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mesa: Add a mesa-dri-glsl-native_git recipe
If you have both a fixed version of mesa and a git version of mesa, you also need the mesa-dri-glsl-native recipe for each versions. The code generation that happens natively has to be done with the tool extracted from the version you are compiling. (From OE-Core rev: 63667a138616c551cedbd10d4ed87172fcf9dfff) Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Saul Wold <sgw@linux.intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
committed by
Richard Purdie
parent
c800fd8b7b
commit
eb768ce0b9
7
meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc
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7
meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc
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@@ -0,0 +1,7 @@
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DESCRIPTION = "gl shader language specific build from mesa-dri"
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HOMEPAGE = "http://mesa3d.org"
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BUGTRACKER = "https://bugs.freedesktop.org"
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SECTION = "x11"
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LICENSE = "GPLv3+"
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DEPENDS = "makedepend-native"
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@@ -1,11 +1,6 @@
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DESCRIPTION = "gl shader language specific build from mesa-dri"
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HOMEPAGE = "http://mesa3d.org"
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BUGTRACKER = "https://bugs.freedesktop.org"
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SECTION = "x11"
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LICENSE = "GPLv3+"
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LIC_FILES_CHKSUM = "file://glsl_parser.cpp;beginline=3;endline=33;md5=d078f1cddc2fc355719c090482254bd9"
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require mesa-dri-glsl-native.inc
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DEPENDS = "makedepend-native"
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LIC_FILES_CHKSUM = "file://glsl_parser.cpp;beginline=3;endline=33;md5=d078f1cddc2fc355719c090482254bd9"
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SRC_URI = "ftp://ftp.freedesktop.org/pub/mesa/${PV}/MesaLib-${PV}.tar.bz2"
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SRC_URI[md5sum] = "d546f988adfdf986cff45b1efa2d8a46"
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23
meta/recipes-graphics/mesa/mesa-dri-glsl-native_git.bb
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meta/recipes-graphics/mesa/mesa-dri-glsl-native_git.bb
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@@ -0,0 +1,23 @@
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require mesa-dri-glsl-native.inc
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LIC_FILES_CHKSUM = "file://../../docs/license.html;md5=03ccdc4c379c4289aecfb8892c546f67"
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SRCREV = "c1f4867c89adb1a6b19d66ec8ad146115909f0a7"
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PV = "8.0.4+git${SRCPV}"
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DEFAULT_PREFERENCE = "-1"
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SRC_URI = "git://anongit.freedesktop.org/git/mesa/mesa;protocol=git"
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S = "${WORKDIR}/git/src/glsl"
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inherit native
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# use default config for native build
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do_configure_prepend() {
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ln -sf ${S}/../../configs/default ${S}/../../configs/current
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}
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do_install() {
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install -d ${D}/${bindir}/glsl
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install -m 755 ${S}/builtin_compiler ${D}/${bindir}/glsl/builtin_compiler
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install -m 755 ${S}/glsl_compiler ${D}/${bindir}/glsl/glsl_compiler
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}
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