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When we parallelised normal and setscene tasks, the task stats handling was left separate pending further thought. We had to remove handling of the setscene tasks from the UI in order to maintain consistent task numbering. Currently, "0 of 0" tasks can be shown as setscene tasks execute until the first normal task runs. The only use left for sq_stats is in the active task numbers which we can use the length of sq_ive for instead. We can therefore drop it and return stats in all cases. This removes the "0 of 0" task problem since the stats in all normal and setscene tasks matches. [YOCTO #14479] (Bitbake rev: fac319e2d5463be2a82335b9cb348c7893a1e65f) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> (cherry picked from commit eae6e947e37e18cded053814bd2a268b44fb25cd) Signed-off-by: Anuj Mittal <anuj.mittal@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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