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shaderc: upgrade 2025.1 -> 2025.2
Changelog: =========== - Update dependencies: Glslang, SPIRV-Tools, SPIRV-Headers - Supports BFloat16 floating point types (From OE-Core rev: 15d14a61b1c299f7697e91e9e15452e2ee6f6010) Signed-off-by: Wang Mingyu <wangmy@fujitsu.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Richard Purdie
parent
30a1b271a9
commit
983931238a
@@ -6,7 +6,7 @@ HOMEPAGE = "https://github.com/google/shaderc"
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LICENSE = "Apache-2.0"
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LIC_FILES_CHKSUM = "file://LICENSE;md5=86d3f3a95c324c9479bd8986968f4327"
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SRCREV = "7f68b1cf6f35f518febf36d425365bb8e6ad224a"
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SRCREV = "8c269ee0fe607f2d7cac00c0cb4fa243d6a6ec26"
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SRC_URI = "git://github.com/google/shaderc.git;protocol=https;branch=main;tag=v${PV} \
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file://0001-cmake-disable-building-external-dependencies.patch \
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file://0002-libshaderc_util-fix-glslang-header-file-location.patch \
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