Andreas Müller 1abd72da40 mame: stop using system lua
lua 5.4 has changed signature of lua_resume causing:
| ../../../../../src/frontend/mame/luaengine.cpp: In member function 'void lua_engine::resume(void*, int)':
| ../../../../../src/frontend/mame/luaengine.cpp:1871:30: error: too few arguments to function 'int lua_resume(lua_State*, lua_State*, int, int*)'
|  1871 |         int stat = lua_resume(L, nullptr, 0);
|       |                    ~~~~~~~~~~^~~~~~~~~~~~~~~

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
2021-10-26 18:55:39 +02:00
2021-08-16 00:40:23 +02:00
2021-10-19 23:16:37 +02:00
2015-03-17 12:57:26 +01:00
2021-07-16 23:54:58 +02:00

OE layer for emulators and games from 8/16-bit era

Layer dependencies:

see layer.conf for dependencies and Layer-index where to find layers

Contributing

  • Submit any patches against the meta-retro layer by using the GitHub pull-request feature.

Policies

  • Please do not send private emails to maintainer - they will not be answered anymore. For bug-reports/questions/suggestions.. use issues.
  • Pull requests should follow OE-Styleguide with the following additions:
    • Use 4 spaces for indentation always (shell and python code)
    • For splitting of long list values use four-space indentation on successive lines and prefer the closing quote as the first character (OE-Styleguide - second example)
    • Pull-requests with patches fixing issues for musl, clang or gold-linker are accepted only if patches have upstream-status "Applied" or "Backport" and contain a link to the upstream patch.

Maintainers

Layer maintainer: Andreas Müller schnitzeltony@gmail.com

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