Changelog: tests: Add test for GL_EXT_shader_clock tests: Add test for GL_EXT_shader_realtime_clock vulkan: Add cmat tests using constant as accumulator tests: test UBO and SSBO backed by the same buffer arb_direct_state_access: fix internaformat query behavior khr_texture_compression_astc: normalize error-color tests/util: provide simple array for cleanup handlers ext_external_objects: use piglit_set_destroy_func instead of atexit ext_external_objects: fix timeline semaphore validation error ext_external_objects: fix validation error with barriers ext_external_objects: fix validation error on cmdbuf usage ext_external_objects: fix validation error releasing resources ext_external_objects: fix validation error for cmdbuffer usage ext_external_objects: fix validation error with semaphore value arb_shading_language_420pack: test uniform block matching gl: test push pop attribute with color material GL_EXT_texture_integer: basic validation tests cmake: Fix mis-matching arguments warning fix invalid typecast (From OE-Core rev: c09a0cec08e1212ba82d0702686e0e2991cfd03a) Signed-off-by: Gyorgy Sarvari <skandigraun@gmail.com> Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Poky
Poky is an integration of various components to form a pre-packaged build system and development environment which is used as a development and validation tool by the Yocto Project. It features support for building customised embedded style device images and custom containers. There are reference demo images ranging from X11/GTK+ to Weston, commandline and more. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK suitable for IDE integration.
Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of BSP layers which extend the systems capabilities in a modular way. Many layers are available and can be found through the layer index.
As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation, the 'meta-yocto' layer which has configuration and hardware support components. These components are all part of the Yocto Project and OpenEmbedded ecosystems.
The Yocto Project has extensive documentation about the system including a reference manual which can be found at https://docs.yoctoproject.org/
OpenEmbedded is the build architecture used by Poky and the Yocto project. For information about OpenEmbedded, see the OpenEmbedded website.
Contribution Guidelines
Please refer to our contributor guide here: https://docs.yoctoproject.org/dev/contributor-guide/ for full details on how to submit changes.
Where to Send Patches
As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:
OpenEmbedded-Core (files in meta/, meta-selftest/, meta-skeleton/, scripts/):
- Git repository: https://git.openembedded.org/openembedded-core/
- Mailing list: openembedded-core@lists.openembedded.org
BitBake (files in bitbake/):
- Git repository: https://git.openembedded.org/bitbake/
- Mailing list: bitbake-devel@lists.openembedded.org
Documentation (files in documentation/):
- Git repository: https://git.yoctoproject.org/cgit/cgit.cgi/yocto-docs/
- Mailing list: docs@lists.yoctoproject.org
meta-yocto (files in meta-poky/, meta-yocto-bsp/):
- Git repository: https://git.yoctoproject.org/cgit/cgit.cgi/meta-yocto
- Mailing list: poky@lists.yoctoproject.org
If in doubt, check the openembedded-core git repository for the content you intend to modify as most files are from there unless clearly one of the above categories. Before sending, be sure the patches apply cleanly to the current git repository branch in question.