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The key problem is that currently running setscene tasks are not accounted for when processing task migrations. This means can allow two of the same task to execute at the same time with unpredictable effects. This change allows us to stop doing that and refactor the code slightly to make it clearer that these conditions don't arrive even with deferred tasks. (Bitbake rev: 33ffc2128b1a74fa7179a8341db68cddf402536f) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> Signed-off-by: Armin Kuster <akuster808@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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