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libclc: do native build of prepare_builtins in a fresh environment
The environment has variables like LDFLAGS set which CMake will try and use, so until our cmake class is comprehensive enough to nuke those in the native toolchain file (if that is possible) do a build inside a clean (apart from PATH) environment to avoid cross-contamination. As noticed by Khem Raj, this can fail in nativesdk builds as the target flags will be passed to the native link resulting in failures like: Requesting program interpreter: /usr/local/oe-sdk-hardcoded-buildpath/sysroots/x86_64-yoesdk-linux/lib/ld-linux-x86-64.so.2 (From OE-Core rev: 0013f501d1de01606b812d930ef6ca842633f551) Signed-off-by: Ross Burton <ross.burton@arm.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Richard Purdie
parent
b3991a4554
commit
f7a6163d4f
@@ -28,7 +28,7 @@ EXTRA_OECMAKE:append:class-nativesdk = " -DPREPARE_BUILTINS=${B_NATIVE}/prepare_
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# Need to build a native prepare_builtins binary in target builds. The easiest
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# way to do this is with a second native cmake build tree.
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do_build_prepare_builtins() {
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cmake --fresh -G Ninja \
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env -i PATH=$PATH cmake --fresh -G Ninja \
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-S ${OECMAKE_SOURCEPATH} -B ${B_NATIVE} \
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-DCMAKE_TOOLCHAIN_FILE:FILEPATH=${WORKDIR}/toolchain-native.cmake \
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-DLIBCLC_TARGETS_TO_BUILD=
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