Richard Purdie 0f4fe4f763 bitbake: runqueue: Improve inter setscene task dependency handling
The way the code currently handles dependencies between setscene tasks is fairly
poor, basically by deleting chunks of dependencies and adding reversed dependency
relationships.

This was once the best way to handle things but now a lot of the surrounding code
has changed and this approach is suboptimal and can be improved.

This change firstly adds debug logging for "hard" setscene task dependencies since
previously the codepaths were missing from logs making them very hard to read.

The changes to the setscene dependency graph are removed entirely this these altered
graphs were a significant source of problems. Instead, if a hard dependency is run
into, we mark the hard dependency as buildable and defer the task until the hard
dependencies are met.

The code now also skips the check_dependencies() code for hard dependencies since
previously that code was having to list all possible hard dependencies. We don't
need to do that as we can safely assume hard dependencies are required.

With these changes to runqueue's behaviour, we stand some chance of being able to
fix other bugs in OE-Core related to useradd for example.

(Bitbake rev: 367789b53c1c22ec26e0f4836cdf2bdd9c7d84fa)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2023-12-06 22:28:03 +00:00
2023-11-21 21:34:04 +00:00
2023-11-08 11:00:09 +00:00
2023-11-21 21:34:04 +00:00
2021-07-19 18:07:21 +01:00
2023-10-19 11:31:13 +01:00

Poky

Poky is an integration of various components to form a pre-packaged build system and development environment which is used as a development and validation tool by the Yocto Project. It features support for building customised embedded style device images and custom containers. There are reference demo images ranging from X11/GTK+ to Weston, commandline and more. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK suitable for IDE integration.

Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of BSP layers which extend the systems capabilities in a modular way. Many layers are available and can be found through the layer index.

As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation, the 'meta-yocto' layer which has configuration and hardware support components. These components are all part of the Yocto Project and OpenEmbedded ecosystems.

The Yocto Project has extensive documentation about the system including a reference manual which can be found at https://docs.yoctoproject.org/

OpenEmbedded is the build architecture used by Poky and the Yocto project. For information about OpenEmbedded, see the OpenEmbedded website.

Contribution Guidelines

Please refer to our contributor guide here: https://docs.yoctoproject.org/dev/contributor-guide/ for full details on how to submit changes.

Where to Send Patches

As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:

OpenEmbedded-Core (files in meta/, meta-selftest/, meta-skeleton/, scripts/):

BitBake (files in bitbake/):

Documentation (files in documentation/):

meta-yocto (files in meta-poky/, meta-yocto-bsp/):

If in doubt, check the openembedded-core git repository for the content you intend to modify as most files are from there unless clearly one of the above categories. Before sending, be sure the patches apply cleanly to the current git repository branch in question.

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