kernel.bbclass: Include randstruct seed assets in STAGING_KERNEL_BUILDDIR

When building with CONFIG_MODVERSIONS=y and CONFIG_RANDSTRUCT=y we need
to copy the build assets generated for the randstrutc seed to
STAGING_KERNEL_BUILDDIR, otherwise the out-of-tree modules build will
generate those assets which will result in a different
RANDSTRUCT_HASHED_SEED.

(From OE-Core rev: 69db1b345725af88088b57b0c696eddca5ca2d96)

Signed-off-by: Diego Sueiro <diego.sueiro@arm.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
(cherry picked from commit b36303158b2e0273ff415bdedefb379f680b30fc)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Diego Sueiro
2022-11-03 16:06:44 +00:00
committed by Richard Purdie
parent 4a28460712
commit a4834b4f23

View File

@@ -591,6 +591,22 @@ do_shared_workdir () {
cp tools/objtool/objtool ${kerneldir}/tools/objtool/
fi
fi
# When building with CONFIG_MODVERSIONS=y and CONFIG_RANDSTRUCT=y we need
# to copy the build assets generated for the randstruct seed to
# STAGING_KERNEL_BUILDDIR, otherwise the out-of-tree modules build will
# generate those assets which will result in a different
# RANDSTRUCT_HASHED_SEED
if [ -d scripts/basic ]; then
mkdir -p ${kerneldir}/scripts
cp -r scripts/basic ${kerneldir}/scripts
fi
if [ -d scripts/gcc-plugins ]; then
mkdir -p ${kerneldir}/scripts
cp -r scripts/gcc-plugins ${kerneldir}/scripts
fi
}
# We don't need to stage anything, not the modules/firmware since those would clash with linux-firmware