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ff872fdda53ffc802ede48e06aae78ee06b361a6
Currently runqueue will rerun setscene tasks multiple times as hashes change. This has caused numerous problems since a setscene task may become "unavailable" for some future signature combination and the code then can't easily "unskip" tasks its already passed into the execution queue. At least for now, only run setscene once and assume they're equivalent at that point. In practise that has been much more stable in testing. Tweak the test to match the change in behaviour. (Bitbake rev: 4205a3ef23834f317642bba155d67cd772176fb6) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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