Files
poky/meta/recipes-graphics
Andreas Müller b199c9d747 mesa: upgrade 21.1.4 -> 21.1.5
Bug fixes
  * [build error] macros.h:88:26: error: size of unnamed array is negative
  * Game Issue: Nuclear Throne crashes in RadeonSI
  * Crash in glLinkProgram while trying to craft the link error
  * Shader compilation memory leaks
  * Wolfenstein II: The New Colossus - Screen goes black in some cases
  * SpaceEngine in Steam Proton cannot start with Mesa >=20.3
  * [bisected] KDE plasma menu text renders like stretched strangely [amdgpu]
  * Luna Sky Crashes on Launch
  * Mesa crashes on undefined texture behaviour
  * Mesa crashes on undefined texture behaviour
  * cache_test uses uninitialized stack memory

Changes
  * nir: Fix constant folding for irhadd/urhadd
  * ac/surface: Handle non-retiled displayable DCC correctly for modifiers.
  * ir3: Fix infinite loop in scheduler when splitting
  * glsl: Prohibit implicit conversion of mem parameter in atomicOP functions
  * draw: fix tessellation output vertex size calculation
  * .pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f
  * zink: mark a bunch of zink-piglit-quick_gl tests as flakes
  * .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae
  * .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated
  * softpipe: add missing sentinel to debug option array
  * iris: Don’t leak the surface if uncompressed re-interp fails
  * intel/perf: use the right popcount for 64bits
  * ac/surface/tests: fix the ARM build
  * radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA
  * Convert most remaining free-form fall-through comments to FALLTHROUGH
  * osmesa: Replace default case FALLTHROUGH annotation by following return
  * Fix up leftover “state_trackers” references to “frontends”
  * radeonsi: fix fb_too_small condition
  * radeonsi/gfx7: always sync pfp/me
  * ac/surface: don’t print stencil info if tex has no stencil
  * radeonsi/driconf: add workaround for SpaceEngine
  * st/mesa: fix size miss match for some check
  * freedreno: Consolidate needs_flush and clearing last_fence
  * freedreno/a6xx: Fix framebuffer_barrier crash
  * radv: disable DCC for DOOM 2016 and Wolfenstein II
  * aco: fix shared_atomic_comp_swap if the second source isn’t a VGPR
  * nir: return progress from nir_lower_packing
  * nir/ifind_msb_rev: fix input check
  * broadcom/compiler: fix add vs. mul
  * util/tests: initialise key in cache_test
  * mesa: don’t crash on incorrect texture use
  * i965: don’t crash on incorrect texture use
  * util/driconf: add new ignore_write_to_readonly_var workaround
  * util: add some workarounds for the game Luna Sky
  * glsl: force_glsl_version to shaders with no defined version
  * util/radeonsi: add radeonsi workaround for Nuclear Throne
  * st/xa: Mark default xa_get_pipe_format case unreachable.
  * intel: fix leaking memor
  * y on shader creation

(From OE-Core rev: ff0612d0030e4af5233b846e218334cea9cabf17)

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2021-07-19 13:34:26 +01:00
..
2021-07-07 11:39:42 +01:00
2019-04-12 14:05:38 +01:00
2020-03-21 22:39:01 +00:00
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2021-07-19 13:34:26 +01:00
2021-06-03 23:09:42 +01:00
2021-07-07 11:39:42 +01:00
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2021-06-29 22:18:57 +01:00
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