Ross Burton c74ec1dd73 bitbake.conf: default SDKMACHINE to the build host architecture
Currently there's a limitation that Extensible SDKs can only be build on a
machine with the same architecture as the SDK.

However, SDKMACHINE defaults to x86-64, which means eSDKs cannot be built
out of the box on arm64 systems.

By defaulting SDKMACHINE to ${BUILD_ARCH} we generate SDKs for the build
host, so they'll always work out of the box.

(From OE-Core rev: 539cd4a5fbb9e4507d90bfb1165fcb06907b46d8)

Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2020-12-24 08:25:14 +00:00

QEMU Emulation Targets
======================

To simplify development, the build system supports building images to
work with the QEMU emulator in system emulation mode. Several architectures
are currently supported in 32 and 64 bit variants:

  * ARM (qemuarm + qemuarm64)
  * x86 (qemux86 + qemux86-64)
  * PowerPC (qemuppc only)
  * MIPS (qemumips + qemumips64)

Use of the QEMU images is covered in the Yocto Project Reference Manual.
The appropriate MACHINE variable value corresponding to the target is given
in brackets.
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