This changes the way bitbake server works quite radically. Now, the server is always a process based server with the option of starting an XMLRPC listener on a specific inferface/port. Behind the scenes this is done with a "bitbake.sock" file alongside the bitbake.lock file. If we can obtain the lock, we know we need to start a server. The server always listens on the socket and UIs can then connect to this. UIs connect by sending a set of three file descriptors over the domain socket, one for sending commands, one for receiving command results and the other for receiving events. These changes meant we can throw away all the horrid server abstraction code, the plugable transport option to bitbake and the code becomes much more readable and debuggable. It also likely removes a ton of ways you could hang the UI/cooker in weird ways due to all the race conditions that existed with previous processes. Changes: * The foreground option for bitbake-server was dropped. Just tail the log if you really want this, the codepaths were complicated enough without adding one for this. * BBSERVER="autodetect" was dropped. The server will autostart and autoconnect in process mode. You have to specify an xmlrpc server address since that can't be autodetected. I can't see a use case for autodetect now. * The transport/servetype option to bitbake was dropped. * A BB_SERVER_TIMEOUT variable is added which allows the server to stay resident for a period of time after the last client disconnects before unloading. This is used if the -T/--idle-timeout option is not passed to bitbake. This change is invasive and may well introduce new issues however I believe the codebase is in a much better position for further development and debugging. (Bitbake rev: 72a3dbe13a23588e24c0baca6d58c35cdeba3f63) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Poky
Poky is an integration of various components to form a complete prepackaged build system and development environment. It features support for building customised embedded device style images. There are reference demo images featuring a X11/Matchbox/GTK themed UI called Sato. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK with IDE integration.
Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of layers which extend the systems capabilities in a modular way.
As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation and various sources of information e.g. for the hardware support. Poky is in turn a component of the Yocto Project.
The Yocto Project has extensive documentation about the system including a reference manual which can be found at: http://yoctoproject.org/documentation
OpenEmbedded-Core is a layer containing the core metadata for current versions of OpenEmbedded. It is distro-less (can build a functional image with DISTRO = "nodistro") and contains only emulated machine support.
For information about OpenEmbedded, see the OpenEmbedded website: http://www.openembedded.org/
Where to Send Patches
As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:
bitbake: Git repository: http://git.openembedded.org/bitbake/ Mailing list: bitbake-devel@lists.openembedded.org
documentation: Git repository: http://git.yoctoproject.org/cgit/cgit.cgi/yocto-docs/ Mailing list: yocto@yoctoproject.org
meta-poky, meta-yocto-bsp: Git repository: http://git.yoctoproject.org/cgit/cgit.cgi/meta-yocto(-bsp) Mailing list: poky@yoctoproject.org
Everything else should be sent to the OpenEmbedded Core mailing list. If in doubt, check the oe-core git repository for the content you intend to modify. Before sending, be sure the patches apply cleanly to the current oe-core git repository.
Git repository: http://git.openembedded.org/openembedded-core/
Mailing list: openembedded-core@lists.openembedded.org
Note: The scripts directory should be treated with extra care as it is a mix of oe-core and poky-specific files.