFLAGS from the environment will leak into the native build. This was noticed as building a SDK with clang means that LDFLAGS contains a --dynamic-loader argument, so native binaries were trying to use the target loader. There are several variables that are set from LDFLAGS[1] so instead of setting them all, we can simply unset the environment variable in the toolchain. [1] https://cmake.org/cmake/help/latest/envvar/LDFLAGS.html (From OE-Core rev: f9fa240a6788188174c8080a78018ed9ce402f54) Signed-off-by: Ross Burton <ross.burton@arm.com> Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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committed by
Richard Purdie
parent
fb086f85b7
commit
844539e848
@@ -212,6 +212,15 @@ set( CMAKE_LIBRARY_PATH ${STAGING_BASE_LIBDIR_NATIVE} ${STAGING_LIBDIR_NATIVE})
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list(APPEND CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES ${STAGING_INCDIR_NATIVE})
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list(APPEND CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES ${STAGING_INCDIR_NATIVE})
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# The assignmens above override CFLAGS and CXXFLAGS from the environment but
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# not LDFLAGS, which ends up in CMAKE_EXE_LINKER_FLAGS. This then means our
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# native builds use target flags, and can fail.
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#
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# As there are a number of variables that are set from LDFLAGS,
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# clear it at source.
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#
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# https://cmake.org/cmake/help/latest/envvar/LDFLAGS.html
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unset(ENV{LDFLAGS})
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EOF
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}
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