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If libsdl is configured with opengl enabled, it will try to use GL renderers to open a window even if qemu doesn't use virgl. Setting the environment variable forces a software X11 renderer, which is the same one used when libsdl has opengl switched off. This avoids needlessly loading the GL libraries and drivers from the host. (From OE-Core rev: 73b75f5ff6c0b5333898fa340f4d9e2e5111fdef) Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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