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Falling through to host GL stack via epoxy chrpath hack was found to be problematic in case of SDL particularly (because it does not actually use epoxy, and does its own dlopen()). So let's just use the mesa-native libraries everywhere, but instruct them to load DRI drivers from the host. NVidia's proprietary blob users have to take care of themselves, I'm afraid. (From OE-Core rev: 2125920828eba7bab1afc977d5e9bccb124078e5) Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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