Alexander Kanavin 9b3fcb0d91 selftest/meta_ide: add a test for running SDK tests directly in a yocto build
There's been a recent discussion about how we can make the Yocto SDK
experience better [1]. One of the ideas was to eliminate the SDK
as a separate artefact altogether and simply provide everything
that the SDK and eSDKs do directly in a yocto build. This does not
mean that people have to 'learn Yocto', but rather that the integrators
should provide a well-functioning sstate cache infrastructure (same as
with minimal eSDK, really), and a few wrapper scripts for setting up the build
and the SDK environment that run layer setup and bitbake behind the scenes.

[1] https://lists.openembedded.org/g/openembedded-architecture/topic/thoughts_on_the_esdk/90990557

So without further ado, here's how you get a 'SDK' without building one:

1. Set up all the needed layers and a yocto build directory.

2. Run:
$ bitbake meta-ide-support
$ bitbake -c populate_sysroot gtk+3
(or any other target or native item that the application developer would need)
$ bitbake populate-sysroots

3. Set up the SDK environment:
. tmp/deploy/images/qemux86-64/environment-setup-core2-64-poky-linux
(adjust accordingly)

Et voila! The Unix environment is now set up to use the cross-toolchain from
Yocto, exactly as in the SDK. And devtool/bitbake are available to extend it,
exactly as in the eSDK.

Theare are numerous benefits here: no need to produce, test, distribute and maintain
separate SDK artifacts. No two separate environments for the yocto build and the SDK.
Less code paths where things can go wrong. Less awkward, gigantic tarballs. Less
SDK update headaches: 'updating the SDK' simply means updating the yocto layers with
git fetch or layer management tooling. Built-in SDK extensibility: just run bitbake
again to add more things to the sysroot, or add layers if even more things are required.

How is this tested?

Exactly same as the regular SDK:
$ bitbake -c testsdk meta-ide-support

This runs the same toolchain tests from meta/lib/oeqa/sdk/cases as the regular
sdk testing does.

(From OE-Core rev: 5c845d7f4ea6ae7ba18ed43180dad28775cace31)

Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2022-07-28 11:50:17 +01:00
2021-07-19 18:07:21 +01:00

Poky

Poky is an integration of various components to form a pre-packaged build system and development environment which is used as a development and validation tool by the Yocto Project. It features support for building customised embedded style device images and custom containers. There are reference demo images ranging from X11/GTK+ to Weston, commandline and more. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK suitable for IDE integration.

Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of BSP layers which extend the systems capabilities in a modular way. Many layers are available and can be found through the layer index.

As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation, the 'meta-yocto' layer which has configuration and hardware support components. These components are all part of the Yocto Project and OpenEmbedded ecosystems.

The Yocto Project has extensive documentation about the system including a reference manual which can be found at https://docs.yoctoproject.org/

OpenEmbedded is the build architecture used by Poky and the Yocto project. For information about OpenEmbedded, see the OpenEmbedded website.

Contribution Guidelines

The project works using a mailing list patch submission process. Patches should be sent to the mailing list for the repository the components originate from (see below). Throughout the Yocto Project, the README files in the component in question should detail where to send patches, who the maintainers are and where bugs should be reported.

A guide to submitting patches to OpenEmbedded is available at:

https://www.openembedded.org/wiki/How_to_submit_a_patch_to_OpenEmbedded

There is good documentation on how to write/format patches at:

https://www.openembedded.org/wiki/Commit_Patch_Message_Guidelines

Where to Send Patches

As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:

OpenEmbedded-Core (files in meta/, meta-selftest/, meta-skeleton/, scripts/):

BitBake (files in bitbake/):

Documentation (files in documentation/):

meta-yocto (files in meta-poky/, meta-yocto-bsp/):

If in doubt, check the openembedded-core git repository for the content you intend to modify as most files are from there unless clearly one of the above categories. Before sending, be sure the patches apply cleanly to the current git repository branch in question.

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