mirror of
https://git.yoctoproject.org/poky
synced 2026-04-13 14:02:21 +02:00
80443c42fde3ff40f60dc96f3d6ac54c145d4f59
This is a reworked version of the issue which 5479654eea
attempted to fix.
"""
Each time I build my image after the first, I end up with a
do_image_complete_setscene stamp file with an extra _setscene appended to
the name. Eventually, the filenames end up being so long that mv complains
and the build fails.
It looks like this behaviour was introduced when the special handling was
added for do_image_complete in 2ff9d40dc88d43567472218cf3d3faf414398c71.
"""
Instead of the original approach which broke do_package_setscene, add
an entry to explictly stop the stacking _setscene pieces on do_image_complete.
It's not straightforward to just move *do_image_complete* after the
*_setscene* pattern because do_image_complete stamps would then match
do_image*.
(From OE-Core rev: 0f4e734e0ef40076351ed7ff795aac36197e4949)
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
Description