wangmy 258f620ff1 libpcre2: upgrade 10.39 -> 10.40
License-Update: year updated to 2022

Changelog:
==========
1. Merged patch from @carenas (GitHub #35, 7db87842) to fix pcre2grep incorrect
handling of multiple passes.

2. Merged patch from @carenas (GitHub #36, dae47509) to fix portability issue
in pcre2grep with buffered fseek(stdin).

3. Merged patch from @carenas (GitHub #37, acc520924) to fix tests when -S is
not supported.

4. Revert an unintended change in JIT repeat detection.

5. Merged patch from @carenas (GitHub #52, b037bfa1) to fix build on GNU Hurd.

6. Merged documentation and comments patches from @carenas (GitHub #47).

7. Merged patch from @carenas (GitHub #49) to remove obsolete JFriedl test code
from pcre2grep.

8. Merged patch from @carenas (GitHub #48) to fix CMake install issue #46.

9. Merged patch from @carenas (GitHub #53) fixing NULL checks in matching and
substituting.

10. Add null_subject and null_replacement modifiers to pcre2test.

11. Add check for NULL subject to POSIX regexec() function.

12. Add check for NULL replacement to pcre2_substitute().

13. For the subject arguments of pcre2_match(), pcre2_dfa_match(), and
pcre2_substitute(), and the replacement argument of the latter, if the pointer
is NULL and the length is zero, treat as an empty string. Apparently a number
of applications treat NULL/0 in this way.

14. Added support for Bidi_Class and a number of binary Unicode properties,
including Bidi_Control.

15. Fix some minor issues raised by clang sanitize.

16. Very minor code speed up for maximizing character property matches.

17. A number of changes to script matching for \p and \P:

    (a) Script extensions for a character are now coded as a bitmap instead of
        a list of script numbers, which should be faster and does not need a
        loop.

    (b) Added the syntax \p{script:xxx} and \p{script_extensions:xxx} (synonyms
        sc and scx).

    (c) Changed \p{scriptname} from being the same as \p{sc:scriptname} to being
        the same as \p{scx:scriptname} because this change happened in Perl at
        release 5.26.

    (d) The standard Unicode 4-letter abbreviations for script names are now
        recognized.

    (e) In accordance with Unicode and Perl's "loose matching" rules, spaces,
        hyphens, and underscores are ignored in property names, which are then
        matched independent of case.

18. The Python scripts in the maint directory have been refactored. There are
now three scripts that generate pcre2_ucd.c, pcre2_ucp.h, and pcre2_ucptables.c
(which is #included by pcre2_tables.c). The data lists that used to be
duplicated are now held in a single common Python module.

19. On CHERI, and thus Arm's Morello prototype, pointers are represented as
hardware capabilities, which consist of both an integer address and additional
metadata, meaning they are twice the size of the platform's size_t type, i.e.
16 bytes on a 64-bit system. The ovector member of heapframe happens to only be
8 byte aligned, and so computing frame_size ended up with a multiple of 8 but
not 16. Whilst the first frame was always suitably aligned, this then
misaligned the frame that follows, resulting in an alignment fault when storing
a pointer to Fecode at the start of match. Patch to fix this issue by Jessica
Clarke PR#72.

20. Added -LP and -LS listing options to pcre2test.

21. A user discovered that the library names in CMakeLists.txt for MSVC
debugger (PDB) files were incorrect - perhaps never tried for PCRE2?

22. An item such as [Aa] is optimized into a caseless single character match.
When this was quantified (e.g. [Aa]{2}) and was also the last literal item in a
pattern, the optimizing "must be present for a match" character check was not
being flagged as caseless, causing some matches that should have succeeded to
fail.

23. Fixed a unicode properrty matching issue in JIT. The character was not
fully read in caseless matching.

24. Fixed an issue affecting recursions in JIT caused by duplicated data
transfers.

25. Merged patch from @carenas (GitHub #96) which fixes some problems with
pcre2test and readline/readedit:

  * Use the right header for libedit in FreeBSD with autoconf
  * Really allow libedit with cmake
  * Avoid using readline headers with libedit

(From OE-Core rev: a4fed908dbb53f7e03257bf317af534dda6a471c)

Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2022-04-19 14:14:12 +01:00
2022-04-19 14:14:12 +01:00
2021-07-19 18:07:21 +01:00

Poky

Poky is an integration of various components to form a pre-packaged build system and development environment which is used as a development and validation tool by the Yocto Project. It features support for building customised embedded style device images and custom containers. There are reference demo images ranging from X11/GTK+ to Weston, commandline and more. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK suitable for IDE integration.

Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of BSP layers which extend the systems capabilities in a modular way. Many layers are available and can be found through the layer index.

As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation, the 'meta-yocto' layer which has configuration and hardware support components. These components are all part of the Yocto Project and OpenEmbedded ecosystems.

The Yocto Project has extensive documentation about the system including a reference manual which can be found at https://docs.yoctoproject.org/

OpenEmbedded is the build architecture used by Poky and the Yocto project. For information about OpenEmbedded, see the OpenEmbedded website.

Contribution Guidelines

The project works using a mailing list patch submission process. Patches should be sent to the mailing list for the repository the components originate from (see below). Throughout the Yocto Project, the README files in the component in question should detail where to send patches, who the maintainers are and where bugs should be reported.

A guide to submitting patches to OpenEmbedded is available at:

https://www.openembedded.org/wiki/How_to_submit_a_patch_to_OpenEmbedded

There is good documentation on how to write/format patches at:

https://www.openembedded.org/wiki/Commit_Patch_Message_Guidelines

Where to Send Patches

As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:

OpenEmbedded-Core (files in meta/, meta-selftest/, meta-skeleton/, scripts/):

BitBake (files in bitbake/):

Documentation (files in documentation/):

meta-yocto (files in meta-poky/, meta-yocto-bsp/):

If in doubt, check the openembedded-core git repository for the content you intend to modify as most files are from there unless clearly one of the above categories. Before sending, be sure the patches apply cleanly to the current git repository branch in question.

CII Best Practices

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