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Note that to actually use accelerated GL passthrough, there are two options 1) a suitable frontend need to be also enabled - gtk+ and SDL both seem to work well. Previously I struggled to make SDL work, but now it seems fine. 2) it is also possible to render off-screen with -display egl-headless option, and see the output with a VNC viewer (for which, qemu needs to be started with a VNC server): $ runqemu kvm egl-headless publicvnc (From OE-Core rev: 662c688e635f4490aac0d6d34ce7a7b31d73f5c5) Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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