1abd72da40195a589cd39534fd0cb0ec81b2dcd6
lua 5.4 has changed signature of lua_resume causing: | ../../../../../src/frontend/mame/luaengine.cpp: In member function 'void lua_engine::resume(void*, int)': | ../../../../../src/frontend/mame/luaengine.cpp:1871:30: error: too few arguments to function 'int lua_resume(lua_State*, lua_State*, int, int*)' | 1871 | int stat = lua_resume(L, nullptr, 0); | | ~~~~~~~~~~^~~~~~~~~~~~~~~ Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
OE layer for emulators and games from 8/16-bit era
Layer dependencies:
see layer.conf for dependencies and Layer-index where to find layers
Contributing
- Submit any patches against the
meta-retrolayer by using the GitHub pull-request feature.
Policies
- Please do not send private emails to maintainer - they will not be answered anymore. For bug-reports/questions/suggestions.. use issues.
- Pull requests should follow OE-Styleguide with the following additions:
- Use 4 spaces for indentation always (shell and python code)
- For splitting of long list values use four-space indentation on successive lines and prefer the closing quote as the first character (OE-Styleguide - second example)
- Pull-requests with patches fixing issues for musl, clang or gold-linker are accepted only if patches have upstream-status "Applied" or "Backport" and contain a link to the upstream patch.
Maintainers
Layer maintainer: Andreas Müller schnitzeltony@gmail.com
Languages
BitBake
100%