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If server startup is broken for some reason (e.g. lockfile issues) and no UI connection is made, the server will just sit inifinitely waiting. Add a timeout upon startup in the non-memory resident case so that such infinite waits are avoided. In the memory resident case, the server wouldn't have shut down in the first place or will timeout according to configuration. Since any race may mean the socket file is no longer present, ensure the unlink doesn't fault upon exit, thus ensuring any hashequiv or PRServ is removed from memory, allowing all processes to exit cleanly in such scenarios. (Bitbake rev: 39888b750df12478e8bdea6727cca112dce1df85) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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